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When using 8-bit surfaces (like foot does by default), there's enough loss of precision when using a linear color space, that the difference in color is visible, especially for dark colors. Since 10-bit surfaces is too slow (and since 10 bits isn't really enough anyway), and since there are no other high precision surface types in common between Wayland SHM and pixman, we have to choose between: 1. gamma-correct blending, but "wrong colors" 2. gamma-incorrect blending, "correct colors". Since most users do see the difference in colors, few users see the difference in font rendering, and since gamma-incorrect blending is how most applications still render fonts (and is thus considered "normal"), let's change the default to gamma *incorrect* blending. This is just a change of the default value; users can still enable gamma-correct blending with 'gamma-correct-blending=yes'. |
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| .. | ||
| benchmark.md | ||
| foot-ctlseqs.7.scd | ||
| foot.1.scd | ||
| foot.ini.5.scd | ||
| footclient.1.scd | ||
| meson.build | ||
| sixel-wow.png | ||