foot/grid.c
Daniel Eklöf 85ef9df586
render: add a 'clean' bit to each cell; only render cells that aren't clean
This patch takes a bit from the foreground color value in a
cell (todo: split up foreground/background into bitfields with a
separate field for 'foreground/background' has been set), and only
re-renders cells that aren't marked as clean.

Note: we use a 'clean' bit rather than a 'dirty' bit to make it easy
to erase cells - we can (keep doing) do that by simply memsetting a
cell range to 0.
2019-07-30 18:03:03 +02:00

46 lines
972 B
C

#include "grid.h"
//#include <string.h>
#include <assert.h>
#define LOG_MODULE "grid"
#define LOG_ENABLE_DBG 0
#include "log.h"
void
grid_swap_row(struct grid *grid, int row_a, int row_b)
{
assert(grid->offset >= 0);
assert(row_a != row_b);
int real_a = (grid->offset + row_a + grid->num_rows) % grid->num_rows;
int real_b = (grid->offset + row_b + grid->num_rows) % grid->num_rows;
assert(real_a >= 0);
assert(real_b >= 0);
struct row *tmp = grid->rows[real_a];
grid->rows[real_a] = grid->rows[real_b];
grid->rows[real_b] = tmp;
}
struct row *
grid_row_alloc(int cols)
{
struct row *row = malloc(sizeof(*row));
row->cells = calloc(cols, sizeof(row->cells[0]));
for (size_t c = 0; c < cols; c++)
row->cells[c].attrs.clean = 1;
row->dirty = false; /* TODO: parameter? */
return row;
}
void
grid_row_free(struct row *row)
{
if (row == NULL)
return;
free(row->cells);
free(row);
}