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render: ensure scroll region’s endpoint is valid after a window resize
If we had a non-empty bottom scroll region, and the window was resized to a smaller size, the scroll region was not reset correctly. This led to a crash when scrolling the screen content. Fix by making sure the scroll region’s endpoint is within range.
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3 changed files with 6 additions and 5 deletions
3
render.c
3
render.c
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@ -4128,8 +4128,7 @@ maybe_resize(struct terminal *term, int width, int height, bool force)
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if (term->scroll_region.start >= term->rows)
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term->scroll_region.start = 0;
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if (term->scroll_region.end >= old_rows)
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if (term->scroll_region.end > term->rows)
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term->scroll_region.end = term->rows;
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term->render.last_cursor.row = NULL;
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