Added crosshair implementation.

This commit is contained in:
Raimund Sacherer 2023-10-08 21:20:48 +02:00
parent 0ef07d24a9
commit c742f640af
9 changed files with 206 additions and 14 deletions

View file

@ -362,6 +362,7 @@ draw_underline_cursor(const struct terminal *term, pixman_image_t *pix,
PIXMAN_OP_SRC, pix, color,
1, &(pixman_rectangle16_t){
x, y + y_ofs, cols * term->cell_width, thickness});
}
static void
@ -1565,6 +1566,7 @@ render_overlay(struct terminal *term)
term->is_searching ? OVERLAY_SEARCH :
term->flash.active ? OVERLAY_FLASH :
unicode_mode_active ? OVERLAY_UNICODE_MODE :
term->crosshair.active ? OVERLAY_CROSSHAIR :
OVERLAY_NONE;
if (likely(style == OVERLAY_NONE)) {
@ -1582,6 +1584,7 @@ render_overlay(struct terminal *term)
return;
}
struct buffer *buf = shm_get_buffer(
term->render.chains.overlay, term->width, term->height);
@ -1603,6 +1606,13 @@ render_overlay(struct terminal *term)
term->conf->colors.flash,
term->conf->colors.flash_alpha);
break;
case OVERLAY_CROSSHAIR:
color = color_hex_to_pixman_with_alpha(
term->conf->colors.crosshair,
term->conf->colors.crosshair_alpha);
break;
}
/* Bounding rectangle of damaged areas - for wl_surface_damage_buffer() */
@ -1725,7 +1735,8 @@ render_overlay(struct terminal *term)
}
else if (buf == term->render.last_overlay_buf &&
style == term->render.last_overlay_style)
style == term->render.last_overlay_style &&
style != OVERLAY_CROSSHAIR)
{
xassert(style == OVERLAY_FLASH || style == OVERLAY_UNICODE_MODE);
shm_did_not_use_buf(buf);
@ -1735,9 +1746,78 @@ render_overlay(struct terminal *term)
damage_bounds = (pixman_box32_t){0, 0, buf->width, buf->height};
}
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){0, 0, term->width, term->height});
if (style == OVERLAY_CROSSHAIR) {
int cursor_row = term->grid->cursor.point.row;
int cursor_col = term->grid->cursor.point.col;
int mouse_x = 0;
int mouse_y = 0;
tll_foreach(term->wl->seats, it) {
if (it->item.kbd_focus == term) {
if (it->item.pointer.hidden == 0 &&
term->crosshair.use_mouse_position == true) {
cursor_row = it->item.mouse.row > 0 ? it->item.mouse.row : 0;
cursor_col = it->item.mouse.col > 0 ? it->item.mouse.col : 0;
mouse_x = it->item.mouse.x;
mouse_y = it->item.mouse.y;
break;
}
}
}
if (term->crosshair.position_fixed == true) {
cursor_row = term->render.last_crosshair.row;
cursor_col = term->render.last_crosshair.col;
mouse_x = term->render.last_crosshair.mouse_x;
mouse_y = term->render.last_crosshair.mouse_y;
}
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &(pixman_color_t){0}, 1,
&(pixman_rectangle16_t){0, 0, term->width, term->height});
if (term->crosshair.use_mouse_pixel_coordinates == false) {
int y = term->margins.top + (cursor_row * term->cell_height) + term->cell_height;
int y2 = 1; // --FIXME-- maybe define crosshair thickness?
if (y + y2 > term->height)
y = term->height - 1;
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){term->margins.left, y, term->width, y2} );
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){term->margins.left + (cursor_col * term->cell_width),
term->margins.top, 1, term->height} );
} else {
if (mouse_x > 0 || mouse_y > 0) {
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){term->margins.left, mouse_y, term->width, 1} );
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){mouse_x, term->margins.top, 1, term->height} );
}
}
if (term->crosshair.position_fixed == false) {
term->render.last_crosshair.row = cursor_row;
term->render.last_crosshair.col = cursor_col;
term->render.last_crosshair.mouse_x = mouse_x;
term->render.last_crosshair.mouse_y = mouse_y;
}
} else {
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 1,
&(pixman_rectangle16_t){0, 0, term->width, term->height});
}
quirk_weston_subsurface_desync_on(overlay->sub);
wayl_surface_scale(
@ -2234,7 +2314,7 @@ render_csd_button_maximize_window(
pixman_image_fill_rectangles(
PIXMAN_OP_SRC, buf->pix[0], &color, 4,
(pixman_rectangle16_t[]) {
{x_margin, y_margin, width, thick},
{ x_margin, y_margin, width, thick },
{ x_margin, y_margin + thick, thick, width - 2 * thick },
{ x_margin + width - thick, y_margin + thick, thick, width - 2 * thick },
{ x_margin, y_margin + width - thick, width, thick }