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* match search buffer against scrollback content * adjust view to ensure matched content is visible * create selection on a successful match * finalize selection when user presses enter (to "commit" the search) * ctrl+r searches for the next match. Needs more work though.
61 lines
1.4 KiB
C
61 lines
1.4 KiB
C
#pragma once
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#include <stddef.h>
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#include "terminal.h"
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void grid_swap_row(struct grid *grid, int row_a, int row_b, bool initialize);
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struct row *grid_row_alloc(int cols, bool initialize);
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void grid_row_free(struct row *row);
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static inline int
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grid_row_absolute(const struct grid *grid, int row_no)
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{
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return (grid->offset + row_no) & (grid->num_rows - 1);
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}
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static inline int
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grid_row_absolute_in_view(const struct grid *grid, int row_no)
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{
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return (grid->view + row_no) & (grid->num_rows - 1);
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}
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static inline struct row *
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_grid_row_maybe_alloc(struct grid *grid, int row_no, bool alloc_if_null)
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{
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assert(grid->offset >= 0);
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int real_row = grid_row_absolute(grid, row_no);
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struct row *row = grid->rows[real_row];
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if (row == NULL && alloc_if_null) {
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row = grid_row_alloc(grid->num_cols, false);
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grid->rows[real_row] = row;
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}
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assert(row != NULL);
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return row;
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}
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static inline struct row *
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grid_row(struct grid *grid, int row_no)
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{
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return _grid_row_maybe_alloc(grid, row_no, false);
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}
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static inline struct row *
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grid_row_and_alloc(struct grid *grid, int row_no)
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{
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return _grid_row_maybe_alloc(grid, row_no, true);
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}
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static inline struct row *
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grid_row_in_view(struct grid *grid, int row_no)
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{
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assert(grid->view >= 0);
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int real_row = grid_row_absolute_in_view(grid, row_no);
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struct row *row = grid->rows[real_row];
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assert(row != NULL);
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return row;
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}
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