labwc/src/desktop.c

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5.4 KiB
C
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#include "labwc.h"
#include "common/bug-on.h"
static void move_to_front(struct view *view)
{
wl_list_remove(&view->link);
wl_list_insert(&view->server->views, &view->link);
}
static struct wlr_xwayland_surface *top_parent_of(struct view *view)
{
struct wlr_xwayland_surface *s = view->xwayland_surface;
while (s->parent)
s = s->parent;
return s;
}
static void move_xwayland_sub_views_to_front(struct view *parent)
{
if (!parent || parent->type != LAB_XWAYLAND_VIEW)
return;
struct view *view, *next;
wl_list_for_each_reverse_safe(view, next, &parent->server->views, link)
{
/* need to stop here, otherwise loops keeps going forever */
if (view == parent)
break;
if (view->type != LAB_XWAYLAND_VIEW)
continue;
if (!view->mapped && !view->minimized)
continue;
if (top_parent_of(view) != parent->xwayland_surface)
continue;
move_to_front(view);
/* TODO: we should probably focus on these too here */
}
}
/* Activate/deactivate toplevel surface */
static void set_activated(struct wlr_surface *surface, bool activated)
{
if (!surface)
return;
if (wlr_surface_is_xdg_surface(surface)) {
struct wlr_xdg_surface *previous;
previous = wlr_xdg_surface_from_wlr_surface(surface);
wlr_xdg_toplevel_set_activated(previous, activated);
} else {
struct wlr_xwayland_surface *previous;
previous = wlr_xwayland_surface_from_wlr_surface(surface);
wlr_xwayland_surface_activate(previous, activated);
}
}
void desktop_focus_view(struct view *view)
{
/* Note: this function only deals with keyboard focus. */
if (!view)
return;
/* TODO: messy - sort out */
if (!view->mapped && view->minimized) {
view_unminimize(view);
return;
}
struct server *server = view->server;
struct wlr_seat *seat = server->seat;
struct wlr_surface *prev_surface;
prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == view->surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (view->type == LAB_XWAYLAND_VIEW) {
/* Don't focus on menus, etc */
move_to_front(view);
if (!wlr_xwayland_or_surface_wants_focus(
view->xwayland_surface)) {
return;
}
}
if (prev_surface)
set_activated(seat->keyboard_state.focused_surface, false);
move_to_front(view);
set_activated(view->surface, true);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
wlr_seat_keyboard_notify_enter(seat, view->surface, keyboard->keycodes,
keyboard->num_keycodes,
&keyboard->modifiers);
move_xwayland_sub_views_to_front(view);
}
/*
* Some xwayland apps produce unmapped surfaces on startup and also leave
* some unmapped surfaces kicking around on 'close' (for example * leafpad's
* "about" dialogue). Whilst this is not normally a problem, we have to be
* careful when cycling between views. The only view's we should focus are
* those that are already mapped and those that have been minimized.
*/
static bool isfocusable(struct view *view)
{
/* filter out those xwayland surfaces that have never been mapped */
if (!view->surface)
return false;
return (view->mapped || view->minimized);
}
static int has_focusable_view(struct wl_list *wl_list)
{
struct view *view;
wl_list_for_each (view, wl_list, link) {
if (isfocusable(view))
return true;
}
return false;
}
static struct view *first_view(struct server *server)
{
struct view *view;
view = wl_container_of(server->views.next, view, link);
return view;
}
struct view *desktop_next_view(struct server *server, struct view *current)
{
if (!has_focusable_view(&server->views))
return NULL;
struct view *view = current ? current : first_view(server);
/* Replacement for wl_list_for_each_from() */
do {
view = wl_container_of(view->link.next, view, link);
} while (&view->link == &server->views || !isfocusable(view));
return view;
}
static bool _view_at(struct view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
/*
* XDG toplevels may have nested surfaces, such as popup windows for
* context menus or tooltips. This function tests if any of those are
* underneath the coordinates lx and ly (in output Layout Coordinates).
* If so, it sets the surface pointer to that wlr_surface and the sx and
* sy coordinates to the coordinates relative to that surface's top-left
* corner.
*/
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
case LAB_XDG_SHELL_VIEW:
_surface = wlr_xdg_surface_surface_at(
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
break;
case LAB_XWAYLAND_VIEW:
if (!view->xwayland_surface->surface)
return false;
_surface =
wlr_surface_surface_at(view->xwayland_surface->surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
struct view *desktop_view_at(struct server *server, double lx, double ly,
struct wlr_surface **surface, double *sx,
double *sy, int *view_area)
{
/*
* This iterates over all of our surfaces and attempts to find one under
* the cursor. It relies on server->views being ordered from
* top-to-bottom.
*/
struct view *view;
wl_list_for_each (view, &server->views, link) {
if (!view->mapped)
continue;
if (_view_at(view, lx, ly, surface, sx, sy))
return view;
if (!view->show_server_side_deco)
continue;
*view_area = deco_at(view, lx, ly);
if (*view_area != LAB_DECO_NONE)
return view;
}
return NULL;
}