This is used when spawning the slave, to set its current working
directory just before we exec() the client.
In a regular foot instance, we set the cwd from getcwd().
In a foot server instance, each connecting client sends its cwd to the
server, and we use that.
Instead of trying to figure out if we had to render
something (i.e. something in the grid was dirty), and using that to
determine whether to post a callback or not, we now let
render_refresh() set a flag indication we need to render another
frame.
This simplifies render_grid(), which now _always_ renders, and pushes
it to the compositor.
The callback handler checks the pending flag and simply doesn't call
render_grid() when there's no more pending state to render.
This ends up reducing the number of wakeups when e.g. having a
blinking cursor.
Normally we don't dirty the cell on cursor movement. But, since a
blinking cursor isn't a cursor that has moved, our normal cursor
rendering wont work.
Dirty the cursor cell to force a redraw of it.
Blinking can be enabled either by setting the cursor style with
CSI Ps SP q
and selecting a blinking style.
Or, with 'CSI ? 12 h'
Note that both affect the same internal state. I.e. you can disable
blinking with CSI ? 12l after having selected a blinking cursor
style. This is consistent with XTerm behavior.
The mouse reporting functions are called from input when we receive
Wayland mouse events.
We used to pass the current keyboard modifier (shift, alt, ctrl, etc)
to the terminal functions.
This however is wrong, since we may receive Wayland mouse events
without having keyboard focus. When we don't have keyboard focus, the
modifier state doesn't apply to us.
Remove the modifier arguments from the terminal mouse reporting
functions. These functions now read this state directly instead, but
only when the terminal instance in question has keyboard focus.
When this returns true, it means we have keyboard focus and are
grabbing the mouse (for e.g. selections), regardless of whether the
client has enabled mouse tracking or not.
When support was added for DECOM (absolute/relative row addressing), a
small but noticeable (~3.5%) performance regression was introduced.
Try to improve the situation by simplifying the relative-to-absolute
conversion; only the row needs to be transformed.
The default is absolute mode, where 0,0 is the upper left corner of
the screen.
In relative mode, the origin is relative the top scroll margin.
Internally, we always track the current cursor position in absolute
mode. Every time we the client *sets* or *queries* the cursor position
in relative mode, we translate it to absolute.
Make ptmx non-blocking. Then, when writing data to the slave would
have blocked, use the FDM to asynchronously write the remaining data.
This is done by enabling EPOLLOUT on ptmx, and enqueueing all outgoing
data. The FDM handler will go through the enqueued data, and once all
of it has been written, we turn off EPOLLOUT again (thus switching
back to synchronous writes)
This function unmaps the terminal window, removes itself from the
wayland list of terminals and then finally destroys itself.
We ensure we don't get any callbacks/events referring to a free:d
terminal struct, we close all terminal related FDs and unmap the
wayland window.
Then, to be really really sure there aren't any (by the FDM) queued up
events, we delay the self-destruction to the next FDM poll iteration,
by opening an event FD and adding it to the FDM.
The callback for the event FD removes the FD from the FDM again, and
closes it. And then proceeds to destroy the terminal.
When doing "small" scrolls (typically done via mouse wheel or
similar), we render the scrolling by emitting a "scroll damage".
A recent commit changed how scroll damage is rendered; only when the
view is at the bottom ("following" the screen output) do we render the
damage.
To fix this, add a new type of scroll damage,
SCROLL_DAMAGE_IN_VIEW and SCROLL_DAMAGE_REVERSE_IN_VIEW.
These signal to the renderer that it should always render the damage.
We do however need access to it, so provide a pointer. The difference
is that now we can have a *single* wayland instance, but multiple
terminal instances.
Short term, we want to break out the wayland backend from the terminal
struct. Long term, we might want to support multiple windows.
One step towards both the above is separating global wayland objects
from per-window objects.