Moving the mouse outside the grid while we have an on-going selection
now starts a timer. The interval of this timer depends on the mouse’s
distance from the grid - the further away the mouse is, the shorter
interval.
On each timer timeout, we scroll one line, and update the
selection. Thus, the shorter the interval, the faster we scroll.
The timer is canceled as soon as the mouse enters the grid again, or
the selection is either canceled or finalized.
The timer FD is created and destroyed on-demand.
Most of the logic is now in selection.c. The exception is the
calculation of the timer interval, which depends on the mouse’s
position. Thus, this is done in input.c.
The scroll+selection update logic needs to know a) which direction
we’re scrolling in, and b) which *column* the selection should be
updated with.
If the mouse is outside the grid’s left or right margins, the stored
mouse column will be -1. I.e. we don’t know whether the mouse is on
the left or right side of the grid. This is why the caller, that
starts the timer, must provide this value.
The same applies to top and bottom margins, but since we already have
the scroll *direction*, which row value to use can be derived from this.
Add anew config option, ‘bell=none|set-urgency’. When set to
‘set-urgency’, the margins will be painted in red (if the window did
not have keyboard focus).
This is intended as a cheap replacement for the ‘urgency’ hint, that
doesn’t (yet) exist on Wayland.
Closes#157
term_damage_cursor() damages the cell where the cursor is currently
at. This can be used to ensure the cursor is re-drawn, if there aren’t
any other pending updates.
term_damage_margins() requests the margins be redrawn the next time we
render the grid.
While pasting data from the clipboard, block *all* other data from
being sent to the client. This includes keyboard and mouse events, but
also replies for VT queries.
This is particularly important when bracketed paste has been enabled,
since then the client will interpret *everything* between the
bracketed paste start and end as paste data.
This extends the "normal" bind action enum with mouse specific
actions.
When parsing key bindings, we only check up to the last valid keyboard
binding, while mouse bindings support *both* key actions and mouse
actions.
The new actions are:
* select-begin: starts an interactive selection
* select-extend: interactively extend an existing selection
* select-word: select word under cursor
* select-word-whitespace: select word under cursor, where the only
word separating characters are whitespace characters.
The old hard-coded selection "bindings" have been converted to instead
use these actions, via default bindings added to the configuration.
Without this, the initial cell will always be selected, regardless of
how the selection is moved to the left or right.
With this patch, the initial cell will only be selected while the
selection is being made in the original direction. Changing direction
of the selection moves the start point to next/previous character.
When enabled, the mouse cursor is hidden when the user types in the
terminal. It is un-hidden when the user moves the mouse, or when the
window loses keyboard focus.
* Rename user_warning to user_notification
* Add warning and error types (in addition to the existing deprecated)
* Simplify logic when emitting a user notification after forking; we
don't need to copy the notification data since we're in a new
process and have total control over that memory.
When printing a multi-column character, write CELL_MULT_COL_SPACER
instead of '0' to both padding cells (when character doesn't fit at
the end of the line), and to the cells following the actual character.
Instead of locking the queue for each dirty row we append, and
signaling a condition variable, just keep the lock while going through
the visible rows.
Release the lock once done.
Since we take the lock *before* posting the 'start' semaphore, all
workers will be waiting for the lock to be released.
Then, one at a time they'll get the lock and pick a row to
render. The queue will never get empty - when all rows have been
rendered, each worker will pick a 'frame done' "job" from the queue,
and break the rendering loop.
Previously, we had to explicitly render the old cursor cell *before*
applying scrolling damage.
We then rendered all the dirty rows, *without* rendering the cursor -
even if the cursor cell was among the dirty rows.
Finally, when everything else was done, we explicitly rendered the
cursor cell.
This meant a lot of code, and unnecessary render_cell() calls, along
with unnecessary wl_surface_damage_buffer() calls.
This was a necessary in the early design of foot, but not anymore.
We can simply mark both the old cursor cell, and the current one, as
dirty and let the normal rendering framework render it. All we need to
do is pass the cursor column to render_row(), so that it can pass
has_cursor=true in the appropriate call to render_cell(). We pass -1
here for all rows, except the cursor's row, where we pass the actual
cursor column.
With this, there's no need to calculate whether the cursor is visible
or not; just mark it's cell as dirty, and if that row is visible, the
normal rendering will take care of it.
This also simplifies the state needed to be saved between two frames;
we only need a row pointer, and the cursor column index.
Part of https://codeberg.org/dnkl/foot/issues/35
* xcursor always set for all pointers
* xcursor sometimes not updated when it should be
* mouse grabbed state wasn't per seat, but global (i.e. "does at least
one seat enable mouse grabbing")
* selection enabled state wasn't per seat
When resizing the font on-the-fly, we now do a complete
font-reload (this is basically what fcft_size_adjust() did anyway).
To get the correct size, we maintain the current size ourselves.
We get the initial size from the user-provided font pattern, by
converting the string to an FcPattern, and using FcPatternGet() to
retrieve both the FC_SIZE and FC_PIXEL_SIZE attributes. These
attributes are then removed from the pattern, and the pattern is
converted back to a string.
The terminal struct maintains a copy of the font sizes. These are
initially set to the sizes from the config.
When the user resizes the font, the terminal-local sizes are
adjusted. To ensure the primary and user-configured fallback fonts are
resizes equally much, convert any pixel sizes to point sizes at this
point.
When the font size is reset, we reload the font sizes from the
config (thus once again returning actual pixel-sizes, if that's what
the user has configured).
We used to auto-resize images to always be a multiple of 6.
This is incorrect. The client may, for example, have specified a size
to align the image to a cell boundary, which may not be a multiple of
6.
Furthermore, in e.g. Jexer, which splits up an image into stripes,
that the next image would "overwrite" the previous one. Since the next
image was started on a cell row that the previous image had overflowed
into.
Instead of storing combining data per cell, realize that most
combinations are re-occurring and that there's lots of available space
left in the unicode range, and store seen base+combining combinations
chains in a per-terminal array.
When we encounter a combining character, we first try to pre-compose,
like before. If that fails, we then search for the current
base+combining combo in the list of previously seen combinations. If
not found there either, we allocate a new combo and add it to the
list. Regardless, the result is an index into this array. We store
this index, offsetted by COMB_CHARS_LO=0x40000000ul in the cell.
When rendering, we need to check if the cell character is a plain
character, or if it's a composed character (identified by checking if
the cell character is >= COMB_CHARS_LO).
Then we render the grapheme pretty much like before.
We only used utf8proc to try to pre-compose a glyph from a base and
combining character.
We can do this ourselves by using a pre-compiled table of valid
pre-compositions. This table isn't _that_ big, and binary searching it
is fast.
That is, for a very small amount of code, and not too much extra RO
data, we can get rid of the utf8proc dependency.