box-drawing: use #defines for LIGHT and HEAVY thicknesses

This commit is contained in:
Daniel Eklöf 2020-12-27 16:32:21 +01:00
parent f2add75895
commit b001b7d27b
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@ -11,6 +11,9 @@
#include "terminal.h"
#include "xmalloc.h"
#define LIGHT 1.0
#define HEAVY 2.0
static int CONST
thickness(float pts, int dpi)
{
@ -77,589 +80,589 @@ vline(uint8_t *buf, int y1, int y2, int x, int thick, int stride)
static void
draw_box_drawings_light_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
}
static void
draw_box_drawings_heavy_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
}
static void
draw_box_drawings_light_vertical(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_up(1.0);
vline_middle_down(1.0);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_heavy_vertical(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_up(2.0);
vline_middle_down(2.0);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_down_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
vline_middle_down(1.0);
hline_middle_right(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_light_and_right_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_right(1.0, 2.0);
vline_middle_down(1.0);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_right_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_right(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_heavy_down_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
vline_middle_down(2.0);
hline_middle_right(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_down_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_light_and_left_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
vline_middle_down(1.0);
_hline_middle_left(LIGHT, HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_left_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_left(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_heavy_down_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_up_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
vline_middle_up(1.0);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_light_and_right_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_right(1.0, 2.0);
vline_middle_up(1.0);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_right_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
_vline_middle_up(2.0, 1.0);
hline_middle_right(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
}
static void
draw_box_drawings_heavy_up_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
vline_middle_up(2.0);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_light_up_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
vline_middle_up(1.0);
hline_middle_left(LIGHT);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_light_and_left_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
vline_middle_up(1.0);
_hline_middle_left(LIGHT, HEAVY);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_left_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_vline_middle_up(2.0, 1.0);
hline_middle_left(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
}
static void
draw_box_drawings_heavy_up_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
vline_middle_up(2.0);
hline_middle_left(HEAVY);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_light_vertical_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_vertical_light_and_right_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_right(1.0, 2.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_right_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
_vline_middle_up(2.0, 1.0);
vline_middle_down(1.0);
hline_middle_right(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_right_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
vline_middle_up(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_vertical_heavy_and_right_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_right(LIGHT);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_down_light_and_right_up_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(1.0);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_light_and_right_down_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
vline_middle_up(1.0);
vline_middle_down(2.0);
hline_middle_right(HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_heavy_vertical_and_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_vertical_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_vertical_light_and_left_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
_hline_middle_left(LIGHT, HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_left_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_vline_middle_up(2.0, 1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_left_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
vline_middle_up(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_left(LIGHT);
vline_middle_up(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_vertical_heavy_and_left_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(LIGHT);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_down_light_and_left_up_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
vline_middle_up(2.0);
vline_middle_down(1.0);
hline_middle_left(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_light_and_left_down_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
vline_middle_up(1.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_heavy_vertical_and_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_down_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_left_heavy_and_right_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
hline_middle_right(1.0);
vline_middle_down(1.0);
_hline_middle_left(LIGHT, HEAVY);
hline_middle_right(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_right_heavy_and_left_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_hline_middle_right(1.0, 2.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_light_and_horizontal_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_down(1.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_horizontal_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_right_light_and_left_down_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(1.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_left_light_and_right_down_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(2.0);
vline_middle_down(2.0);
hline_middle_left(LIGHT);
hline_middle_right(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_heavy_down_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_up_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_left_heavy_and_right_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
_hline_middle_left(LIGHT, HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_right_heavy_and_left_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_hline_middle_right(1.0, 2.0);
vline_middle_up(1.0);
hline_middle_left(LIGHT);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_light_and_horizontal_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(1.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_horizontal_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
_vline_middle_up(2.0, 1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
}
static void
draw_box_drawings_right_light_and_left_up_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(1.0);
vline_middle_up(2.0);
hline_middle_left(HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_left_light_and_right_up_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
hline_middle_left(LIGHT);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_heavy_up_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_light_vertical_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_left_heavy_and_right_vertical_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
_hline_middle_left(1.0, 2.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
_hline_middle_left(LIGHT, HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_right_heavy_and_left_vertical_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
_hline_middle_right(1.0, 2.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
_hline_middle_right(LIGHT, HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_vertical_light_and_horizontal_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(1.0);
vline_middle_down(1.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_heavy_and_down_horizontal_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
_vline_middle_up(2.0, 1.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
_vline_middle_up(HEAVY, LIGHT);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_down_heavy_and_up_horizontal_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
_vline_middle_down(2.0, 1.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
_vline_middle_down(HEAVY, LIGHT);
}
static void
draw_box_drawings_vertical_heavy_and_horizontal_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(1.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(LIGHT);
hline_middle_right(LIGHT);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_left_up_heavy_and_right_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(1.0);
vline_middle_up(2.0);
vline_middle_down(1.0);
hline_middle_left(HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_right_up_heavy_and_left_down_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(1.0);
hline_middle_left(LIGHT);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_left_down_heavy_and_right_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(1.0);
vline_middle_up(1.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_right_down_heavy_and_left_up_light(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(2.0);
vline_middle_up(1.0);
vline_middle_down(2.0);
hline_middle_left(LIGHT);
hline_middle_right(HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_down_light_and_up_horizontal_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(1.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_up_light_and_down_horizontal_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(1.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(LIGHT);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_right_light_and_left_vertical_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(1.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(LIGHT);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_left_light_and_right_vertical_heavy(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(LIGHT);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_heavy_vertical_and_horizontal(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_right(2.0);
vline_middle_up(2.0);
vline_middle_down(2.0);
hline_middle_left(HEAVY);
hline_middle_right(HEAVY);
vline_middle_up(HEAVY);
vline_middle_down(HEAVY);
}
static void
draw_box_drawings_light_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(1.0);
hline_middle_left(LIGHT);
}
static void
draw_box_drawings_light_up(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_up(1.0);
vline_middle_up(LIGHT);
}
static void
draw_box_drawings_light_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(1.0);
hline_middle_right(LIGHT);
}
static void
draw_box_drawings_light_down(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_down(1.0);
vline_middle_down(LIGHT);
}
static void
draw_box_drawings_heavy_left(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_left(2.0);
hline_middle_left(HEAVY);
}
static void
draw_box_drawings_heavy_up(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_up(2.0);
vline_middle_up(HEAVY);
}
static void
draw_box_drawings_heavy_right(uint8_t *buf, int width, int height, int stride, int dpi)
{
hline_middle_right(2.0);
hline_middle_right(HEAVY);
}
static void
draw_box_drawings_heavy_down(uint8_t *buf, int width, int height, int stride, int dpi)
{
vline_middle_down(2.0);
vline_middle_down(HEAVY);
}
static void