Foot likes it when compositor releases buffer immediately, as that
means we only have to re-render the cells that have changed since the
last frame.
For various reasons, not all compositors do this. In this case, foot
is typically forced to switch between two buffers, i.e. double-buffer.
In this case, each frame starts with copying over the damage from the
previous frame, to the new frame. Then we start rendering the updated
cells.
Bringing over the previous frame's damage can be slow, if the changed
area was large (e.g. when scrolling one or a few lines, or on full
screen updates). It's also done single-threaded. Thus it not only
slows down frame rendering, but pauses everything else (i.e. input
processing). All in all, it reduces performance and increases input
latency.
But we don't have to wait until it's time to render a frame to copy
over the previous frame's damage. We can do that as soon as the
compositor has released the buffer (for the frame _before_ the
previous frame). And we can do this in a thread.
This frees up foot to continue processing input, and reduces frame
rendering time since we can now start rendering the modified cells
immediately, without first doing a large memcpy(3).
In worst case scenarios (or perhaps we should consider them best case
scenarios...), I've seen up to a 10x performance increase in frame
rendering times (this obviously does *not* include the time it takes
to copy over the previous frame's damage, since that doesn't affect
neither input processing nor frame rendering).
Implemented by adding a callback mechanism to the shm abstraction
layer. Use it for the grid buffers, and kick off a thread that copies
the previous frame's damage, and resets the buffers age to 0 (so that
foot understands it can start render to it immediately when it later
needs to render a frame).
Since we have certain way of knowing if a compositor releases buffers
immediately or not, use a bit of heuristics; if we see 10 consecutive
non-immediate releases (that is, we reset the counter as soon as we do
see an immediate release), this new "pre-apply damage" logic is
enabled. It can be force-disabled with tweak.pre-apply-damage=no.
We also need to take care to wait for the thread before resetting the
render's "last_buf" pointer (or we'll SEGFAULT in the thread...).
We must also ensure we wait for the thread to finish before we start
rendering a new frame. Under normal circumstances, the wait time is
always 0, the thread has almost always finished long before we need to
render the next frame. But it _can_ happen.
Closes#2188
When set to 'auto', use 10-bit surfaces if gamma-correct blending is
enabled, and 8-bit surfaces otherwise.
Note that we may still fallback to 8-bit surfaces (without disabling
gamma-correct blending) if the compositor does not support 10-bit
surfaces.
Closes#2082
This implements gamma-correct blending, which mainly affects font
rendering.
The implementation requires compile-time availability of the new
color-management protocol (available in wayland-protocols >= 1.41),
and run-time support for the same in the compositor (specifically, the
EXT_LINEAR TF function and sRGB primaries).
How it works: all colors are decoded from sRGB to linear (using a
lookup table, generated in the exact same way pixman generates it's
internal conversion tables) before being used by pixman. The resulting
image buffer is thus in decoded/linear format. We use the
color-management protocol to inform the compositor of this, by tagging
the wayland surfaces with the 'ext_linear' image attribute.
Sixes: all colors are sRGB internally, and decoded to linear before
being used in any sixels. Thus, the image buffers will contain linear
colors. This is important, since otherwise there would be a
decode/encode penalty every time a sixel is blended to the grid.
Emojis: we require fcft >= 3.2, which adds support for sRGB decoding
color glyphs. Meaning, the emoji pixman surfaces can be blended
directly to the grid, just like sixels.
Gamma-correct blending is enabled by default *when the compositor
supports it*. There's a new option to explicitly enable/disable it:
gamma-correct-blending=no|yes. If set to 'yes', and the compositor
does not implement the required color-management features, warning
logs are emitted.
There's a loss of precision when storing linear pixels in 8-bit
channels. For this reason, this patch also adds supports for 10-bit
surfaces. For now, this is disabled by default since such surfaces
only have 2 bits for alpha. It can be enabled with
tweak.surface-bit-depth=10-bit.
Perhaps, in the future, we can enable it by default if:
* gamma-correct blending is enabled
* the user has not enabled a transparent background
From the release notes:
system bell - allowing e.g. terminal emulators to hand off system
bell alerts to the compositor for among other things accessibility
purposes
The new protocol is used when the new config option
bell.system=yes (and the compositor implements the protocol,
obviously).
The system bell is rung independent of whether the foot window has
keyboard focus or not (thus relying on compositor configuration to
determine whether anything should be done or not in response to the
bell).
The new option is enabled by default.
This adds limited support for OSC-99, kitty desktop notifications[^1]. We
support everything defined by the "protocol", except:
* 'a': action to perform on notification activation. Since we don't
trigger the notification ourselves (over D-Bus), we don't know a)
which ID the notification got, or b) when it is clicked.
* ... and that's it. Everything else is supported
To be explicit, we *do* support:
* Chunked notifications (d=0|1), allowing the application to append
data to a notification in chunks, before it's finally displayed.
* Plain UTF-8, or base64-encoded UTF-8 payload (e=0|1).
* Notification identifier (i=xyz).
* Payload type (p=title|body).
* When to honor the notification (o=always|unfocused|invisible), with
the following quirks:
- we don't know when the window is invisible, thus it's treated as
'unfocused'.
- the foot option 'notify-focus-inhibit' overrides 'always'
* Urgency (u=0|1|2)
[^1]: https://sw.kovidgoyal.net/kitty/desktop-notifications/
When background alpha is changed at runtime (using OSC-11), we (may)
have to update the opaque hint we send to the compositor.
We must also update the subpixel mode used when rendering font
glyphs.
Why?
When the window is fully opaque, we use wl_surface_set_opaque_region()
on the entire surface, to hint to the compositor that it doesn’t have
to blend the window content with whatever is behind the
window. Obviously, if alpha is changed from opaque, to transparent (or
semi-transparent), that hint must be removed.
Sub-pixel mode is harder to explain, but in short, we can’t do
subpixel hinting with a (semi-)transparent background. Thus, similar
to the opaque hint, subpixel antialiasing must be enabled/disabled
when background alpha is changed.
This used to work because we never free:d any of the rows. Now
however, we do free (some of) them when reverse scrolling. This means
we can no longer re-use the rows between the two screens.
Closes#1196
Key-binding sets are bound to a seat/configuration pair. The conf
reference is done when a new terminal instance is created.
When that same terminal instance is destroyed, the key binding set is
unref:ed.
If the terminal instance is destroyed *before* the key binding set has
been referenced, we’ll still unref it. This creates an imbalance.
In particular, when the there is exactly one other terminal instance
referencing that same key binding set, that terminal instance will
trigger a foot server crash as soon as it receives a key press/release
event. This happens because the next-to-last terminal instance brought
the reference count of the binding set down to 0, causing it to be
free:d.
Thus, we *must* reference the binding set *before* we can error
out (when instantiating a new terminal instance).
At this point, we don’t yet have a valid terminal instance. But,
that’s ok, because all the key_binding_new_for_term() did with the
terminal instance was get the "struct wayland" and "struct config"
pointers. So, rename the function and simply pass these pointers
explicitly.
Similarly, change key_binding_for() to take a "struct config" pointer,
rather than a "struct terminal" pointer.
Also rename key_binding_unref_term() -> key_binding_unref().
This is an application of the xdg activation protocol that will allow
compositors to associate new foot toplevels with the command that
launched them.
footclient receives an activation token from the launcher which the
compositor can use to track application startup. It passes the token
to the foot server, which then activates the new window with the token
to complete the startup sequence.
Add stubs for shm_chain_new(), shm_chain_free() and shm_unref(). This
fixes ‘pgo’ linking failures in the ‘generate’ phase when doing a PGO
build with clang.
Closes#642
This ensures different seat’s don’t step on each others IME pre-edit
state.
It also removes most dependencies on having a valid term pointer for
many IME operations.
We’re still not all the way, since we support disabling IME with a
private mode, which is per terminal, not seat.
Thus, we still require the seat to have keyboard focus on one of our
windows.
Closes#324. But note that *rendering* of multiple seat’s IME pre-edit
strings is still broken.
Add fdm_signal_add() and fdm_signal_del(). Signals added to the fdm
will be monitored, and the provided callback called as “soon as
possible” from the main context (i.e not from the signal handler
context).
Monitored signals are *blocked* by default. We use epoll_pwait() to
unblock them while we’re polling. This allows us to do race-free
signal detection.
We use a single handler for all monitored signals; the handler simply
updates the signal’s slot in a global array (sized to fit SIGRTMAX
signals).
When epoll_pwait() returns EINTR, we loop the global array. The
callback associated with each signal that fired is called.
Shutdown the terminal when the client process terminates, not when the
ptmx file descriptor is closed.
This fixes an issue where the terminal remains running after the
client process has terminated, if it spawned child processes that
inherited the ptmx file descriptor.
We may want to be able to enable/disable IME run-time, even though we
have received an ‘enter’ IME event.
This enables us to do that.
Also add functions to enable/disable IME on a per-terminal instance
basis.
A terminal may have multiple seats focusing it, and enabling/disabling
IME in a terminal instance enables/disables IME on all those seats.
Finally, the code to enable IME is simplified; the *only* surface that
can ever receive ‘enter’ IME events is the main grid. All other
surfaces are sub-surfaces, without their own keyboard focus.
fdm_ptmx(), the FDM callback handler for ptmx data, is just as much in
the hot path as vt_from_slave(). It is also slightly more complicated
than a read() followed by a call to vt_from_slave().
As a result, some benchmarks performed significantly worse in a
partial PGO build than in a full PGO build, since fdm_ptmx() wasn’t
PGO:d.
To be able to feed data through fdm_ptmx(), we need to set up the
delayed rendering timer FDs, configure the timeout values, and provide
a readable FD it can read the VT data from.
The latter is done with a memory FD. This ensures *all* VT data is
loaded into memory before we feed it to the parser.