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render: more fine-grained wayland surface damage tracking
Before this patch. Wayland surface damage tracking was done on a per-row basis. That is, even if just one cell was updated, the entire row was "damaged". Now, damage is per cell. This hopefully results in lower latencies in many use cases, and especially on high DPI monitors.
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* Command line configuration overrides are now applied even if the
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configuration file does not exist or can't be
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parsed. ([#1495][1495]).
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* Wayland surface damage is now more fine-grained. This should result
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in lower latencies in many use cases, especially on high DPI
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monitors.
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[1391]: https://codeberg.org/dnkl/foot/issues/1391
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[1448]: https://codeberg.org/dnkl/foot/pulls/1448
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