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https://codeberg.org/dnkl/foot.git
synced 2026-02-05 04:06:08 -05:00
scroll-region: don't clear damage queue when changing scroll region
Vim, for example, changes the scroll region every time you scroll a single line. Thus, resetting the damage queue is slow. This reworks the damage handling of scroll updates: * Split damage queue into two: one for scroll operations and one for update/erase operations. * Don't separate update/erase operations inside/outside the scroll region * Store the current scroll region in the scroll damage operation. This allows us to stack multiple scroll operations with different scroll regions. * When updating update/erase operations after a scroll operation, split the update/erase operations if necessary (the current scroll operation may have a scroll region different from before, thus forcing us to split existing update/erase operations. * The renderer no longer erases after a scroll. The scroll operation also adds an erase operation. This also means that erase operation are subject to adjustments by later scroll operations.
This commit is contained in:
parent
0f76f4190a
commit
a35738d96f
6 changed files with 170 additions and 210 deletions
49
csi.c
49
csi.c
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@ -386,37 +386,37 @@ csi_dispatch(struct terminal *term, uint8_t final)
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}
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}
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case 'L': {
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case 'L': {
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if (term->grid.cursor.row < term->grid.scrolling_region.start ||
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if (term->grid.cursor.row < term->grid.scroll_region.start ||
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term->grid.cursor.row >= term->grid.scrolling_region.end)
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term->grid.cursor.row >= term->grid.scroll_region.end)
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break;
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break;
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int count = min(
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int count = min(
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param_get(term, 0, 1),
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param_get(term, 0, 1),
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term->grid.scrolling_region.end - term->grid.cursor.row);
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term->grid.scroll_region.end - term->grid.cursor.row);
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LOG_DBG("reverse partial: %d, %d rows",
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term->grid.cursor.row - term->grid.scrolling_region.start,
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count);
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grid_scroll_reverse_partial(
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grid_scroll_reverse_partial(
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&term->grid,
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&term->grid,
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term->grid.cursor.row - term->grid.scrolling_region.start,
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(struct scroll_region){
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.start = term->grid.cursor.row,
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.end = term->grid.scroll_region.end},
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count);
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count);
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break;
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break;
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}
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}
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case 'M': {
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case 'M': {
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if (term->grid.cursor.row < term->grid.scrolling_region.start ||
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if (term->grid.cursor.row < term->grid.scroll_region.start ||
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term->grid.cursor.row >= term->grid.scrolling_region.end)
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term->grid.cursor.row >= term->grid.scroll_region.end)
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break;
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break;
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int count = min(
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int count = min(
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param_get(term, 0, 1),
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param_get(term, 0, 1),
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term->grid.scrolling_region.end - term->grid.cursor.row);
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term->grid.scroll_region.end - term->grid.cursor.row);
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grid_scroll_partial(
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grid_scroll_partial(
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&term->grid,
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&term->grid,
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term->grid.cursor.row - term->grid.scrolling_region.start,
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(struct scroll_region){
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.start = term->grid.cursor.row,
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.end = term->grid.scroll_region.end},
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count);
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count);
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break;
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break;
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}
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}
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@ -449,16 +449,12 @@ csi_dispatch(struct terminal *term, uint8_t final)
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int end = param_get(term, 1, term->grid.rows);
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int end = param_get(term, 1, term->grid.rows);
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/* 1-based */
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/* 1-based */
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term->grid.scrolling_region.start = start - 1;
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term->grid.scroll_region.start = start - 1;
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term->grid.scrolling_region.end = end;
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term->grid.scroll_region.end = end;
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LOG_INFO("scrolling region: %d-%d",
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LOG_INFO("scroll region: %d-%d",
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term->grid.scrolling_region.start,
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term->grid.scroll_region.start,
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term->grid.scrolling_region.end);
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term->grid.scroll_region.end);
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tll_free(term->grid.damage);
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grid_damage_update(&term->grid, 0, term->grid.rows * term->grid.cols);
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grid_cursor_to(&term->grid, 0, 0);
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break;
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break;
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}
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}
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@ -562,8 +558,7 @@ csi_dispatch(struct terminal *term, uint8_t final)
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term->grid.alt_saved_cursor.row = term->grid.cursor.row;
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term->grid.alt_saved_cursor.row = term->grid.cursor.row;
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term->grid.alt_saved_cursor.col = term->grid.cursor.col;
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term->grid.alt_saved_cursor.col = term->grid.cursor.col;
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tll_free(term->grid.damage);
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grid_damage_all(&term->grid);
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grid_erase(&term->grid, 0, term->grid.cols * term->grid.rows);
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}
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}
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break;
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break;
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@ -622,12 +617,10 @@ csi_dispatch(struct terminal *term, uint8_t final)
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&term->grid, term->grid.cursor.row, term->grid.cursor.col);
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&term->grid, term->grid.cursor.row, term->grid.cursor.col);
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/* Should these be restored from saved values? */
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/* Should these be restored from saved values? */
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term->grid.scrolling_region.start = 0;
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term->grid.scroll_region.start = 0;
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term->grid.scrolling_region.end = term->grid.rows;
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term->grid.scroll_region.end = term->grid.rows;
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tll_free(term->grid.damage);
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grid_damage_all(&term->grid);
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grid_damage_update(
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&term->grid, 0, term->grid.cols * term->grid.rows);
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}
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}
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break;
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break;
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217
grid.c
217
grid.c
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@ -51,48 +51,6 @@ static void
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grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type,
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grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type,
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int start, int length)
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int start, int length)
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{
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{
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const int cols = grid->cols;
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if (length == 0)
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return;
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if (start < grid->scrolling_region.start * cols) {
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int len = min(length, grid->scrolling_region.start * cols);
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struct damage dmg = {
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.type = damage_type + 1,
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.range = {.start = start, .length = len},
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};
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tll_push_back(grid->damage, dmg);
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start += len;
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length -= len;
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}
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assert(start >= grid->scrolling_region.start * cols);
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if (length == 0)
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return;
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if (start + length > (grid->scrolling_region.end * cols)) {
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int partial_start = max(start, grid->scrolling_region.end * cols);
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int len = start + length - partial_start;
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struct damage dmg = {
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.type = damage_type + 1,
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.range = {.start = partial_start, .length = len},
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};
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tll_push_back(grid->damage, dmg);
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length -= len;
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}
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if (length == 0)
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return;
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assert(start < grid->scrolling_region.end * cols);
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assert(start + length <= grid->scrolling_region.end * cols);
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struct damage dmg = {
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struct damage dmg = {
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.type = damage_type,
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.type = damage_type,
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.range = {.start = start, .length = length},
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.range = {.start = start, .length = length},
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@ -121,86 +79,111 @@ grid_damage_erase(struct grid *grid, int start, int length)
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grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length);
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grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length);
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}
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}
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void
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grid_damage_all(struct grid *grid)
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{
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tll_free(grid->damage);
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tll_free(grid->scroll_damage);
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grid_damage_update(grid, 0, grid->rows * grid->cols);
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}
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static void
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static void
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damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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int lines)
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struct scroll_region region, int lines)
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{
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{
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int top_margin = grid->scrolling_region.start;
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int bottom_margin = grid->rows - grid->scrolling_region.end;
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const int adjustment
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const int adjustment
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= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
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= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
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top_margin *= grid->cols;
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bottom_margin *= grid->cols;
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const int scroll_start = region.start * grid->cols;
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const int scroll_end = region.end * grid->cols;
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tll_foreach(grid->damage, it) {
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tll_foreach(grid->damage, it) {
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if (!(it->item.type == DAMAGE_UPDATE || it->item.type == DAMAGE_ERASE))
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int start = it->item.range.start;
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continue;
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int length = it->item.range.length;
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int end = start + length;
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assert(it->item.range.start >= grid->scrolling_region.start * grid->cols);
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if (start < scroll_start && end > scroll_start) {
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assert(it->item.range.start + it->item.range.length <=
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/* Start outside, end either inside or on the other side */
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grid->scrolling_region.end * grid->cols);
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struct damage outside = {
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.type = it->item.type,
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.range = {.start = start, .length = scroll_start - start},
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};
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it->item.range.start -= adjustment;
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tll_push_back(grid->damage, outside);
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int end = it->item.range.start + it->item.range.length;
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start = scroll_start;
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length = end - start;
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if (damage_type == DAMAGE_SCROLL && it->item.range.start < top_margin) {
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/* Scrolled of screen (partially, or completely) */
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int new_length = it->item.range.length - (top_margin - it->item.range.start);
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assert(new_length < it->item.range.length);
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if (new_length <= 0)
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tll_remove(grid->damage, it);
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else {
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it->item.range.length = new_length;
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it->item.range.start = 0;
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}
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}
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}
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else if (damage_type == DAMAGE_SCROLL_REVERSE &&
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if (start < scroll_end && end > scroll_end) {
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end >= (grid->rows * grid->cols - bottom_margin))
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/* End outside, start either inside or on the other side */
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{
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struct damage outside = {
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/* Scrolled of screen (partially, or completely) */
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.type = it->item.type,
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if (it->item.range.start >= (grid->rows * grid->cols - bottom_margin))
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.range = {.start = scroll_end, .length = length - scroll_end},
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tll_remove(grid->damage, it);
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};
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else
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it->item.range.length =
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tll_push_back(grid->damage, outside);
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(grid->rows * grid->cols - bottom_margin) - it->item.range.start;
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end = scroll_end;
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length = end - start;
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}
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if (start >= scroll_start && end <= scroll_end) {
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/* Completely inside scroll region */
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start -= adjustment;
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it->item.range.start = start;
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if (start < scroll_start) {
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/* Scrolled up outside scroll region */
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int new_length = length - (scroll_start - start);
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assert(new_length < length);
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if (new_length <= 0)
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tll_remove(grid->damage, it);
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else {
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it->item.range.start = scroll_start;
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it->item.range.length = new_length;
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}
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}
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if (start + length > scroll_end) {
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/* Scrolled down outside scroll region */
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if (start >= scroll_end)
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tll_remove(grid->damage, it);
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else {
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it->item.range.start = start;
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it->item.range.length = scroll_end - start;
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}
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}
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}
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}
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}
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}
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}
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}
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void
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void
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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int offset, int lines)
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struct scroll_region region, int lines)
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{
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{
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if (tll_length(grid->damage) > 0 &&
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damage_adjust_after_scroll(grid, damage_type, region, lines);
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tll_front(grid->damage).type == damage_type &&
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tll_front(grid->damage).scroll.offset == offset)
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if (tll_length(grid->scroll_damage) > 0 &&
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tll_back(grid->scroll_damage).type == damage_type &&
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tll_back(grid->scroll_damage).scroll.region.start == region.start &&
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tll_back(grid->scroll_damage).scroll.region.end == region.end)
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{
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{
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/* Merge with existing scroll damage */
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/* Merge with existing scroll damage */
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struct damage *dmg = &tll_front(grid->damage);
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struct damage *dmg = &tll_back(grid->scroll_damage);
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dmg->scroll.lines += lines;
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dmg->scroll.lines += lines;
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const int scrolling_region =
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/* If we've scrolled away the entire screen, remove it all together */
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grid->scrolling_region.end - grid->scrolling_region.start;
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if (dmg->scroll.lines >= region.end - region.start)
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tll_pop_back(grid->scroll_damage);
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/* If we've scrolled away the entire screen, replace with an erase */
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if (dmg->scroll.lines >= scrolling_region - offset) {
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dmg->type = DAMAGE_ERASE;
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dmg->range.start = (grid->scrolling_region.start + offset) * grid->cols;
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dmg->range.length = (scrolling_region - offset) * grid->cols;
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}
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} else {
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} else {
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struct damage dmg = {
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struct damage dmg = {
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.type = damage_type,
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.type = damage_type,
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.scroll = {.offset = offset, .lines = lines},
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.scroll = {.region = region, .lines = lines},
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};
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};
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tll_push_front(grid->damage, dmg);
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tll_push_back(grid->scroll_damage, dmg);
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}
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}
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damage_adjust_after_scroll(grid, damage_type, lines);
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}
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}
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void
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void
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@ -275,74 +258,68 @@ grid_cursor_down(struct grid *grid, int count)
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}
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}
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void
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void
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grid_scroll_partial(struct grid *grid, int offset, int rows)
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grid_scroll_partial(struct grid *grid, struct scroll_region region, int rows)
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{
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{
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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if (rows >= region.end - region.start) {
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const int top_margin = grid->scrolling_region.start;
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//const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows - offset) {
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assert(false && "untested");
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assert(false && "untested");
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return;
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return;
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}
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}
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int cell_dst = (top_margin + offset) * grid->cols;
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int cell_dst = (region.start + 0) * grid->cols;
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int cell_src = (top_margin + offset + rows) * grid->cols;
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int cell_src = (region.start + rows) * grid->cols;
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int cell_count = (grid_rows - offset - rows) * grid->cols;
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int cell_count = (region.end - region.start - rows) * grid->cols;
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LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
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LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
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cell_src / grid->cols, (top_margin + offset) / grid->cols);
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cell_src / grid->cols, cell_dst / grid->cols);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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memmove(
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memmove(
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&grid->cells[cell_dst], &grid->cells[cell_src],
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL, offset, rows);
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grid_damage_scroll(grid, DAMAGE_SCROLL, region, rows);
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grid_erase(
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grid_erase(
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grid,
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grid,
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(grid->scrolling_region.end - rows) * grid->cols,
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(region.end - rows) * grid->cols,
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grid->scrolling_region.end * grid->cols);
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region.end * grid->cols);
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}
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}
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void
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void
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grid_scroll(struct grid *grid, int rows)
|
grid_scroll(struct grid *grid, int rows)
|
||||||
{
|
{
|
||||||
grid_scroll_partial(grid, 0, rows);
|
grid_scroll_partial(grid, grid->scroll_region, rows);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
grid_scroll_reverse_partial(struct grid *grid, int offset, int rows)
|
grid_scroll_reverse_partial(struct grid *grid,
|
||||||
|
struct scroll_region region, int rows)
|
||||||
{
|
{
|
||||||
const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
|
if (rows >= region.end - region.start) {
|
||||||
const int top_margin = grid->scrolling_region.start;
|
|
||||||
|
|
||||||
if (rows >= grid_rows - offset) {
|
|
||||||
assert(false && "todo");
|
assert(false && "todo");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int cell_dst = (top_margin + offset + rows) * grid->cols;
|
int cell_dst = (region.start + rows) * grid->cols;
|
||||||
int cell_src = (top_margin + offset) * grid->cols;
|
int cell_src = (region.start + 0) * grid->cols;
|
||||||
int cell_count = (grid_rows - offset - rows) * grid->cols;
|
int cell_count = (region.end - region.start - rows) * grid->cols;
|
||||||
|
|
||||||
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
|
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
|
||||||
cell_src / grid->cols, (top_margin + offset) / grid->cols);
|
cell_src / grid->cols, cell_dst / grid->cols);
|
||||||
|
|
||||||
const size_t bytes = cell_count * sizeof(grid->cells[0]);
|
const size_t bytes = cell_count * sizeof(grid->cells[0]);
|
||||||
memmove(
|
memmove(
|
||||||
&grid->cells[cell_dst], &grid->cells[cell_src],
|
&grid->cells[cell_dst], &grid->cells[cell_src],
|
||||||
bytes);
|
bytes);
|
||||||
|
|
||||||
grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, offset, rows);
|
grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, region, rows);
|
||||||
grid_erase(
|
grid_erase(
|
||||||
grid,
|
grid,
|
||||||
(top_margin + offset) * grid->cols,
|
region.start * grid->cols,
|
||||||
(top_margin + offset + rows) * grid->cols);
|
(region.start + rows) * grid->cols);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
grid_scroll_reverse(struct grid *grid, int rows)
|
grid_scroll_reverse(struct grid *grid, int rows)
|
||||||
{
|
{
|
||||||
grid_scroll_reverse_partial(grid, 0, rows);
|
grid_scroll_reverse_partial(grid, grid->scroll_region, rows);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
10
grid.h
10
grid.h
|
|
@ -2,10 +2,12 @@
|
||||||
|
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
||||||
|
void grid_damage_all(struct grid *grid);
|
||||||
void grid_damage_update(struct grid *grid, int start, int length);
|
void grid_damage_update(struct grid *grid, int start, int length);
|
||||||
void grid_damage_erase(struct grid *grid, int start, int length);
|
void grid_damage_erase(struct grid *grid, int start, int length);
|
||||||
void grid_damage_scroll(
|
void grid_damage_scroll(
|
||||||
struct grid *grid, enum damage_type damage_type, int offset, int lines);
|
struct grid *grid, enum damage_type damage_type,
|
||||||
|
struct scroll_region region, int lines);
|
||||||
|
|
||||||
void grid_erase(struct grid *grid, int start, int end);
|
void grid_erase(struct grid *grid, int start, int end);
|
||||||
|
|
||||||
|
|
@ -18,8 +20,10 @@ void grid_cursor_down(struct grid *grid, int count);
|
||||||
void grid_scroll(struct grid *grid, int rows);
|
void grid_scroll(struct grid *grid, int rows);
|
||||||
void grid_scroll_reverse(struct grid *grid, int rows);
|
void grid_scroll_reverse(struct grid *grid, int rows);
|
||||||
|
|
||||||
void grid_scroll_partial(struct grid *grid, int offset, int rows);
|
void grid_scroll_partial(
|
||||||
void grid_scroll_reverse_partial(struct grid *grid, int offset, int rows);
|
struct grid *grid, struct scroll_region region, int rows);
|
||||||
|
void grid_scroll_reverse_partial(
|
||||||
|
struct grid *grid, struct scroll_region region, int rows);
|
||||||
|
|
||||||
int grid_cursor_linear(const struct grid *grid, int row, int col);
|
int grid_cursor_linear(const struct grid *grid, int row, int col);
|
||||||
|
|
||||||
|
|
|
||||||
81
main.c
81
main.c
|
|
@ -255,20 +255,16 @@ static void
|
||||||
grid_render_scroll(struct context *c, struct buffer *buf,
|
grid_render_scroll(struct context *c, struct buffer *buf,
|
||||||
const struct damage *dmg)
|
const struct damage *dmg)
|
||||||
{
|
{
|
||||||
//int x = 0;
|
int dst_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
|
||||||
const int scrolling_region
|
int src_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||||
= c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
|
|
||||||
|
|
||||||
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
|
|
||||||
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
|
|
||||||
int width = buf->width;
|
int width = buf->width;
|
||||||
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height;
|
int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||||
|
|
||||||
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
||||||
|
|
||||||
LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
||||||
"height: %d, stride: %d, mmap-size: %zu)",
|
"height: %d, stride: %d, mmap-size: %zu)",
|
||||||
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
|
dmg->scroll.region.start, dmg->scroll.region.end,
|
||||||
dmg->scroll.lines,
|
dmg->scroll.lines,
|
||||||
dst_y, src_y, height, stride,
|
dst_y, src_y, height, stride,
|
||||||
buf->size);
|
buf->size);
|
||||||
|
|
@ -281,38 +277,33 @@ grid_render_scroll(struct context *c, struct buffer *buf,
|
||||||
|
|
||||||
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
||||||
|
|
||||||
assert(dmg->scroll.offset == 0 && "todo");
|
#if 0
|
||||||
|
|
||||||
const int cols = c->term.grid.cols;
|
const int cols = c->term.grid.cols;
|
||||||
struct damage erase = {
|
struct damage erase = {
|
||||||
.type = DAMAGE_ERASE,
|
.type = DAMAGE_ERASE,
|
||||||
.range = {
|
.range = {
|
||||||
.start = (c->term.grid.scrolling_region.end -
|
.start = (dmg->scroll.region.end - dmg->scroll.lines) * cols,
|
||||||
dmg->scroll.lines) * cols,
|
|
||||||
.length = dmg->scroll.lines * cols
|
.length = dmg->scroll.lines * cols
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
grid_render_erase(c, buf, &erase);
|
grid_render_erase(c, buf, &erase);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
grid_render_scroll_reverse(struct context *c, struct buffer *buf,
|
grid_render_scroll_reverse(struct context *c, struct buffer *buf,
|
||||||
const struct damage *dmg)
|
const struct damage *dmg)
|
||||||
{
|
{
|
||||||
//int x = 0;
|
int src_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
|
||||||
const int scrolling_region =
|
int dst_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||||
c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
|
|
||||||
|
|
||||||
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
|
|
||||||
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
|
|
||||||
int width = buf->width;
|
int width = buf->width;
|
||||||
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height;
|
int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||||
|
|
||||||
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
||||||
|
|
||||||
LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
||||||
"height: %d, stride: %d, mmap-size: %zu)",
|
"height: %d, stride: %d, mmap-size: %zu)",
|
||||||
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
|
dmg->scroll.region.start, dmg->scroll.region.end,
|
||||||
dmg->scroll.lines,
|
dmg->scroll.lines,
|
||||||
dst_y, src_y, height, stride,
|
dst_y, src_y, height, stride,
|
||||||
buf->size);
|
buf->size);
|
||||||
|
|
@ -324,16 +315,6 @@ grid_render_scroll_reverse(struct context *c, struct buffer *buf,
|
||||||
cairo_surface_mark_dirty(buf->cairo_surface);
|
cairo_surface_mark_dirty(buf->cairo_surface);
|
||||||
|
|
||||||
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
||||||
|
|
||||||
const int cols = c->term.grid.cols;
|
|
||||||
struct damage erase = {
|
|
||||||
.type = DAMAGE_ERASE,
|
|
||||||
.range = {
|
|
||||||
.start = (c->term.grid.scrolling_region.start + dmg->scroll.offset) * cols,
|
|
||||||
.length = dmg->scroll.lines * cols
|
|
||||||
},
|
|
||||||
};
|
|
||||||
grid_render_erase(c, buf, &erase);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
|
@ -349,19 +330,8 @@ grid_render(struct context *c)
|
||||||
|
|
||||||
cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE);
|
cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE);
|
||||||
|
|
||||||
//bool scroll = false;
|
tll_foreach(c->term.grid.scroll_damage, it) {
|
||||||
tll_foreach(c->term.grid.damage, it) {
|
|
||||||
switch (it->item.type) {
|
switch (it->item.type) {
|
||||||
case DAMAGE_ERASE:
|
|
||||||
case DAMAGE_ERASE_NO_SCROLL:
|
|
||||||
grid_render_erase(c, buf, &it->item);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case DAMAGE_UPDATE:
|
|
||||||
case DAMAGE_UPDATE_NO_SCROLL:
|
|
||||||
grid_render_update(c, buf, &it->item);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case DAMAGE_SCROLL:
|
case DAMAGE_SCROLL:
|
||||||
grid_render_scroll(c, buf, &it->item);
|
grid_render_scroll(c, buf, &it->item);
|
||||||
break;
|
break;
|
||||||
|
|
@ -369,6 +339,25 @@ grid_render(struct context *c)
|
||||||
case DAMAGE_SCROLL_REVERSE:
|
case DAMAGE_SCROLL_REVERSE:
|
||||||
grid_render_scroll_reverse(c, buf, &it->item);
|
grid_render_scroll_reverse(c, buf, &it->item);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case DAMAGE_UPDATE:
|
||||||
|
case DAMAGE_ERASE:
|
||||||
|
assert(false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
tll_remove(c->term.grid.scroll_damage, it);
|
||||||
|
}
|
||||||
|
|
||||||
|
tll_foreach(c->term.grid.damage, it) {
|
||||||
|
switch (it->item.type) {
|
||||||
|
case DAMAGE_ERASE: grid_render_erase(c, buf, &it->item); break;
|
||||||
|
case DAMAGE_UPDATE: grid_render_update(c, buf, &it->item); break;
|
||||||
|
|
||||||
|
case DAMAGE_SCROLL:
|
||||||
|
case DAMAGE_SCROLL_REVERSE:
|
||||||
|
assert(false);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
tll_remove(c->term.grid.damage, it);
|
tll_remove(c->term.grid.damage, it);
|
||||||
|
|
@ -458,12 +447,10 @@ resize(struct context *c, int width, int height)
|
||||||
LOG_ERRNO("TIOCSWINSZ");
|
LOG_ERRNO("TIOCSWINSZ");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (c->term.grid.scrolling_region.end == old_rows)
|
if (c->term.grid.scroll_region.end == old_rows)
|
||||||
c->term.grid.scrolling_region.end = c->term.grid.rows;
|
c->term.grid.scroll_region.end = c->term.grid.rows;
|
||||||
|
|
||||||
tll_free(c->term.grid.damage);
|
grid_damage_all(&c->term.grid);
|
||||||
assert(tll_length(c->term.grid.damage) == 0);
|
|
||||||
grid_damage_update(&c->term.grid, 0, c->term.grid.rows * c->term.grid.cols);
|
|
||||||
|
|
||||||
if (!c->frame_is_scheduled)
|
if (!c->frame_is_scheduled)
|
||||||
grid_render(c);
|
grid_render(c);
|
||||||
|
|
|
||||||
19
terminal.h
19
terminal.h
|
|
@ -28,9 +28,12 @@ struct cell {
|
||||||
struct attributes attrs;
|
struct attributes attrs;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum damage_type {DAMAGE_UPDATE, DAMAGE_UPDATE_NO_SCROLL,
|
struct scroll_region {
|
||||||
DAMAGE_ERASE, DAMAGE_ERASE_NO_SCROLL,
|
int start;
|
||||||
DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE};
|
int end;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum damage_type {DAMAGE_UPDATE, DAMAGE_ERASE, DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE};
|
||||||
struct damage {
|
struct damage {
|
||||||
enum damage_type type;
|
enum damage_type type;
|
||||||
union {
|
union {
|
||||||
|
|
@ -42,7 +45,7 @@ struct damage {
|
||||||
|
|
||||||
/* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */
|
/* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */
|
||||||
struct {
|
struct {
|
||||||
int offset;
|
struct scroll_region region;
|
||||||
int lines;
|
int lines;
|
||||||
} scroll;
|
} scroll;
|
||||||
};
|
};
|
||||||
|
|
@ -54,12 +57,7 @@ struct grid {
|
||||||
int cell_width;
|
int cell_width;
|
||||||
int cell_height;
|
int cell_height;
|
||||||
|
|
||||||
/* Scrolling region - counted as lines excluded from scrolling,
|
struct scroll_region scroll_region;
|
||||||
* from top and from bottom */
|
|
||||||
struct {
|
|
||||||
int start;
|
|
||||||
int end;
|
|
||||||
} scrolling_region;
|
|
||||||
|
|
||||||
int linear_cursor;
|
int linear_cursor;
|
||||||
struct {
|
struct {
|
||||||
|
|
@ -80,6 +78,7 @@ struct grid {
|
||||||
uint32_t background;
|
uint32_t background;
|
||||||
|
|
||||||
tll(struct damage) damage;
|
tll(struct damage) damage;
|
||||||
|
tll(struct damage) scroll_damage;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct vt_subparams {
|
struct vt_subparams {
|
||||||
|
|
|
||||||
4
vt.c
4
vt.c
|
|
@ -604,7 +604,7 @@ action(struct terminal *term, enum action action, uint8_t c)
|
||||||
LOG_DBG("execute: 0x%02x", c);
|
LOG_DBG("execute: 0x%02x", c);
|
||||||
switch (c) {
|
switch (c) {
|
||||||
case '\n':
|
case '\n':
|
||||||
if (term->grid.cursor.row == term->grid.scrolling_region.end - 1) {
|
if (term->grid.cursor.row == term->grid.scroll_region.end - 1) {
|
||||||
grid_scroll(&term->grid, 1);
|
grid_scroll(&term->grid, 1);
|
||||||
} else
|
} else
|
||||||
grid_cursor_down(&term->grid, 1);
|
grid_cursor_down(&term->grid, 1);
|
||||||
|
|
@ -638,7 +638,7 @@ action(struct terminal *term, enum action action, uint8_t c)
|
||||||
|
|
||||||
case ACTION_PRINT: {
|
case ACTION_PRINT: {
|
||||||
if (term->grid.print_needs_wrap) {
|
if (term->grid.print_needs_wrap) {
|
||||||
if (term->grid.cursor.row == term->grid.scrolling_region.end - 1) {
|
if (term->grid.cursor.row == term->grid.scroll_region.end - 1) {
|
||||||
grid_scroll(&term->grid, 1);
|
grid_scroll(&term->grid, 1);
|
||||||
grid_cursor_to(&term->grid, term->grid.cursor.row, 0);
|
grid_cursor_to(&term->grid, term->grid.cursor.row, 0);
|
||||||
} else
|
} else
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue