mirror of
https://codeberg.org/dnkl/foot.git
synced 2026-02-05 04:06:08 -05:00
348 lines
10 KiB
C
348 lines
10 KiB
C
#include "grid.h"
|
|
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
|
|
#define LOG_MODULE "grid"
|
|
#define LOG_ENABLE_DBG 1
|
|
#include "log.h"
|
|
|
|
#define min(x, y) ((x) < (y) ? (x) : (y))
|
|
#define max(x, y) ((x) > (y) ? (x) : (y))
|
|
|
|
static bool
|
|
damage_merge_range(struct grid *grid, const struct damage *dmg)
|
|
{
|
|
if (tll_length(grid->damage) == 0)
|
|
return false;
|
|
|
|
struct damage *old = &tll_back(grid->damage);
|
|
if (old->type != dmg->type)
|
|
return false;
|
|
|
|
const int start = dmg->range.start;
|
|
const int end = start + dmg->range.length;
|
|
|
|
const int prev_start = old->range.start;
|
|
const int prev_end = prev_start + old->range.length;
|
|
|
|
if ((start >= prev_start && start <= prev_end) ||
|
|
(end >= prev_start && end <= prev_end) ||
|
|
(start <= prev_start && end >= prev_end))
|
|
{
|
|
/* The two damage ranges intersect */
|
|
int new_start = min(start, prev_start);
|
|
int new_end = max(end, prev_end);
|
|
|
|
old->range.start = new_start;
|
|
old->range.length = new_end - new_start;
|
|
|
|
assert(old->range.start >= 0);
|
|
assert(old->range.start < grid->rows * grid->cols);
|
|
assert(old->range.length >= 0);
|
|
assert(old->range.start + old->range.length <= grid->rows * grid->cols);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type,
|
|
int start, int length)
|
|
{
|
|
const int cols = grid->cols;
|
|
|
|
if (length == 0)
|
|
return;
|
|
|
|
if (start < grid->scrolling_region.start * cols) {
|
|
int len = min(length, grid->scrolling_region.start * cols);
|
|
|
|
struct damage dmg = {
|
|
.type = damage_type + 1,
|
|
.range = {.start = start, .length = len},
|
|
};
|
|
|
|
tll_push_back(grid->damage, dmg);
|
|
start += len;
|
|
length -= len;
|
|
}
|
|
|
|
assert(start >= grid->scrolling_region.start * cols);
|
|
|
|
if (length == 0)
|
|
return;
|
|
|
|
if (start + length > (grid->scrolling_region.end * cols)) {
|
|
int partial_start = max(start, grid->scrolling_region.end * cols);
|
|
int len = start + length - partial_start;
|
|
|
|
struct damage dmg = {
|
|
.type = damage_type + 1,
|
|
.range = {.start = partial_start, .length = len},
|
|
};
|
|
|
|
tll_push_back(grid->damage, dmg);
|
|
length -= len;
|
|
}
|
|
|
|
if (length == 0)
|
|
return;
|
|
|
|
assert(start < grid->scrolling_region.end * cols);
|
|
assert(start + length <= grid->scrolling_region.end * cols);
|
|
|
|
struct damage dmg = {
|
|
.type = damage_type,
|
|
.range = {.start = start, .length = length},
|
|
};
|
|
|
|
assert(dmg.range.start >= 0);
|
|
assert(dmg.range.start < grid->rows * grid->cols);
|
|
assert(dmg.range.length >= 0);
|
|
assert(dmg.range.start + dmg.range.length <= grid->rows * grid->cols);
|
|
|
|
if (damage_merge_range(grid, &dmg))
|
|
return;
|
|
|
|
tll_push_back(grid->damage, dmg);
|
|
}
|
|
|
|
void
|
|
grid_damage_update(struct grid *grid, int start, int length)
|
|
{
|
|
grid_damage_update_or_erase(grid, DAMAGE_UPDATE, start, length);
|
|
}
|
|
|
|
void
|
|
grid_damage_erase(struct grid *grid, int start, int length)
|
|
{
|
|
grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length);
|
|
}
|
|
|
|
static void
|
|
damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
|
|
int lines)
|
|
{
|
|
int top_margin = grid->scrolling_region.start;
|
|
int bottom_margin = grid->rows - grid->scrolling_region.end;
|
|
|
|
const int adjustment
|
|
= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
|
|
top_margin *= grid->cols;
|
|
bottom_margin *= grid->cols;
|
|
|
|
tll_foreach(grid->damage, it) {
|
|
if (!(it->item.type == DAMAGE_UPDATE || it->item.type == DAMAGE_ERASE))
|
|
continue;
|
|
|
|
assert(it->item.range.start >= grid->scrolling_region.start * grid->cols);
|
|
assert(it->item.range.start + it->item.range.length <=
|
|
grid->scrolling_region.end * grid->cols);
|
|
|
|
it->item.range.start -= adjustment;
|
|
int end = it->item.range.start + it->item.range.length;
|
|
|
|
if (damage_type == DAMAGE_SCROLL && it->item.range.start < top_margin) {
|
|
/* Scrolled of screen (partially, or completely) */
|
|
int new_length = it->item.range.length - (top_margin - it->item.range.start);
|
|
assert(new_length < it->item.range.length);
|
|
|
|
if (new_length <= 0)
|
|
tll_remove(grid->damage, it);
|
|
else {
|
|
it->item.range.length = new_length;
|
|
it->item.range.start = 0;
|
|
}
|
|
}
|
|
|
|
else if (damage_type == DAMAGE_SCROLL_REVERSE &&
|
|
end >= (grid->rows * grid->cols - bottom_margin))
|
|
{
|
|
/* Scrolled of screen (partially, or completely) */
|
|
if (it->item.range.start >= (grid->rows * grid->cols - bottom_margin))
|
|
tll_remove(grid->damage, it);
|
|
else
|
|
it->item.range.length =
|
|
(grid->rows * grid->cols - bottom_margin) - it->item.range.start;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
|
|
int offset, int lines)
|
|
{
|
|
if (tll_length(grid->damage) > 0 &&
|
|
tll_front(grid->damage).type == damage_type &&
|
|
tll_front(grid->damage).scroll.offset == offset)
|
|
{
|
|
/* Merge with existing scroll damage */
|
|
|
|
struct damage *dmg = &tll_front(grid->damage);
|
|
dmg->scroll.lines += lines;
|
|
|
|
const int scrolling_region =
|
|
grid->scrolling_region.end - grid->scrolling_region.start;
|
|
|
|
/* If we've scrolled away the entire screen, replace with an erase */
|
|
if (dmg->scroll.lines >= scrolling_region - offset) {
|
|
dmg->type = DAMAGE_ERASE;
|
|
dmg->range.start = (grid->scrolling_region.start + offset) * grid->cols;
|
|
dmg->range.length = (scrolling_region - offset) * grid->cols;
|
|
}
|
|
} else {
|
|
struct damage dmg = {
|
|
.type = damage_type,
|
|
.scroll = {.offset = offset, .lines = lines},
|
|
};
|
|
tll_push_front(grid->damage, dmg);
|
|
}
|
|
|
|
damage_adjust_after_scroll(grid, damage_type, lines);
|
|
}
|
|
|
|
void
|
|
grid_erase(struct grid *grid, int start, int end)
|
|
{
|
|
assert(end >= start);
|
|
memset(&grid->cells[start], 0, (end - start) * sizeof(grid->cells[0]));
|
|
|
|
for (int i = start; i < end; i++) {
|
|
struct cell *cell = &grid->cells[i];
|
|
|
|
cell->attrs.foreground = grid->foreground;
|
|
cell->attrs.background = grid->background;
|
|
}
|
|
|
|
grid_damage_erase(grid, start, end - start);
|
|
}
|
|
|
|
int
|
|
grid_cursor_linear(const struct grid *grid, int row, int col)
|
|
{
|
|
return row * grid->cols + col;
|
|
}
|
|
|
|
void
|
|
grid_cursor_to(struct grid *grid, int row, int col)
|
|
{
|
|
assert(row >= 0);
|
|
assert(row < grid->rows);
|
|
assert(col >= 0);
|
|
assert(col < grid->cols);
|
|
|
|
int new_linear = row * grid->cols + col;
|
|
assert(new_linear >= 0);
|
|
assert(new_linear < grid->rows * grid->cols);
|
|
|
|
grid_damage_update(grid, grid->linear_cursor, 1);
|
|
grid_damage_update(grid, new_linear, 1);
|
|
grid->print_needs_wrap = false;
|
|
|
|
grid->linear_cursor = new_linear;
|
|
grid->cursor.col = col;
|
|
grid->cursor.row = row;
|
|
}
|
|
|
|
void
|
|
grid_cursor_left(struct grid *grid, int count)
|
|
{
|
|
int move_amount = min(grid->cursor.col, count);
|
|
grid_cursor_to(grid, grid->cursor.row, grid->cursor.col - move_amount);
|
|
}
|
|
|
|
void
|
|
grid_cursor_right(struct grid *grid, int count)
|
|
{
|
|
int move_amount = min(grid->cols - grid->cursor.col - 1, count);
|
|
grid_cursor_to(grid, grid->cursor.row, grid->cursor.col + move_amount);
|
|
}
|
|
|
|
void
|
|
grid_cursor_up(struct grid *grid, int count)
|
|
{
|
|
int move_amount = min(grid->cursor.row, count);
|
|
grid_cursor_to(grid, grid->cursor.row - move_amount, grid->cursor.col);
|
|
}
|
|
|
|
void
|
|
grid_cursor_down(struct grid *grid, int count)
|
|
{
|
|
int move_amount = min(grid->rows - grid->cursor.row - 1, count);
|
|
grid_cursor_to(grid, grid->cursor.row + move_amount, grid->cursor.col);
|
|
}
|
|
|
|
void
|
|
grid_scroll_partial(struct grid *grid, int offset, int rows)
|
|
{
|
|
const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
|
|
const int top_margin = grid->scrolling_region.start;
|
|
//const int bottom_margin = grid->rows - grid->scrolling_region.end;
|
|
|
|
if (rows >= grid_rows - offset) {
|
|
assert(false && "untested");
|
|
return;
|
|
}
|
|
|
|
int cell_dst = (top_margin + offset) * grid->cols;
|
|
int cell_src = (top_margin + offset + rows) * grid->cols;
|
|
int cell_count = (grid_rows - offset - rows) * grid->cols;
|
|
|
|
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
|
|
cell_src / grid->cols, (top_margin + offset) / grid->cols);
|
|
|
|
const size_t bytes = cell_count * sizeof(grid->cells[0]);
|
|
memmove(
|
|
&grid->cells[cell_dst], &grid->cells[cell_src],
|
|
bytes);
|
|
|
|
grid_damage_scroll(grid, DAMAGE_SCROLL, offset, rows);
|
|
grid_erase(
|
|
grid,
|
|
(grid->scrolling_region.end - rows) * grid->cols,
|
|
grid->scrolling_region.end * grid->cols);
|
|
}
|
|
|
|
void
|
|
grid_scroll(struct grid *grid, int rows)
|
|
{
|
|
grid_scroll_partial(grid, 0, rows);
|
|
}
|
|
|
|
void
|
|
grid_scroll_reverse_partial(struct grid *grid, int offset, int rows)
|
|
{
|
|
const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
|
|
const int top_margin = grid->scrolling_region.start;
|
|
|
|
if (rows >= grid_rows - offset) {
|
|
assert(false && "todo");
|
|
return;
|
|
}
|
|
|
|
int cell_dst = (top_margin + offset + rows) * grid->cols;
|
|
int cell_src = (top_margin + offset) * grid->cols;
|
|
int cell_count = (grid_rows - offset - rows) * grid->cols;
|
|
|
|
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
|
|
cell_src / grid->cols, (top_margin + offset) / grid->cols);
|
|
|
|
const size_t bytes = cell_count * sizeof(grid->cells[0]);
|
|
memmove(
|
|
&grid->cells[cell_dst], &grid->cells[cell_src],
|
|
bytes);
|
|
|
|
grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, offset, rows);
|
|
grid_erase(
|
|
grid,
|
|
(top_margin + offset) * grid->cols,
|
|
(top_margin + offset + rows) * grid->cols);
|
|
}
|
|
|
|
void
|
|
grid_scroll_reverse(struct grid *grid, int rows)
|
|
{
|
|
grid_scroll_reverse_partial(grid, 0, rows);
|
|
}
|