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input: implement support for mouse wheel left/right
We now emit button 6/7 events (when the client application grabs the mouse). This buttons map to mouse wheel horizontal scroll events. Or, left/right tilting, if you like. Wayland report these as ‘axis’ events (just like regular scroll wheel events), and thus we need to translate those scroll events to button events. libinput does not define any mouse buttons for wheel tilts, so we add our own defitions. These are added last in the BTN_* range, just before the BTN_JOYSTICK events.
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parent
7a372a8c23
commit
c2cc964116
5 changed files with 55 additions and 29 deletions
43
input.c
43
input.c
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@ -1449,7 +1449,8 @@ wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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seat->mouse.count = 0;
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seat->mouse.last_released_button = 0;
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memset(&seat->mouse.last_time, 0, sizeof(seat->mouse.last_time));
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seat->mouse.axis_aggregated = 0.0;
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for (size_t i = 0; i < ALEN(seat->mouse.aggregated); i++)
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seat->mouse.aggregated[i] = 0.0;
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seat->mouse.have_discrete = false;
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seat->mouse_focus = NULL;
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@ -2069,12 +2070,14 @@ alternate_scroll(struct seat *seat, int amount, int button)
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}
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static void
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mouse_scroll(struct seat *seat, int amount)
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mouse_scroll(struct seat *seat, int amount, enum wl_pointer_axis axis)
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{
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struct terminal *term = seat->mouse_focus;
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xassert(term != NULL);
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int button = amount < 0 ? BTN_BACK : BTN_FORWARD;
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int button = axis == WL_POINTER_AXIS_VERTICAL_SCROLL
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? amount < 0 ? BTN_BACK : BTN_FORWARD
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: amount < 0 ? BTN_WHEEL_LEFT : BTN_WHEEL_RIGHT;
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amount = abs(amount);
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if (term->mouse_tracking == MOUSE_NONE) {
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@ -2109,15 +2112,13 @@ static void
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wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value)
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{
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if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
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return;
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struct seat *seat = data;
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if (seat->mouse.have_discrete)
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return;
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xassert(seat->mouse_focus != NULL);
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xassert(axis < ALEN(seat->mouse.aggregated));
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/*
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* Aggregate scrolled amount until we get at least 1.0
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@ -2125,27 +2126,32 @@ wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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* Without this, very slow scrolling will never actually scroll
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* anything.
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*/
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seat->mouse.axis_aggregated
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seat->mouse.aggregated[axis]
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+= seat->wayl->conf->scrollback.multiplier * wl_fixed_to_double(value);
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if (fabs(seat->mouse.axis_aggregated) < seat->mouse_focus->cell_height)
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if (fabs(seat->mouse.aggregated[axis]) < seat->mouse_focus->cell_height)
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return;
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int lines = seat->mouse.axis_aggregated / seat->mouse_focus->cell_height;
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mouse_scroll(seat, lines);
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seat->mouse.axis_aggregated -= (double)lines * seat->mouse_focus->cell_height;
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int lines = seat->mouse.aggregated[axis] / seat->mouse_focus->cell_height;
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mouse_scroll(seat, lines, axis);
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seat->mouse.aggregated[axis] -= (double)lines * seat->mouse_focus->cell_height;
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}
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static void
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wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete)
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{
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if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
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return;
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struct seat *seat = data;
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seat->mouse.have_discrete = true;
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mouse_scroll(seat, seat->wayl->conf->scrollback.multiplier * discrete);
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int amount = discrete;
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if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) {
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/* Treat mouse wheel left/right as regular buttons */
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} else
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amount *= seat->wayl->conf->scrollback.multiplier;
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mouse_scroll(seat, amount, axis);
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}
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static void
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@ -2165,11 +2171,10 @@ static void
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wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis)
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{
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if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
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return;
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struct seat *seat = data;
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seat->mouse.axis_aggregated = 0.;
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xassert(axis < ALEN(seat->mouse.aggregated));
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seat->mouse.aggregated[axis] = 0.;
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}
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const struct wl_pointer_listener pointer_listener = {
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