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First, add a ‘token’ argument to spawn(). When non-NULL, spawn() will set the ‘XDG_ACTIVATION_TOKEN’ environment variable in the forked process. If DISPLAY is non-NULL, we also set DESKTOP_STARTUP_ID, for compatibility with X11 applications. Note that failing to set either of these environment variables are considered non-fatal - i.e. we ignore failures. Next, add a helper function, wayl_get_activation_token(), to generate an XDG activation token, and call a user-provided callback when it’s ‘done (since token generation is asynchronous). This function takes an optional ‘seat’ and ‘serial’ arguments - when both are non-NULL/zero, we set the serial on the token. ‘win’ is a required argument, used to set the surface on the token. Re-write wayl_win_set_urgent() to use the new helper function. Finally, rewrite activate_url() to first try to get an activation token (and spawn the URL launcher in the token callback). If that fails, or if we don’t have XDG activation support, spawn the URL launcher immediately (like before this patch). Closes #1058
14 lines
465 B
C
14 lines
465 B
C
#pragma once
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#include <stdbool.h>
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#include "config.h"
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#include "reaper.h"
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bool spawn(struct reaper *reaper, const char *cwd, char *const argv[],
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int stdin_fd, int stdout_fd, int stderr_fd,
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const char *xdg_activation_token);
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bool spawn_expand_template(
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const struct config_spawn_template *template,
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size_t key_count, const char *key_names[static key_count],
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const char *key_values[static key_count], size_t *argc, char ***argv);
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