foot/grid.h
2019-06-23 21:12:32 +02:00

28 lines
1,020 B
C

#pragma once
#include "terminal.h"
void grid_damage_update(struct grid *grid, int start, int length);
void grid_damage_erase(struct grid *grid, int start, int length);
void grid_damage_scroll(
struct grid *grid, enum damage_type damage_type, int offset, int lines);
void grid_erase(struct grid *grid, int start, int end);
void grid_cursor_to(struct grid *grid, int row, int col);
void grid_cursor_left(struct grid *grid, int count);
void grid_cursor_right(struct grid *grid, int count);
void grid_cursor_up(struct grid *grid, int count);
void grid_cursor_down(struct grid *grid, int count);
void grid_scroll(struct grid *grid, int rows);
void grid_scroll_reverse(struct grid *grid, int rows);
void grid_scroll_partial(struct grid *grid, int offset, int rows);
void grid_scroll_reverse_partial(struct grid *grid, int offset, int rows);
int grid_cursor_linear(const struct grid *grid, int row, int col);
//void grid_cursor_to(struct grid *grid, int pos);
//void grid_cursor_move(struct grid *grid, int cols);