When an output property (such as scaling factor) has changed, we need
to call render_resize() to ensure the window surface is correct (for
example, we may have to change its scale).
The width/height parameters are in *logical* pixels (i.e. already
scaled). For render_resize() to work correctly when the scale is being
changed, it needs to be called with *current* logical size. This means
we need to scale our current width/height using the *old* scaling
factor.
764248bb0d modified
wayl_surface_scale_explicit_width_height() to not assert the surface
size is valid for the given scaling factor. This, since that function
is only used when scaling a mouse pointer surface.
However, that commit only updated the code path run when fractional
scaling is available (i.e. when the compositor implements the
fractional-scale-v1 protocol).
The legacy code path, that does integer scaling, was still asserting
the surface width/height were divisible with the scaling factor.
For the same reasons this isn't true with fractional scaling
available, it's not true with integer scaling. Fix by skipping the
assertions.
This patch also converts the assertions to more verbose BUG() calls,
that prints more information on the numbers involved.
Closes#1573
It's possible for token to be set when the compositor doesn't support
activation, and this caused a segfault. For example, this can happen
when overriding WAYLAND_DISPLAY to point to a compositor that doesn't
support activation, in a terminal running under one that does, and so
has set XDG_ACTIVATION_TOKEN.
No longer inhibits touch event handling when terminal window
has pointer focus. Instead, inhibit touch event when at least
one pointer button is held down.
This change improves user experience when using foot with both
a mouse and a touchscreen.
Closes#1428.
This function is only called directly when scaling the mouse
pointer. The mouse pointer is never guaranteed to have a valid width
and height, so skip the width/height assertions for it.
* Ensure buffer sizes are valid. That is, ensure that
size / scale * scale == size.
* Do size calculation of the window geometry in the same way we
calculate the CSD offsets.
When instantiating the viewport for a pointer surface, we didn't first
check if the compositor implements the viewporter interface.
This triggered a crash when a) foot was compiled with fractional
scaling, and b) the compositor did not implement the viewporter
interface.
Closes#1444
* In all calls to wl_subsurface_set_position()
* (wp_viewport_set_destination() already does this)
* Whenever we use the scale to calculate margins (search box,
scrollback indicator etc)
* Since the scaling factor is stored as a float (and not a double),
use roundf() instead of round()
Monitor DPI depends on information from both the wl_output and the
xdg_output interfaces.
Before this patch, terminals were only updated after changes to the
wl_output interfaces (thus depending on xdg output changes being
pushed by the compositor before wl_output changes).
That assumption (xdg_output happening before wl_output) isn’t always
true.
This patch fixes the issue by updating the terminals in the
xdg_output’s “done” event.
Closes#1431
Break out the logic that updates the terminal’s scaling factor value,
from render_resize(), to a new function, term_update_scale(). This
allows us to update the scaling factor without a full grid resize.
We also change how we pick the scaling factor (when fractional scaling
is not in use). Before, we’d use the highest scaling factor from all
monitors we were mapped on. Now, we use the scaling factor from the
monitor we were *last* mapped on.
Then, add a boolean parameter to term_set_fonts(), and when
false, *don’t* call render_resize_force().
Also change term_font_dpi_changed() to only return true if the font
was changed in any way.
Finally, rewrite update_term_for_output_change() to:
* Call term_update_scale() before doing anything else
* Call render_resize{,_force} *last*, and *only* if either the scale
or the fonts were updated.
This fixes several things:
* A bug where we failed to update the fonts when fractional scaling
was in use, and we guessed the initial scale/DPI wrong. The bug
happened because updated the internal "preferred" scale value, and a
later call to render_resize() updated the terminal’s scale value,
but since that code path didn’t call term_font_dpi_changed() (and it
shouldn’t), the fonts weren’t resized properly.
* It ensures we only resize the grid *once* when the scaling factor,
or DPI is changed. Before this, we’d resize it twice. And this
happened when e.g. dragging the window between monitors.
With legacy scaling, we need to use a "scaled", or "logical" DPI
value, that is basically the real DPI value scaled by the monitor’s
scaling factor.
This is necessary to compensate for the compositor downscaling the
surface, for "fake" fractional scaling.
But with true fractional scaling, *we* scale the surface to the final
size. This means we should *not* use the scaled DPI, but the monitor’s
actual DPI.
To facilitate this, store both the scaled and the unscaled DPI value
in the monitor struct.
This patch also changes how we pick the DPI value. Before, we would
use the highest DPI value from all the monitors we were mapped
on. Now, we use the DPI value from the monitor we were *last* mapped
on (typically the window we’re dragging the window *to*).
Using a lookup table, try to map the user-provided xcursor string to a
cursor-shape-v1 known shape.
If we succeed, set the user’s custom cursor using server side
cursors (i.e. using cursor-shape-v1).
If not, fallback to trying to load the image ourselves (using
wl_cursor_theme_get_cursor()), and set it using the legacy
wl_pointer_set_cursor().
This implements support for the new cursor-shape-v1 protocol. When
available, we use it, instead of client-side cursor surfaces, to
select the xcursor shape.
Note that we still need to keep client side pointers, for:
* backward compatibility
* to be able to "hide" the cursor
Closes#1379
This way, the initial frame is more likely to get scaled correctly;
foot will guess the initial (integer) scale from the available
monitors, and use that. By using legacy scaling, we force the
compositor to down-scale the image to the correct scale factor.
If we use the new fraction scaling method with an integer scaling
factor, the initial frame gets rendered way too big.
We now default to scaling fonts using the scaling factor, not monitor
DPI.
The ‘auto’ value for dpi-aware has been removed.
Documentation (man pages and README) have been updated to reflect the
new default.
When the window’s preferred scaling factor is changed (through the
fractional-scaling protocol), update the terminal; resize font, resize
sub-surfaces etc.
Instead of passing a raw wl_surface pointer, pass a wayl_surface
pointer.
This is needed later, when using fractional scaling to scale the
surface (since then we need the surface’s viewport object).
And add a viewport object to accompany the surface (to be used when
scaling the surface).
Also rename the wl_surf_subsurf struct to wayl_sub_surface, and add a
wayl_surface object to it, rather than a plain wl_surface pointer (to
also get the viewport pointer).