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render: don't call wl_surface_set_buffer_scale()
Since we don't support scaling, don't call wl_surface_set_buffer_scale(). This way, at least will get auto-scaled by the compositor.
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1 changed files with 4 additions and 3 deletions
7
render.c
7
render.c
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@ -725,13 +725,14 @@ render_update_cursor_surface(struct terminal *term)
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if (term->wl.pointer.cursor == NULL)
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if (term->wl.pointer.cursor == NULL)
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return;
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return;
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//const int scale = backend->monitor->scale;
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const int scale = 1;
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const int scale = 1;
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#if 0
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//const int scale = backend->monitor->scale;
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wl_surface_set_buffer_scale(term->wl.pointer.surface, scale);
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#endif
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struct wl_cursor_image *image = term->wl.pointer.cursor->images[0];
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struct wl_cursor_image *image = term->wl.pointer.cursor->images[0];
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wl_surface_set_buffer_scale(term->wl.pointer.surface, scale);
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wl_surface_attach(
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wl_surface_attach(
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term->wl.pointer.surface, wl_cursor_image_get_buffer(image), 0, 0);
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term->wl.pointer.surface, wl_cursor_image_get_buffer(image), 0, 0);
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