foot/render.h
Daniel Eklöf 4e48d550ef
multi-seat: improve handling of multiple (mouse) pointers
* xcursor always set for all pointers
* xcursor sometimes not updated when it should be
* mouse grabbed state wasn't per seat, but global (i.e. "does at least
  one seat enable mouse grabbing")
* selection enabled state wasn't per seat
2020-07-09 09:52:11 +02:00

25 lines
766 B
C

#pragma once
#include <stdbool.h>
#include "terminal.h"
#include "fdm.h"
#include "wayland.h"
struct renderer;
struct renderer *render_init(struct fdm *fdm, struct wayland *wayl);
void render_destroy(struct renderer *renderer);
bool render_resize(struct terminal *term, int width, int height);
bool render_resize_force(struct terminal *term, int width, int height);
void render_refresh(struct terminal *term);
void render_refresh_csd(struct terminal *term);
void render_refresh_search(struct terminal *term);
void render_refresh_title(struct terminal *term);
bool render_xcursor_set(struct seat *seat, struct terminal *term, const char *xcursor);
struct render_worker_context {
int my_id;
struct terminal *term;
};
int render_worker_thread(void *_ctx);