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render: csd_border: round scaled border width, instead of truncating
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1 changed files with 3 additions and 4 deletions
7
render.c
7
render.c
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@ -2012,9 +2012,9 @@ render_csd_border(struct terminal *term, enum csd_surface surf_idx,
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* The “visible” border.
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*/
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int scale = term->scale;
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int bwidth = term->conf->csd.border_width * scale;
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int vwidth = term->conf->csd.border_width_visible * scale; /* Visible size */
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float scale = term->scale;
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int bwidth = round(term->conf->csd.border_width * scale);
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int vwidth = round(term->conf->csd.border_width_visible * scale); /* Visible size */
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xassert(bwidth >= vwidth);
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@ -2067,7 +2067,6 @@ render_csd_border(struct terminal *term, enum csd_surface surf_idx,
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uint16_t alpha = _color >> 24 | (_color >> 24 << 8);
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pixman_color_t color = color_hex_to_pixman_with_alpha(_color, alpha);
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pixman_image_fill_rectangles(
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PIXMAN_OP_SRC, buf->pix[0], &color, 1,
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&(pixman_rectangle16_t){x, y, w, h});
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