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grid: implement DAMAGE_SCROLL
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parent
0ddd96de0d
commit
a50be28b9d
5 changed files with 142 additions and 15 deletions
89
grid.c
89
grid.c
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@ -85,6 +85,72 @@ grid_damage_erase(struct grid *grid, int start, int length)
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tll_push_back(grid->damage, dmg);
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}
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static void
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damage_adjust_after_scroll(struct grid *grid, int top_margin,
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int bottom_margin, int lines)
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{
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const int adjustment = lines * grid->cols;
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tll_foreach(grid->damage, it) {
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if (it->item.type == DAMAGE_SCROLL)
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continue;
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assert(top_margin == 0 && "must check if item is in the non-scrolling region");
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it->item.range.start -= adjustment;
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if (it->item.range.start < 0) {
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int new_length = it->item.range.length + it->item.range.start;
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assert(new_length < it->item.range.length);
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if (new_length <= 0)
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tll_remove(grid->damage, it);
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else {
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it->item.range.length = new_length;
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it->item.range.start = 0;
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}
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}
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}
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}
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void
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grid_damage_scroll(struct grid *grid, int top_margin, int bottom_margin,
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int lines)
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{
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if (tll_length(grid->damage) > 0 &&
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tll_front(grid->damage).type == DAMAGE_SCROLL)
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{
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/* Merge with existing scroll damage */
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struct damage *dmg = &tll_front(grid->damage);
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assert(dmg->scroll.top_margin == top_margin);
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assert(dmg->scroll.bottom_margin == bottom_margin);
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dmg->scroll.lines += lines;
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/* If we've scrolled away the entire screen, replace with an erase */
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if (dmg->scroll.lines >= (grid->rows - (dmg->scroll.top_margin +
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dmg->scroll.bottom_margin))) {
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dmg->type = DAMAGE_ERASE;
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dmg->range.start = dmg->scroll.top_margin * grid->cols;
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dmg->range.length = dmg->scroll.lines * grid->cols;
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}
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} else {
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/* TODO: yield a DAMAGE_ERASE if lines > screen */
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struct damage dmg = {
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.type = DAMAGE_SCROLL,
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.scroll = {
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.top_margin = top_margin,
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.bottom_margin = bottom_margin,
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.lines = lines
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},
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};
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tll_push_front(grid->damage, dmg);
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}
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damage_adjust_after_scroll(grid, top_margin, bottom_margin, lines);
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}
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void
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grid_erase(struct grid *grid, int start, int end)
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{
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@ -159,24 +225,27 @@ grid_cursor_down(struct grid *grid, int count)
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void
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grid_scroll(struct grid *grid, int rows)
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{
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if (rows >= grid->rows) {
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const int top_margin = 0;
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const int bottom_margin = 0;
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const int grid_rows = grid->rows - top_margin - bottom_margin;
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if (rows >= grid_rows) {
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assert(false && "need to take margins into account");
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grid_erase(grid, 0, grid->rows * grid->cols);
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return;
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}
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int first_row = rows;
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int cell_start = first_row * grid->cols;
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int cell_end = grid->rows * grid->cols;
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int count = cell_end - cell_start;
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LOG_DBG("moving %d cells from %d", count, cell_start);
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int cell_dst = top_margin * grid->cols;
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int cell_src = (top_margin + rows) * grid->cols;
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int cell_end = (grid->rows - bottom_margin) * grid->cols;
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int count = cell_end - cell_src;
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LOG_DBG("moving %d cells from %d", count, cell_src);
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const size_t bytes = count * sizeof(grid->cells[0]);
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memmove(
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&grid->cells[0], &grid->cells[cell_start],
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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tll_free(grid->damage);
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grid_damage_update(grid, 0, count);
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grid_damage_scroll(grid, top_margin, bottom_margin, rows);
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grid_erase(grid, cell_end - rows * grid->cols, grid->rows * grid->cols);
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}
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2
grid.h
2
grid.h
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@ -4,6 +4,8 @@
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void grid_damage_update(struct grid *grid, int start, int length);
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void grid_damage_erase(struct grid *grid, int start, int length);
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void grid_damage_scroll(
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struct grid *grid, int top_margin, int bottom_margin, int lines);
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void grid_erase(struct grid *grid, int start, int end);
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50
main.c
50
main.c
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@ -220,6 +220,51 @@ grid_render_update(struct context *c, struct buffer *buf, const struct damage *d
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buf->width, (dmg->range.length + cols - 1) / cols * c->term.grid.cell_height);
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}
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static void
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grid_render_scroll(struct context *c, struct buffer *buf,
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const struct damage *dmg)
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{
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//int x = 0;
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int dst_y = (dmg->scroll.top_margin + 0) * c->term.grid.cell_height;
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int src_y = (dmg->scroll.top_margin + dmg->scroll.lines) * c->term.grid.cell_height;
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int width = buf->width;
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int height = (c->term.grid.rows -
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dmg->scroll.top_margin -
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dmg->scroll.bottom_margin -
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dmg->scroll.lines) * c->term.grid.cell_height;
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const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
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LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, height: %d, stride: %d, mmap-size: %zu)",
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dmg->scroll.top_margin,
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c->term.grid.rows - dmg->scroll.bottom_margin,
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dmg->scroll.lines,
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dst_y, src_y, height, stride,
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buf->size);
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cairo_surface_flush(buf->cairo_surface);
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uint8_t *raw = cairo_image_surface_get_data(buf->cairo_surface);
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memmove(raw + dst_y * stride, raw + src_y * stride, height * stride);
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cairo_surface_mark_dirty(buf->cairo_surface);
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wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
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#if 1
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const int cols = c->term.grid.cols;
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struct damage erase = {
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.type = DAMAGE_ERASE,
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.range = {
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.start = (c->term.grid.rows -
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dmg->scroll.bottom_margin -
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dmg->scroll.lines) * cols,
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.length = dmg->scroll.lines * cols
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},
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};
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grid_render_erase(c, buf, &erase);
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#endif
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}
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static void
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grid_render(struct context *c)
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{
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@ -234,6 +279,7 @@ grid_render(struct context *c)
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cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE);
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cairo_set_scaled_font(buf->cairo, c->font);
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//bool scroll = false;
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tll_foreach(c->term.grid.damage, it) {
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switch (it->item.type) {
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case DAMAGE_ERASE:
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@ -245,13 +291,15 @@ grid_render(struct context *c)
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break;
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case DAMAGE_SCROLL:
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assert(false);
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//scroll = true;
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grid_render_scroll(c, buf, &it->item);
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break;
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}
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tll_remove(c->term.grid.damage, it);
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}
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//cairo_surface_flush(buf->cairo_surface);
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wl_surface_attach(c->wl.surface, buf->wl_buf, 0, 0);
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struct wl_callback *cb = wl_surface_frame(c->wl.surface);
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11
terminal.h
11
terminal.h
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@ -32,11 +32,18 @@ enum damage_type {DAMAGE_UPDATE, DAMAGE_ERASE, DAMAGE_SCROLL};
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struct damage {
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enum damage_type type;
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union {
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/* DAMAGE_UPDATE, DAMAGE_ERASE */
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struct {
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int start;
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int length;
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} range; /* DAMAGE_UPDATE, DAMAGE_ERASE */
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int lines; /* DAMAGE_SCROLL */
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} range;
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/* DAMAGE_SCROLL */
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struct {
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int top_margin;
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int bottom_margin;
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int lines;
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} scroll;
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};
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};
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5
vt.c
5
vt.c
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@ -158,9 +158,10 @@ action(struct terminal *term, enum action action, uint8_t c)
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LOG_DBG("execute: 0x%02x", c);
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switch (c) {
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case '\n':
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if (term->grid.cursor.row == term->grid.rows - 1)
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if (term->grid.cursor.row == term->grid.rows - 1) {
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grid_scroll(&term->grid, 1);
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else
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/* TODO: simulate \r? */
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} else
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grid_cursor_down(&term->grid, 1);
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break;
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