mirror of
https://codeberg.org/dnkl/foot.git
synced 2026-04-04 07:15:29 -04:00
vt: implement reverse scrolling (terminfo 'ri')
This currently duplicates the code paths for DAMAGE_SCROLL; there are many similarities between the two, but also major differences...
This commit is contained in:
parent
c0a9f9e6b2
commit
fbf0db621c
5 changed files with 132 additions and 28 deletions
95
grid.c
95
grid.c
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@ -86,20 +86,27 @@ grid_damage_erase(struct grid *grid, int start, int length)
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}
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}
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static void
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static void
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damage_adjust_after_scroll(struct grid *grid, int top_margin,
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damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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int bottom_margin, int lines)
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int top_margin, int bottom_margin, int lines)
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{
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{
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const int adjustment = lines * grid->cols;
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const int adjustment
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= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
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top_margin *= grid->cols;
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bottom_margin *= grid->cols;
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tll_foreach(grid->damage, it) {
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tll_foreach(grid->damage, it) {
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if (it->item.type == DAMAGE_SCROLL)
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if (it->item.type == DAMAGE_SCROLL ||
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it->item.type == DAMAGE_SCROLL_REVERSE)
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continue;
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continue;
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assert(top_margin == 0 && "must check if item is in the non-scrolling region");
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assert(top_margin == 0 && "must check if item is in the non-scrolling region");
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it->item.range.start -= adjustment;
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it->item.range.start -= adjustment;
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int end = it->item.range.start + it->item.range.length;
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if (it->item.range.start < 0) {
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if (damage_type == DAMAGE_SCROLL && it->item.range.start < top_margin) {
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int new_length = it->item.range.length + it->item.range.start;
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/* Scrolled of screen (partially, or completely) */
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int new_length = it->item.range.length - (top_margin - it->item.range.start);
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assert(new_length < it->item.range.length);
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assert(new_length < it->item.range.length);
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if (new_length <= 0)
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if (new_length <= 0)
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@ -109,15 +116,26 @@ damage_adjust_after_scroll(struct grid *grid, int top_margin,
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it->item.range.start = 0;
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it->item.range.start = 0;
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}
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}
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}
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}
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else if (damage_type == DAMAGE_SCROLL_REVERSE &&
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end >= (grid->rows * grid->cols - bottom_margin))
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{
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/* Scrolled of screen (partially, or completely) */
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if (it->item.range.start >= (grid->rows * grid->cols - bottom_margin))
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tll_remove(grid->damage, it);
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else
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it->item.range.length =
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(grid->rows * grid->cols - bottom_margin) - it->item.range.start;
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}
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}
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}
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}
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}
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void
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void
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grid_damage_scroll(struct grid *grid, int top_margin, int bottom_margin,
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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int lines)
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int top_margin, int bottom_margin, int lines)
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{
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{
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if (tll_length(grid->damage) > 0 &&
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if (tll_length(grid->damage) > 0 &&
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tll_front(grid->damage).type == DAMAGE_SCROLL)
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tll_front(grid->damage).type == damage_type)
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{
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{
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/* Merge with existing scroll damage */
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/* Merge with existing scroll damage */
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@ -133,12 +151,11 @@ grid_damage_scroll(struct grid *grid, int top_margin, int bottom_margin,
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dmg->scroll.bottom_margin))) {
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dmg->scroll.bottom_margin))) {
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dmg->type = DAMAGE_ERASE;
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dmg->type = DAMAGE_ERASE;
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dmg->range.start = dmg->scroll.top_margin * grid->cols;
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dmg->range.start = dmg->scroll.top_margin * grid->cols;
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dmg->range.length = dmg->scroll.lines * grid->cols;
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dmg->range.length = (grid->rows - top_margin - bottom_margin) * grid->cols;
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}
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}
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} else {
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} else {
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/* TODO: yield a DAMAGE_ERASE if lines > screen */
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struct damage dmg = {
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struct damage dmg = {
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.type = DAMAGE_SCROLL,
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.type = damage_type,
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.scroll = {
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.scroll = {
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.top_margin = top_margin,
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.top_margin = top_margin,
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.bottom_margin = bottom_margin,
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.bottom_margin = bottom_margin,
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@ -148,7 +165,8 @@ grid_damage_scroll(struct grid *grid, int top_margin, int bottom_margin,
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tll_push_front(grid->damage, dmg);
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tll_push_front(grid->damage, dmg);
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}
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}
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damage_adjust_after_scroll(grid, top_margin, bottom_margin, lines);
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damage_adjust_after_scroll(
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grid, damage_type, top_margin, bottom_margin, lines);
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}
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}
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void
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void
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@ -230,22 +248,57 @@ grid_scroll(struct grid *grid, int rows)
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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if (rows >= grid_rows) {
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if (rows >= grid_rows) {
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assert(false && "need to take margins into account");
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assert(false && "untested");
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grid_erase(grid, 0, grid->rows * grid->cols);
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grid_erase(grid,
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top_margin * grid->cols,
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(grid->rows - bottom_margin) * grid->cols);
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return;
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return;
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}
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}
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int cell_dst = top_margin * grid->cols;
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int cell_dst = top_margin * grid->cols;
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int cell_src = (top_margin + rows) * grid->cols;
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int cell_src = (top_margin + rows) * grid->cols;
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int cell_end = (grid->rows - bottom_margin) * grid->cols;
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int cell_count = (grid_rows - bottom_margin - top_margin - rows) * grid->cols;
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int count = cell_end - cell_src;
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LOG_DBG("moving %d cells from %d", count, cell_src);
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const size_t bytes = count * sizeof(grid->cells[0]);
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LOG_DBG("moving %d cells from %d", cell_count, cell_src);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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memmove(
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memmove(
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&grid->cells[cell_dst], &grid->cells[cell_src],
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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bytes);
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grid_damage_scroll(grid, top_margin, bottom_margin, rows);
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grid_damage_scroll(grid, DAMAGE_SCROLL, top_margin, bottom_margin, rows);
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grid_erase(grid, cell_end - rows * grid->cols, grid->rows * grid->cols);
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grid_erase(
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grid,
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(grid_rows - bottom_margin - rows) * grid->cols,
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grid->rows * grid->cols);
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}
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void
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grid_scroll_reverse(struct grid *grid, int rows)
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{
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const int top_margin = 0;
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const int bottom_margin = 0;
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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if (rows >= grid_rows) {
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assert(false && "todo");
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return;
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}
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int cell_dst = (top_margin + rows) * grid->cols;
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int cell_src = top_margin * grid->cols;
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int cell_count = (grid_rows - bottom_margin - top_margin - rows) * grid->cols;
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LOG_DBG("moving %d cells from %d", cell_count, cell_src);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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memmove(
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, top_margin, bottom_margin, rows);
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grid_erase(
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grid,
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top_margin * grid->cols,
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(top_margin + rows) * grid->cols);
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}
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}
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4
grid.h
4
grid.h
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@ -5,7 +5,8 @@
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void grid_damage_update(struct grid *grid, int start, int length);
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void grid_damage_update(struct grid *grid, int start, int length);
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void grid_damage_erase(struct grid *grid, int start, int length);
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void grid_damage_erase(struct grid *grid, int start, int length);
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void grid_damage_scroll(
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void grid_damage_scroll(
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struct grid *grid, int top_margin, int bottom_margin, int lines);
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struct grid *grid, enum damage_type damage_type,
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int top_margin, int bottom_margin, int lines);
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void grid_erase(struct grid *grid, int start, int end);
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void grid_erase(struct grid *grid, int start, int end);
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@ -16,6 +17,7 @@ void grid_cursor_up(struct grid *grid, int count);
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void grid_cursor_down(struct grid *grid, int count);
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void grid_cursor_down(struct grid *grid, int count);
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void grid_scroll(struct grid *grid, int rows);
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void grid_scroll(struct grid *grid, int rows);
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void grid_scroll_reverse(struct grid *grid, int rows);
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int grid_cursor_linear(const struct grid *grid, int row, int col);
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int grid_cursor_linear(const struct grid *grid, int row, int col);
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52
main.c
52
main.c
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@ -266,7 +266,8 @@ grid_render_scroll(struct context *c, struct buffer *buf,
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, height: %d, stride: %d, mmap-size: %zu)",
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LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
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"height: %d, stride: %d, mmap-size: %zu)",
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dmg->scroll.top_margin,
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dmg->scroll.top_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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dmg->scroll.lines,
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dmg->scroll.lines,
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@ -281,7 +282,6 @@ grid_render_scroll(struct context *c, struct buffer *buf,
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wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
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wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
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#if 1
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const int cols = c->term.grid.cols;
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const int cols = c->term.grid.cols;
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struct damage erase = {
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struct damage erase = {
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.type = DAMAGE_ERASE,
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.type = DAMAGE_ERASE,
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@ -293,7 +293,48 @@ grid_render_scroll(struct context *c, struct buffer *buf,
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},
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},
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};
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};
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grid_render_erase(c, buf, &erase);
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grid_render_erase(c, buf, &erase);
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#endif
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}
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static void
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grid_render_scroll_reverse(struct context *c, struct buffer *buf,
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const struct damage *dmg)
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{
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//int x = 0;
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int src_y = (dmg->scroll.top_margin + 0) * c->term.grid.cell_height;
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int dst_y = (dmg->scroll.top_margin + dmg->scroll.lines) * c->term.grid.cell_height;
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int width = buf->width;
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int height = (c->term.grid.rows -
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dmg->scroll.top_margin -
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dmg->scroll.bottom_margin -
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dmg->scroll.lines) * c->term.grid.cell_height;
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
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"height: %d, stride: %d, mmap-size: %zu)",
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dmg->scroll.top_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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dmg->scroll.lines,
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dst_y, src_y, height, stride,
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buf->size);
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cairo_surface_flush(buf->cairo_surface);
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uint8_t *raw = cairo_image_surface_get_data(buf->cairo_surface);
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memmove(raw + dst_y * stride, raw + src_y * stride, height * stride);
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cairo_surface_mark_dirty(buf->cairo_surface);
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wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
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const int cols = c->term.grid.cols;
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struct damage erase = {
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.type = DAMAGE_ERASE,
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.range = {
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.start = dmg->scroll.top_margin * cols,
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.length = dmg->scroll.lines * cols
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},
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};
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grid_render_erase(c, buf, &erase);
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}
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}
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static void
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static void
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@ -321,9 +362,12 @@ grid_render(struct context *c)
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break;
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break;
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case DAMAGE_SCROLL:
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case DAMAGE_SCROLL:
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//scroll = true;
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grid_render_scroll(c, buf, &it->item);
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grid_render_scroll(c, buf, &it->item);
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break;
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break;
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case DAMAGE_SCROLL_REVERSE:
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grid_render_scroll_reverse(c, buf, &it->item);
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break;
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}
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}
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tll_remove(c->term.grid.damage, it);
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tll_remove(c->term.grid.damage, it);
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@ -28,7 +28,7 @@ struct cell {
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struct attributes attrs;
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struct attributes attrs;
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};
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};
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enum damage_type {DAMAGE_UPDATE, DAMAGE_ERASE, DAMAGE_SCROLL};
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enum damage_type {DAMAGE_UPDATE, DAMAGE_ERASE, DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE};
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struct damage {
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struct damage {
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enum damage_type type;
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enum damage_type type;
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union {
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union {
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@ -38,7 +38,7 @@ struct damage {
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int length;
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int length;
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} range;
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} range;
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/* DAMAGE_SCROLL */
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/* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */
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struct {
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struct {
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int top_margin;
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int top_margin;
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int bottom_margin;
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int bottom_margin;
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5
vt.c
5
vt.c
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@ -567,6 +567,11 @@ esc_dispatch(struct terminal *term, uint8_t final)
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#endif
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#endif
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switch (final) {
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switch (final) {
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case 'M':
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/* ri - reverse index (scroll reverse) */
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grid_scroll_reverse(&term->grid, 1);
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break;
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case '=':
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case '=':
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/* Other half of xterm's smkx */
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/* Other half of xterm's smkx */
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LOG_WARN("ignoring ESC with final %c", final);
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LOG_WARN("ignoring ESC with final %c", final);
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