scroll-region: don't clear damage queue when changing scroll region

Vim, for example, changes the scroll region every time you scroll a
single line. Thus, resetting the damage queue is slow.

This reworks the damage handling of scroll updates:

* Split damage queue into two: one for scroll operations and one for
  update/erase operations.
* Don't separate update/erase operations inside/outside the scroll
  region
* Store the current scroll region in the scroll damage operation. This
  allows us to stack multiple scroll operations with different scroll
  regions.
* When updating update/erase operations after a scroll operation,
  split the update/erase operations if necessary (the current scroll
  operation may have a scroll region different from before, thus
  forcing us to split existing update/erase operations.
* The renderer no longer erases after a scroll. The scroll operation
  also adds an erase operation. This also means that erase operation
  are subject to adjustments by later scroll operations.
This commit is contained in:
Daniel Eklöf 2019-06-25 20:11:08 +02:00
parent 0f76f4190a
commit a35738d96f
No known key found for this signature in database
GPG key ID: 5BBD4992C116573F
6 changed files with 170 additions and 210 deletions

49
csi.c
View file

@ -386,37 +386,37 @@ csi_dispatch(struct terminal *term, uint8_t final)
} }
case 'L': { case 'L': {
if (term->grid.cursor.row < term->grid.scrolling_region.start || if (term->grid.cursor.row < term->grid.scroll_region.start ||
term->grid.cursor.row >= term->grid.scrolling_region.end) term->grid.cursor.row >= term->grid.scroll_region.end)
break; break;
int count = min( int count = min(
param_get(term, 0, 1), param_get(term, 0, 1),
term->grid.scrolling_region.end - term->grid.cursor.row); term->grid.scroll_region.end - term->grid.cursor.row);
LOG_DBG("reverse partial: %d, %d rows",
term->grid.cursor.row - term->grid.scrolling_region.start,
count);
grid_scroll_reverse_partial( grid_scroll_reverse_partial(
&term->grid, &term->grid,
term->grid.cursor.row - term->grid.scrolling_region.start, (struct scroll_region){
.start = term->grid.cursor.row,
.end = term->grid.scroll_region.end},
count); count);
break; break;
} }
case 'M': { case 'M': {
if (term->grid.cursor.row < term->grid.scrolling_region.start || if (term->grid.cursor.row < term->grid.scroll_region.start ||
term->grid.cursor.row >= term->grid.scrolling_region.end) term->grid.cursor.row >= term->grid.scroll_region.end)
break; break;
int count = min( int count = min(
param_get(term, 0, 1), param_get(term, 0, 1),
term->grid.scrolling_region.end - term->grid.cursor.row); term->grid.scroll_region.end - term->grid.cursor.row);
grid_scroll_partial( grid_scroll_partial(
&term->grid, &term->grid,
term->grid.cursor.row - term->grid.scrolling_region.start, (struct scroll_region){
.start = term->grid.cursor.row,
.end = term->grid.scroll_region.end},
count); count);
break; break;
} }
@ -449,16 +449,12 @@ csi_dispatch(struct terminal *term, uint8_t final)
int end = param_get(term, 1, term->grid.rows); int end = param_get(term, 1, term->grid.rows);
/* 1-based */ /* 1-based */
term->grid.scrolling_region.start = start - 1; term->grid.scroll_region.start = start - 1;
term->grid.scrolling_region.end = end; term->grid.scroll_region.end = end;
LOG_INFO("scrolling region: %d-%d", LOG_INFO("scroll region: %d-%d",
term->grid.scrolling_region.start, term->grid.scroll_region.start,
term->grid.scrolling_region.end); term->grid.scroll_region.end);
tll_free(term->grid.damage);
grid_damage_update(&term->grid, 0, term->grid.rows * term->grid.cols);
grid_cursor_to(&term->grid, 0, 0);
break; break;
} }
@ -562,8 +558,7 @@ csi_dispatch(struct terminal *term, uint8_t final)
term->grid.alt_saved_cursor.row = term->grid.cursor.row; term->grid.alt_saved_cursor.row = term->grid.cursor.row;
term->grid.alt_saved_cursor.col = term->grid.cursor.col; term->grid.alt_saved_cursor.col = term->grid.cursor.col;
tll_free(term->grid.damage); grid_damage_all(&term->grid);
grid_erase(&term->grid, 0, term->grid.cols * term->grid.rows);
} }
break; break;
@ -622,12 +617,10 @@ csi_dispatch(struct terminal *term, uint8_t final)
&term->grid, term->grid.cursor.row, term->grid.cursor.col); &term->grid, term->grid.cursor.row, term->grid.cursor.col);
/* Should these be restored from saved values? */ /* Should these be restored from saved values? */
term->grid.scrolling_region.start = 0; term->grid.scroll_region.start = 0;
term->grid.scrolling_region.end = term->grid.rows; term->grid.scroll_region.end = term->grid.rows;
tll_free(term->grid.damage); grid_damage_all(&term->grid);
grid_damage_update(
&term->grid, 0, term->grid.cols * term->grid.rows);
} }
break; break;

217
grid.c
View file

@ -51,48 +51,6 @@ static void
grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type, grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type,
int start, int length) int start, int length)
{ {
const int cols = grid->cols;
if (length == 0)
return;
if (start < grid->scrolling_region.start * cols) {
int len = min(length, grid->scrolling_region.start * cols);
struct damage dmg = {
.type = damage_type + 1,
.range = {.start = start, .length = len},
};
tll_push_back(grid->damage, dmg);
start += len;
length -= len;
}
assert(start >= grid->scrolling_region.start * cols);
if (length == 0)
return;
if (start + length > (grid->scrolling_region.end * cols)) {
int partial_start = max(start, grid->scrolling_region.end * cols);
int len = start + length - partial_start;
struct damage dmg = {
.type = damage_type + 1,
.range = {.start = partial_start, .length = len},
};
tll_push_back(grid->damage, dmg);
length -= len;
}
if (length == 0)
return;
assert(start < grid->scrolling_region.end * cols);
assert(start + length <= grid->scrolling_region.end * cols);
struct damage dmg = { struct damage dmg = {
.type = damage_type, .type = damage_type,
.range = {.start = start, .length = length}, .range = {.start = start, .length = length},
@ -121,86 +79,111 @@ grid_damage_erase(struct grid *grid, int start, int length)
grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length); grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length);
} }
void
grid_damage_all(struct grid *grid)
{
tll_free(grid->damage);
tll_free(grid->scroll_damage);
grid_damage_update(grid, 0, grid->rows * grid->cols);
}
static void static void
damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type, damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
int lines) struct scroll_region region, int lines)
{ {
int top_margin = grid->scrolling_region.start;
int bottom_margin = grid->rows - grid->scrolling_region.end;
const int adjustment const int adjustment
= lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1); = lines * grid->cols * (damage_type == DAMAGE_SCROLL_REVERSE ? -1 : 1);
top_margin *= grid->cols;
bottom_margin *= grid->cols; const int scroll_start = region.start * grid->cols;
const int scroll_end = region.end * grid->cols;
tll_foreach(grid->damage, it) { tll_foreach(grid->damage, it) {
if (!(it->item.type == DAMAGE_UPDATE || it->item.type == DAMAGE_ERASE)) int start = it->item.range.start;
continue; int length = it->item.range.length;
int end = start + length;
assert(it->item.range.start >= grid->scrolling_region.start * grid->cols); if (start < scroll_start && end > scroll_start) {
assert(it->item.range.start + it->item.range.length <= /* Start outside, end either inside or on the other side */
grid->scrolling_region.end * grid->cols); struct damage outside = {
.type = it->item.type,
.range = {.start = start, .length = scroll_start - start},
};
it->item.range.start -= adjustment; tll_push_back(grid->damage, outside);
int end = it->item.range.start + it->item.range.length; start = scroll_start;
length = end - start;
if (damage_type == DAMAGE_SCROLL && it->item.range.start < top_margin) {
/* Scrolled of screen (partially, or completely) */
int new_length = it->item.range.length - (top_margin - it->item.range.start);
assert(new_length < it->item.range.length);
if (new_length <= 0)
tll_remove(grid->damage, it);
else {
it->item.range.length = new_length;
it->item.range.start = 0;
}
} }
else if (damage_type == DAMAGE_SCROLL_REVERSE && if (start < scroll_end && end > scroll_end) {
end >= (grid->rows * grid->cols - bottom_margin)) /* End outside, start either inside or on the other side */
{ struct damage outside = {
/* Scrolled of screen (partially, or completely) */ .type = it->item.type,
if (it->item.range.start >= (grid->rows * grid->cols - bottom_margin)) .range = {.start = scroll_end, .length = length - scroll_end},
tll_remove(grid->damage, it); };
else
it->item.range.length = tll_push_back(grid->damage, outside);
(grid->rows * grid->cols - bottom_margin) - it->item.range.start; end = scroll_end;
length = end - start;
}
if (start >= scroll_start && end <= scroll_end) {
/* Completely inside scroll region */
start -= adjustment;
it->item.range.start = start;
if (start < scroll_start) {
/* Scrolled up outside scroll region */
int new_length = length - (scroll_start - start);
assert(new_length < length);
if (new_length <= 0)
tll_remove(grid->damage, it);
else {
it->item.range.start = scroll_start;
it->item.range.length = new_length;
}
}
if (start + length > scroll_end) {
/* Scrolled down outside scroll region */
if (start >= scroll_end)
tll_remove(grid->damage, it);
else {
it->item.range.start = start;
it->item.range.length = scroll_end - start;
}
}
} }
} }
} }
void void
grid_damage_scroll(struct grid *grid, enum damage_type damage_type, grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
int offset, int lines) struct scroll_region region, int lines)
{ {
if (tll_length(grid->damage) > 0 && damage_adjust_after_scroll(grid, damage_type, region, lines);
tll_front(grid->damage).type == damage_type &&
tll_front(grid->damage).scroll.offset == offset) if (tll_length(grid->scroll_damage) > 0 &&
tll_back(grid->scroll_damage).type == damage_type &&
tll_back(grid->scroll_damage).scroll.region.start == region.start &&
tll_back(grid->scroll_damage).scroll.region.end == region.end)
{ {
/* Merge with existing scroll damage */ /* Merge with existing scroll damage */
struct damage *dmg = &tll_front(grid->damage); struct damage *dmg = &tll_back(grid->scroll_damage);
dmg->scroll.lines += lines; dmg->scroll.lines += lines;
const int scrolling_region = /* If we've scrolled away the entire screen, remove it all together */
grid->scrolling_region.end - grid->scrolling_region.start; if (dmg->scroll.lines >= region.end - region.start)
tll_pop_back(grid->scroll_damage);
/* If we've scrolled away the entire screen, replace with an erase */
if (dmg->scroll.lines >= scrolling_region - offset) {
dmg->type = DAMAGE_ERASE;
dmg->range.start = (grid->scrolling_region.start + offset) * grid->cols;
dmg->range.length = (scrolling_region - offset) * grid->cols;
}
} else { } else {
struct damage dmg = { struct damage dmg = {
.type = damage_type, .type = damage_type,
.scroll = {.offset = offset, .lines = lines}, .scroll = {.region = region, .lines = lines},
}; };
tll_push_front(grid->damage, dmg); tll_push_back(grid->scroll_damage, dmg);
} }
damage_adjust_after_scroll(grid, damage_type, lines);
} }
void void
@ -275,74 +258,68 @@ grid_cursor_down(struct grid *grid, int count)
} }
void void
grid_scroll_partial(struct grid *grid, int offset, int rows) grid_scroll_partial(struct grid *grid, struct scroll_region region, int rows)
{ {
const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start; if (rows >= region.end - region.start) {
const int top_margin = grid->scrolling_region.start;
//const int bottom_margin = grid->rows - grid->scrolling_region.end;
if (rows >= grid_rows - offset) {
assert(false && "untested"); assert(false && "untested");
return; return;
} }
int cell_dst = (top_margin + offset) * grid->cols; int cell_dst = (region.start + 0) * grid->cols;
int cell_src = (top_margin + offset + rows) * grid->cols; int cell_src = (region.start + rows) * grid->cols;
int cell_count = (grid_rows - offset - rows) * grid->cols; int cell_count = (region.end - region.start - rows) * grid->cols;
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols, LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
cell_src / grid->cols, (top_margin + offset) / grid->cols); cell_src / grid->cols, cell_dst / grid->cols);
const size_t bytes = cell_count * sizeof(grid->cells[0]); const size_t bytes = cell_count * sizeof(grid->cells[0]);
memmove( memmove(
&grid->cells[cell_dst], &grid->cells[cell_src], &grid->cells[cell_dst], &grid->cells[cell_src],
bytes); bytes);
grid_damage_scroll(grid, DAMAGE_SCROLL, offset, rows); grid_damage_scroll(grid, DAMAGE_SCROLL, region, rows);
grid_erase( grid_erase(
grid, grid,
(grid->scrolling_region.end - rows) * grid->cols, (region.end - rows) * grid->cols,
grid->scrolling_region.end * grid->cols); region.end * grid->cols);
} }
void void
grid_scroll(struct grid *grid, int rows) grid_scroll(struct grid *grid, int rows)
{ {
grid_scroll_partial(grid, 0, rows); grid_scroll_partial(grid, grid->scroll_region, rows);
} }
void void
grid_scroll_reverse_partial(struct grid *grid, int offset, int rows) grid_scroll_reverse_partial(struct grid *grid,
struct scroll_region region, int rows)
{ {
const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start; if (rows >= region.end - region.start) {
const int top_margin = grid->scrolling_region.start;
if (rows >= grid_rows - offset) {
assert(false && "todo"); assert(false && "todo");
return; return;
} }
int cell_dst = (top_margin + offset + rows) * grid->cols; int cell_dst = (region.start + rows) * grid->cols;
int cell_src = (top_margin + offset) * grid->cols; int cell_src = (region.start + 0) * grid->cols;
int cell_count = (grid_rows - offset - rows) * grid->cols; int cell_count = (region.end - region.start - rows) * grid->cols;
LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols, LOG_DBG("moving %d lines from row %d to row %d", cell_count / grid->cols,
cell_src / grid->cols, (top_margin + offset) / grid->cols); cell_src / grid->cols, cell_dst / grid->cols);
const size_t bytes = cell_count * sizeof(grid->cells[0]); const size_t bytes = cell_count * sizeof(grid->cells[0]);
memmove( memmove(
&grid->cells[cell_dst], &grid->cells[cell_src], &grid->cells[cell_dst], &grid->cells[cell_src],
bytes); bytes);
grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, offset, rows); grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, region, rows);
grid_erase( grid_erase(
grid, grid,
(top_margin + offset) * grid->cols, region.start * grid->cols,
(top_margin + offset + rows) * grid->cols); (region.start + rows) * grid->cols);
} }
void void
grid_scroll_reverse(struct grid *grid, int rows) grid_scroll_reverse(struct grid *grid, int rows)
{ {
grid_scroll_reverse_partial(grid, 0, rows); grid_scroll_reverse_partial(grid, grid->scroll_region, rows);
} }

10
grid.h
View file

@ -2,10 +2,12 @@
#include "terminal.h" #include "terminal.h"
void grid_damage_all(struct grid *grid);
void grid_damage_update(struct grid *grid, int start, int length); void grid_damage_update(struct grid *grid, int start, int length);
void grid_damage_erase(struct grid *grid, int start, int length); void grid_damage_erase(struct grid *grid, int start, int length);
void grid_damage_scroll( void grid_damage_scroll(
struct grid *grid, enum damage_type damage_type, int offset, int lines); struct grid *grid, enum damage_type damage_type,
struct scroll_region region, int lines);
void grid_erase(struct grid *grid, int start, int end); void grid_erase(struct grid *grid, int start, int end);
@ -18,8 +20,10 @@ void grid_cursor_down(struct grid *grid, int count);
void grid_scroll(struct grid *grid, int rows); void grid_scroll(struct grid *grid, int rows);
void grid_scroll_reverse(struct grid *grid, int rows); void grid_scroll_reverse(struct grid *grid, int rows);
void grid_scroll_partial(struct grid *grid, int offset, int rows); void grid_scroll_partial(
void grid_scroll_reverse_partial(struct grid *grid, int offset, int rows); struct grid *grid, struct scroll_region region, int rows);
void grid_scroll_reverse_partial(
struct grid *grid, struct scroll_region region, int rows);
int grid_cursor_linear(const struct grid *grid, int row, int col); int grid_cursor_linear(const struct grid *grid, int row, int col);

81
main.c
View file

@ -255,20 +255,16 @@ static void
grid_render_scroll(struct context *c, struct buffer *buf, grid_render_scroll(struct context *c, struct buffer *buf,
const struct damage *dmg) const struct damage *dmg)
{ {
//int x = 0; int dst_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
const int scrolling_region int src_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
= c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
int width = buf->width; int width = buf->width;
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height; int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width); const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, " LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
"height: %d, stride: %d, mmap-size: %zu)", "height: %d, stride: %d, mmap-size: %zu)",
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end, dmg->scroll.region.start, dmg->scroll.region.end,
dmg->scroll.lines, dmg->scroll.lines,
dst_y, src_y, height, stride, dst_y, src_y, height, stride,
buf->size); buf->size);
@ -281,38 +277,33 @@ grid_render_scroll(struct context *c, struct buffer *buf,
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height); wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
assert(dmg->scroll.offset == 0 && "todo"); #if 0
const int cols = c->term.grid.cols; const int cols = c->term.grid.cols;
struct damage erase = { struct damage erase = {
.type = DAMAGE_ERASE, .type = DAMAGE_ERASE,
.range = { .range = {
.start = (c->term.grid.scrolling_region.end - .start = (dmg->scroll.region.end - dmg->scroll.lines) * cols,
dmg->scroll.lines) * cols,
.length = dmg->scroll.lines * cols .length = dmg->scroll.lines * cols
}, },
}; };
grid_render_erase(c, buf, &erase); grid_render_erase(c, buf, &erase);
#endif
} }
static void static void
grid_render_scroll_reverse(struct context *c, struct buffer *buf, grid_render_scroll_reverse(struct context *c, struct buffer *buf,
const struct damage *dmg) const struct damage *dmg)
{ {
//int x = 0; int src_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
const int scrolling_region = int dst_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
int width = buf->width; int width = buf->width;
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height; int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width); const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, " LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
"height: %d, stride: %d, mmap-size: %zu)", "height: %d, stride: %d, mmap-size: %zu)",
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end, dmg->scroll.region.start, dmg->scroll.region.end,
dmg->scroll.lines, dmg->scroll.lines,
dst_y, src_y, height, stride, dst_y, src_y, height, stride,
buf->size); buf->size);
@ -324,16 +315,6 @@ grid_render_scroll_reverse(struct context *c, struct buffer *buf,
cairo_surface_mark_dirty(buf->cairo_surface); cairo_surface_mark_dirty(buf->cairo_surface);
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height); wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
const int cols = c->term.grid.cols;
struct damage erase = {
.type = DAMAGE_ERASE,
.range = {
.start = (c->term.grid.scrolling_region.start + dmg->scroll.offset) * cols,
.length = dmg->scroll.lines * cols
},
};
grid_render_erase(c, buf, &erase);
} }
static void static void
@ -349,19 +330,8 @@ grid_render(struct context *c)
cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE); cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE);
//bool scroll = false; tll_foreach(c->term.grid.scroll_damage, it) {
tll_foreach(c->term.grid.damage, it) {
switch (it->item.type) { switch (it->item.type) {
case DAMAGE_ERASE:
case DAMAGE_ERASE_NO_SCROLL:
grid_render_erase(c, buf, &it->item);
break;
case DAMAGE_UPDATE:
case DAMAGE_UPDATE_NO_SCROLL:
grid_render_update(c, buf, &it->item);
break;
case DAMAGE_SCROLL: case DAMAGE_SCROLL:
grid_render_scroll(c, buf, &it->item); grid_render_scroll(c, buf, &it->item);
break; break;
@ -369,6 +339,25 @@ grid_render(struct context *c)
case DAMAGE_SCROLL_REVERSE: case DAMAGE_SCROLL_REVERSE:
grid_render_scroll_reverse(c, buf, &it->item); grid_render_scroll_reverse(c, buf, &it->item);
break; break;
case DAMAGE_UPDATE:
case DAMAGE_ERASE:
assert(false);
break;
}
tll_remove(c->term.grid.scroll_damage, it);
}
tll_foreach(c->term.grid.damage, it) {
switch (it->item.type) {
case DAMAGE_ERASE: grid_render_erase(c, buf, &it->item); break;
case DAMAGE_UPDATE: grid_render_update(c, buf, &it->item); break;
case DAMAGE_SCROLL:
case DAMAGE_SCROLL_REVERSE:
assert(false);
break;
} }
tll_remove(c->term.grid.damage, it); tll_remove(c->term.grid.damage, it);
@ -458,12 +447,10 @@ resize(struct context *c, int width, int height)
LOG_ERRNO("TIOCSWINSZ"); LOG_ERRNO("TIOCSWINSZ");
} }
if (c->term.grid.scrolling_region.end == old_rows) if (c->term.grid.scroll_region.end == old_rows)
c->term.grid.scrolling_region.end = c->term.grid.rows; c->term.grid.scroll_region.end = c->term.grid.rows;
tll_free(c->term.grid.damage); grid_damage_all(&c->term.grid);
assert(tll_length(c->term.grid.damage) == 0);
grid_damage_update(&c->term.grid, 0, c->term.grid.rows * c->term.grid.cols);
if (!c->frame_is_scheduled) if (!c->frame_is_scheduled)
grid_render(c); grid_render(c);

View file

@ -28,9 +28,12 @@ struct cell {
struct attributes attrs; struct attributes attrs;
}; };
enum damage_type {DAMAGE_UPDATE, DAMAGE_UPDATE_NO_SCROLL, struct scroll_region {
DAMAGE_ERASE, DAMAGE_ERASE_NO_SCROLL, int start;
DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE}; int end;
};
enum damage_type {DAMAGE_UPDATE, DAMAGE_ERASE, DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE};
struct damage { struct damage {
enum damage_type type; enum damage_type type;
union { union {
@ -42,7 +45,7 @@ struct damage {
/* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */ /* DAMAGE_SCROLL, DAMAGE_SCROLL_REVERSE */
struct { struct {
int offset; struct scroll_region region;
int lines; int lines;
} scroll; } scroll;
}; };
@ -54,12 +57,7 @@ struct grid {
int cell_width; int cell_width;
int cell_height; int cell_height;
/* Scrolling region - counted as lines excluded from scrolling, struct scroll_region scroll_region;
* from top and from bottom */
struct {
int start;
int end;
} scrolling_region;
int linear_cursor; int linear_cursor;
struct { struct {
@ -80,6 +78,7 @@ struct grid {
uint32_t background; uint32_t background;
tll(struct damage) damage; tll(struct damage) damage;
tll(struct damage) scroll_damage;
}; };
struct vt_subparams { struct vt_subparams {

4
vt.c
View file

@ -604,7 +604,7 @@ action(struct terminal *term, enum action action, uint8_t c)
LOG_DBG("execute: 0x%02x", c); LOG_DBG("execute: 0x%02x", c);
switch (c) { switch (c) {
case '\n': case '\n':
if (term->grid.cursor.row == term->grid.scrolling_region.end - 1) { if (term->grid.cursor.row == term->grid.scroll_region.end - 1) {
grid_scroll(&term->grid, 1); grid_scroll(&term->grid, 1);
} else } else
grid_cursor_down(&term->grid, 1); grid_cursor_down(&term->grid, 1);
@ -638,7 +638,7 @@ action(struct terminal *term, enum action action, uint8_t c)
case ACTION_PRINT: { case ACTION_PRINT: {
if (term->grid.print_needs_wrap) { if (term->grid.print_needs_wrap) {
if (term->grid.cursor.row == term->grid.scrolling_region.end - 1) { if (term->grid.cursor.row == term->grid.scroll_region.end - 1) {
grid_scroll(&term->grid, 1); grid_scroll(&term->grid, 1);
grid_cursor_to(&term->grid, term->grid.cursor.row, 0); grid_cursor_to(&term->grid, term->grid.cursor.row, 0);
} else } else