term: use logical DPI+scale factor when scaling fonts

This fixes an issue where the fonts were rendered too small when the
output had fractional scaling.

For integral scaling, using the logical (scaled) DPI multiplied with
the scaling factor results in the same final DPI value as if we had
used the physical DPI.

But for fractional scaling, this works around the fact that the
compositor downscales the surface after we've rendered it.

Closes #5
This commit is contained in:
Daniel Eklöf 2020-03-11 16:10:55 +01:00
parent 5a89ac67eb
commit acecab1c8b
No known key found for this signature in database
GPG key ID: 5BBD4992C116573F
3 changed files with 80 additions and 23 deletions

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@ -169,10 +169,16 @@ update_terms_on_monitor(struct monitor *mon)
static void
output_update_ppi(struct monitor *mon)
{
int x_inches = mon->width_mm * 0.03937008;
int y_inches = mon->height_mm * 0.03937008;
mon->x_ppi = mon->width_px / x_inches;
mon->y_ppi = mon->height_px / y_inches;
if (mon->dim.mm.width == 0 || mon->dim.mm.height == 0)
return;
int x_inches = mon->dim.mm.width * 0.03937008;
int y_inches = mon->dim.mm.height * 0.03937008;
mon->ppi.real.x = mon->dim.px_real.width / x_inches;
mon->ppi.real.y = mon->dim.px_real.height / y_inches;
mon->ppi.scaled.x = mon->dim.px_scaled.width / x_inches;
mon->ppi.scaled.y = mon->dim.px_scaled.height / y_inches;
}
static void
@ -182,9 +188,9 @@ output_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y,
int32_t transform)
{
struct monitor *mon = data;
mon->width_mm = physical_width;
mon->height_mm = physical_height;
mon->inch = sqrt(pow(mon->width_mm, 2) + pow(mon->height_mm, 2)) * 0.03937008;
mon->dim.mm.width = physical_width;
mon->dim.mm.height = physical_height;
mon->inch = sqrt(pow(mon->dim.mm.width, 2) + pow(mon->dim.mm.height, 2)) * 0.03937008;
mon->make = make != NULL ? strdup(make) : NULL;
mon->model = model != NULL ? strdup(model) : NULL;
output_update_ppi(mon);
@ -199,8 +205,8 @@ output_mode(void *data, struct wl_output *wl_output, uint32_t flags,
struct monitor *mon = data;
mon->refresh = (float)refresh / 1000;
mon->width_px = width;
mon->height_px = height;
mon->dim.px_real.width = width;
mon->dim.px_real.height = height;
output_update_ppi(mon);
}
@ -238,6 +244,10 @@ static void
xdg_output_handle_logical_size(void *data, struct zxdg_output_v1 *xdg_output,
int32_t width, int32_t height)
{
struct monitor *mon = data;
mon->dim.px_scaled.width = width;
mon->dim.px_scaled.height = height;
output_update_ppi(mon);
}
static void
@ -786,11 +796,12 @@ wayl_init(const struct config *conf, struct fdm *fdm)
tll_foreach(wayl->monitors, it) {
LOG_INFO(
"%s: %dx%d+%dx%d@%dHz %s (%.2f\", PPI=%dx%d, scale=%d)",
it->item.name, it->item.width_px, it->item.height_px,
it->item.x, it->item.y, (int)round(it->item.refresh), it->item.model, it->item.inch,
it->item.x_ppi, it->item.y_ppi,
it->item.scale);
"%s: %dx%d+%dx%d@%dHz %s %.2f\" scale=%d PPI=%dx%d (physical) PPI=%dx%d (logical)",
it->item.name, it->item.dim.px_real.width, it->item.dim.px_real.height,
it->item.x, it->item.y, (int)round(it->item.refresh),
it->item.model, it->item.inch, it->item.scale,
it->item.ppi.real.x, it->item.ppi.real.y,
it->item.ppi.scaled.x, it->item.ppi.scaled.y);
}
/* Clipboard */