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render: apply opacity correctly when in reverse video mode
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parent
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commit
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2 changed files with 9 additions and 2 deletions
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@ -45,6 +45,7 @@
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speed too slow (https://codeberg.org/dnkl/foot/issues/144).
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* Crash when `foot.ini` contains an invalid section name
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(https://codeberg.org/dnkl/foot/issues/159).
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* Background opacity when in _reverse video_ mode.
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### Security
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10
render.c
10
render.c
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@ -403,7 +403,9 @@ render_cell(struct terminal *term, pixman_image_t *pix,
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pixman_color_t fg = color_hex_to_pixman(_fg);
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pixman_color_t bg = color_hex_to_pixman_with_alpha(
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_bg, _bg == term->colors.bg ? term->colors.alpha : 0xffff);
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_bg,
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(_bg == (term->reverse ? term->colors.fg : term->colors.bg)
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? term->colors.alpha : 0xffff));
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if (cell->attrs.dim)
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color_dim(&fg);
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@ -549,8 +551,12 @@ render_margin(struct terminal *term, struct buffer *buf,
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const int line_count = end_line - start_line;
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uint32_t _bg = !term->reverse ? term->colors.bg : term->colors.fg;
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pixman_color_t bg = color_hex_to_pixman_with_alpha(
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_bg, _bg == term->colors.bg ? term->colors.alpha : 0xffff);
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_bg,
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(_bg == (term->reverse ? term->colors.fg : term->colors.bg)
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? term->colors.alpha : 0xffff));
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if (term->is_searching)
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color_dim(&bg);
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