* xcursor always set for all pointers
* xcursor sometimes not updated when it should be
* mouse grabbed state wasn't per seat, but global (i.e. "does at least
one seat enable mouse grabbing")
* selection enabled state wasn't per seat
When scrolling, there are a couple of cases where an existing
selection must be canceled because we cannot meaningfully represent it
after scrolling.
These are when the selection is (partly) inside:
* The top scrolling region
* The bottom scrolling region
* The new lines scrolled in. I.e. re-used lines
For the scrolling regions, the real problem is when the selection
crosses the scrolling region boundary; a selection that is completely
inside a scrolling regions _might_ be possible to keep, but we would
need to translate the selection coordinates to the new scrolling
region lines.
For simplicity, we cancel the selection if it touches the scrolling
region. Period.
The last item, newly scrolled in lines is when the selection covers
very old lines and we're now wrapping around the scrollback history.
Then there's a fourth problem case: when the user has started a
selection, but hasn't yet moved the cursor. In this case, we have no
end point.
What's more problematic is that when the user (after scrolling) moves
the cursor, we try to create a huge selection that covers mostly
empty (NULL) rows, causing us to crash.
This can happen e.g. when reverse scrolling in such a way that we wrap
around the scrollback history.
The actual viewport in this case is something like `-n - m`. But the
selection we'll end up trying to create will be `m - (rows - n)`. This
range may very well contain NULL rows.
To deal with this, we simply cancel the selection.
For performance reasons, we track whether a cell is selected or not
using a bit in a cell's attributes.
This makes it easy for the renderer to determine if the cells should
be rendered as selected or not - it just have to look at the
'selected' bit instead of doing a complex range check against the
current selection.
This works nicely in most cases. But, if the cell is updated, the
'selected' bit is cleared. This results in the renderer rendering the
cell normally, i.e. _not_ selected.
Checking for this, and re-setting the 'selected' bit when the cell is
updated (printed to) is way too expensive as it is in the hot path.
Instead, sync the 'selected' bits just before rendering. This isn't so
bad as it may sound; if there is no selection this is a no-op. Even if
there is a selection, only those cells whose 'selected' bit have been
cleared are dirtied (and thus re-rendered) - these cells would have
been re-rendered anyway.
This function extends an existing selection in the following way:
If the extension point is *before* the upper boundary of the current
selection, extend the selection upwards.
If the extension point is *after* the bottom boundary of the current
selection, extend the selection downwards.
If the extension point is *inside* the current selection, shrink the
selection such that the new size is maximized. This means we move the
*closest* start/end point from in the current selection.
This callback is *always* called, including when there has been an
error.
This is in preparation for making text_from_{clipboard,primary}
asynchronous.
If we scroll enough, we'll eventually end up wrapping around the
entire scrollback buffer. At this point, a selection is no longer
valid, so cancel it.
Note: this was very obvious when scrolling in the alt screen, since
its scrollback buffer is what you see on the screen (i.e. it has no
scrollback).