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vt: wip: implement scrolling region
This is largely untested, but existing scrolling code has been converted to using a terminal-global scrolling region that is defined as start-end of the scrollable region. This is compared to the old code where the scrolling region where defined in terms of marginals, counted in lines from top and from bottom.
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7183b2f0fe
commit
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6 changed files with 68 additions and 55 deletions
15
csi.c
15
csi.c
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@ -380,6 +380,21 @@ csi_dispatch(struct terminal *term, uint8_t final)
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break;
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}
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case 'r': {
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int start = term->vt.params.idx > 0 ? term->vt.params.v[0].value : 1;
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int end = term->vt.params.idx > 1
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? term->vt.params.v[1].value : term->grid.rows;
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/* 1-based */
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term->grid.scrolling_region.start = start - 1;
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term->grid.scrolling_region.end = end - 1;
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tll_free(term->grid.damage);
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grid_damage_update(&term->grid, 0, term->grid.rows * term->grid.cols);
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grid_cursor_to(&term->grid, 0, 0);
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break;
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}
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case 't':
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/*
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* TODO: xterm's terminfo specifies *both* \e[?1049h *and*
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50
grid.c
50
grid.c
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@ -87,8 +87,11 @@ grid_damage_erase(struct grid *grid, int start, int length)
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static void
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damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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int top_margin, int bottom_margin, int lines)
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int lines)
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{
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int top_margin = grid->scrolling_region.start;
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int bottom_margin = grid->rows - grid->scrolling_region.end;
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const int adjustment
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= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
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top_margin *= grid->cols;
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@ -131,8 +134,7 @@ damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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}
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void
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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int top_margin, int bottom_margin, int lines)
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type, int lines)
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{
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if (tll_length(grid->damage) > 0 &&
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tll_front(grid->damage).type == damage_type)
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@ -140,33 +142,26 @@ grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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/* Merge with existing scroll damage */
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struct damage *dmg = &tll_front(grid->damage);
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assert(dmg->scroll.top_margin == top_margin);
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assert(dmg->scroll.bottom_margin == bottom_margin);
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dmg->scroll.lines += lines;
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const int scrolling_region =
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grid->scrolling_region.end - grid->scrolling_region.start;
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/* If we've scrolled away the entire screen, replace with an erase */
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if (dmg->scroll.lines >= (grid->rows - (dmg->scroll.top_margin +
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dmg->scroll.bottom_margin))) {
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if (dmg->scroll.lines >= scrolling_region) {
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dmg->type = DAMAGE_ERASE;
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dmg->range.start = dmg->scroll.top_margin * grid->cols;
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dmg->range.length = (grid->rows - top_margin - bottom_margin) * grid->cols;
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dmg->range.start = grid->scrolling_region.start * grid->cols;
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dmg->range.length = scrolling_region * grid->cols;
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}
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} else {
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struct damage dmg = {
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.type = damage_type,
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.scroll = {
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.top_margin = top_margin,
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.bottom_margin = bottom_margin,
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.lines = lines
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},
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.scroll = {.lines = lines},
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};
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tll_push_front(grid->damage, dmg);
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}
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damage_adjust_after_scroll(
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grid, damage_type, top_margin, bottom_margin, lines);
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damage_adjust_after_scroll(grid, damage_type, lines);
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}
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void
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@ -243,15 +238,12 @@ grid_cursor_down(struct grid *grid, int count)
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void
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grid_scroll(struct grid *grid, int rows)
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{
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const int top_margin = 0;
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const int bottom_margin = 0;
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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const int top_margin = grid->scrolling_region.start;
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const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows) {
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assert(false && "untested");
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grid_erase(grid,
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top_margin * grid->cols,
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(grid->rows - bottom_margin) * grid->cols);
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return;
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}
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@ -266,7 +258,7 @@ grid_scroll(struct grid *grid, int rows)
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL, top_margin, bottom_margin, rows);
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grid_damage_scroll(grid, DAMAGE_SCROLL, rows);
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grid_erase(
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grid,
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(grid_rows - bottom_margin - rows) * grid->cols,
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@ -276,9 +268,9 @@ grid_scroll(struct grid *grid, int rows)
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void
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grid_scroll_reverse(struct grid *grid, int rows)
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{
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const int top_margin = 0;
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const int bottom_margin = 0;
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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const int top_margin = grid->scrolling_region.start;
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const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows) {
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assert(false && "todo");
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@ -296,7 +288,7 @@ grid_scroll_reverse(struct grid *grid, int rows)
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, top_margin, bottom_margin, rows);
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grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, rows);
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grid_erase(
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grid,
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top_margin * grid->cols,
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3
grid.h
3
grid.h
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@ -5,8 +5,7 @@
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void grid_damage_update(struct grid *grid, int start, int length);
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void grid_damage_erase(struct grid *grid, int start, int length);
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void grid_damage_scroll(
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struct grid *grid, enum damage_type damage_type,
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int top_margin, int bottom_margin, int lines);
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struct grid *grid, enum damage_type damage_type, int lines);
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void grid_erase(struct grid *grid, int start, int end);
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42
main.c
42
main.c
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@ -256,20 +256,19 @@ grid_render_scroll(struct context *c, struct buffer *buf,
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const struct damage *dmg)
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{
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//int x = 0;
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int dst_y = (dmg->scroll.top_margin + 0) * c->term.grid.cell_height;
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int src_y = (dmg->scroll.top_margin + dmg->scroll.lines) * c->term.grid.cell_height;
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const int scrolling_region
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= c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
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int dst_y = (c->term.grid.scrolling_region.start + 0) * c->term.grid.cell_height;
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int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.lines) * c->term.grid.cell_height;
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int width = buf->width;
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int height = (c->term.grid.rows -
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dmg->scroll.top_margin -
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dmg->scroll.bottom_margin -
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dmg->scroll.lines) * c->term.grid.cell_height;
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int height = (scrolling_region - dmg->scroll.lines) * c->term.grid.cell_height;
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
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"height: %d, stride: %d, mmap-size: %zu)",
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dmg->scroll.top_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
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dmg->scroll.lines,
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dst_y, src_y, height, stride,
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buf->size);
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@ -286,8 +285,7 @@ grid_render_scroll(struct context *c, struct buffer *buf,
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struct damage erase = {
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.type = DAMAGE_ERASE,
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.range = {
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.start = (c->term.grid.rows -
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dmg->scroll.bottom_margin -
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.start = (c->term.grid.scrolling_region.end -
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dmg->scroll.lines) * cols,
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.length = dmg->scroll.lines * cols
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},
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@ -300,20 +298,19 @@ grid_render_scroll_reverse(struct context *c, struct buffer *buf,
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const struct damage *dmg)
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{
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//int x = 0;
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int src_y = (dmg->scroll.top_margin + 0) * c->term.grid.cell_height;
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int dst_y = (dmg->scroll.top_margin + dmg->scroll.lines) * c->term.grid.cell_height;
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const int scrolling_region =
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c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
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int src_y = (c->term.grid.scrolling_region.start + 0) * c->term.grid.cell_height;
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int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.lines) * c->term.grid.cell_height;
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int width = buf->width;
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int height = (c->term.grid.rows -
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dmg->scroll.top_margin -
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dmg->scroll.bottom_margin -
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dmg->scroll.lines) * c->term.grid.cell_height;
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int height = (scrolling_region - dmg->scroll.lines) * c->term.grid.cell_height;
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
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"height: %d, stride: %d, mmap-size: %zu)",
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dmg->scroll.top_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
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dmg->scroll.lines,
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dst_y, src_y, height, stride,
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buf->size);
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@ -330,7 +327,7 @@ grid_render_scroll_reverse(struct context *c, struct buffer *buf,
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struct damage erase = {
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.type = DAMAGE_ERASE,
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.range = {
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.start = dmg->scroll.top_margin * cols,
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.start = c->term.grid.scrolling_region.start * cols,
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.length = dmg->scroll.lines * cols
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},
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};
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@ -405,7 +402,9 @@ resize(struct context *c, int width, int height)
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c->width = width;
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c->height = height;
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size_t old_cells_len = c->term.grid.cols * c->term.grid.rows;
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const size_t old_rows = c->term.grid.rows;
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const size_t old_cols = c->term.grid.cols;
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const size_t old_cells_len = old_rows * old_cols;
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c->term.grid.cell_width = (int)ceil(c->fextents.max_x_advance);
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c->term.grid.cell_height = (int)ceil(c->fextents.height);
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@ -455,6 +454,9 @@ resize(struct context *c, int width, int height)
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LOG_ERRNO("TIOCSWINSZ");
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}
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if (c->term.grid.scrolling_region.end == old_rows)
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c->term.grid.scrolling_region.end = c->term.grid.rows;
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tll_free(c->term.grid.damage);
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assert(tll_length(c->term.grid.damage) == 0);
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grid_damage_update(&c->term.grid, 0, c->term.grid.rows * c->term.grid.cols);
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@ -40,8 +40,6 @@ struct damage {
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/* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */
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struct {
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int top_margin;
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int bottom_margin;
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int lines;
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} scroll;
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};
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@ -53,6 +51,13 @@ struct grid {
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int cell_width;
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int cell_height;
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/* Scrolling region - counted as lines excluded from scrolling,
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* from top and from bottom */
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struct {
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int start;
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int end;
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} scrolling_region;
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int linear_cursor;
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struct {
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int row;
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4
vt.c
4
vt.c
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@ -574,12 +574,12 @@ esc_dispatch(struct terminal *term, uint8_t final)
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case '=':
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/* Other half of xterm's smkx */
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LOG_WARN("ignoring ESC with final %c", final);
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LOG_WARN("unimplemented: keypad mode change");
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break;
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case '>':
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/* Other half of xterm's rmkx */
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LOG_WARN("ignoring ESC with final %c", final);
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LOG_WARN("unimplemented: keypad mode change");
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break;
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default:
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