mirror of
https://codeberg.org/dnkl/foot.git
synced 2026-02-05 04:06:08 -05:00
89 lines
2.5 KiB
C
89 lines
2.5 KiB
C
#pragma once
|
|
|
|
#include <stdbool.h>
|
|
#include <stddef.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <pixman.h>
|
|
#include <wayland-client.h>
|
|
|
|
#include <tllist.h>
|
|
|
|
struct damage;
|
|
|
|
struct buffer {
|
|
int width;
|
|
int height;
|
|
int stride;
|
|
|
|
void *data;
|
|
|
|
struct wl_buffer *wl_buf;
|
|
pixman_image_t **pix;
|
|
size_t pix_instances;
|
|
|
|
unsigned age;
|
|
|
|
/*
|
|
* First item in the array is used to track frame-to-frame
|
|
* damage. This is used when re-applying damage from the last
|
|
* frame, when the compositor doesn't release buffers immediately
|
|
* (forcing us to double buffer)
|
|
*
|
|
* The remaining items are used to track surface damage. Each
|
|
* worker thread adds its own cell damage to "its" region. When
|
|
* the frame is done, all damage is converted to a single region,
|
|
* which is then used in calls to wl_surface_damage_buffer().
|
|
*/
|
|
pixman_region32_t *dirty;
|
|
};
|
|
|
|
void shm_fini(void);
|
|
void shm_set_max_pool_size(off_t max_pool_size);
|
|
|
|
struct buffer_chain;
|
|
struct buffer_chain *shm_chain_new(
|
|
struct wl_shm *shm, bool scrollable, size_t pix_instances);
|
|
void shm_chain_free(struct buffer_chain *chain);
|
|
|
|
/*
|
|
* Returns a single buffer.
|
|
*
|
|
* May returned a cached buffer. If so, the buffer's age indicates how
|
|
* many shm_get_buffer() calls have been made for the same
|
|
* width/height while the buffer was still busy.
|
|
*
|
|
* A newly allocated buffer has an age of 1234.
|
|
*/
|
|
struct buffer *shm_get_buffer(
|
|
struct buffer_chain *chain, int width, int height, bool with_alpha);
|
|
/*
|
|
* Returns many buffers, described by 'info', all sharing the same SHM
|
|
* buffer pool.
|
|
*
|
|
* Never returns cached buffers. However, the newly created buffers
|
|
* are all inserted into the regular buffer cache, and are treated
|
|
* just like buffers created by shm_get_buffer().
|
|
*
|
|
* This function is useful when allocating many small buffers, with
|
|
* (roughly) the same life time.
|
|
*
|
|
* Buffers are tagged for immediate purging, and will be destroyed as
|
|
* soon as the compositor releases them.
|
|
*/
|
|
void shm_get_many(
|
|
struct buffer_chain *chain, size_t count,
|
|
int widths[static count], int heights[static count],
|
|
struct buffer *bufs[static count], bool with_alpha);
|
|
|
|
void shm_did_not_use_buf(struct buffer *buf);
|
|
|
|
bool shm_can_scroll(const struct buffer *buf);
|
|
bool shm_scroll(struct buffer *buf, int rows,
|
|
int top_margin, int top_keep_rows,
|
|
int bottom_margin, int bottom_keep_rows);
|
|
|
|
void shm_addref(struct buffer *buf);
|
|
void shm_unref(struct buffer *buf);
|
|
|
|
void shm_purge(struct buffer_chain *chain);
|