mirror of
https://codeberg.org/dnkl/foot.git
synced 2026-03-06 01:40:22 -05:00
scroll-region: don't clear damage queue when changing scroll region
Vim, for example, changes the scroll region every time you scroll a single line. Thus, resetting the damage queue is slow. This reworks the damage handling of scroll updates: * Split damage queue into two: one for scroll operations and one for update/erase operations. * Don't separate update/erase operations inside/outside the scroll region * Store the current scroll region in the scroll damage operation. This allows us to stack multiple scroll operations with different scroll regions. * When updating update/erase operations after a scroll operation, split the update/erase operations if necessary (the current scroll operation may have a scroll region different from before, thus forcing us to split existing update/erase operations. * The renderer no longer erases after a scroll. The scroll operation also adds an erase operation. This also means that erase operation are subject to adjustments by later scroll operations.
This commit is contained in:
parent
0f76f4190a
commit
a35738d96f
6 changed files with 170 additions and 210 deletions
81
main.c
81
main.c
|
|
@ -255,20 +255,16 @@ static void
|
|||
grid_render_scroll(struct context *c, struct buffer *buf,
|
||||
const struct damage *dmg)
|
||||
{
|
||||
//int x = 0;
|
||||
const int scrolling_region
|
||||
= c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
|
||||
|
||||
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
|
||||
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int dst_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
|
||||
int src_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int width = buf->width;
|
||||
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
|
||||
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
||||
|
||||
LOG_DBG("damage: SCROLL: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
||||
"height: %d, stride: %d, mmap-size: %zu)",
|
||||
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
|
||||
dmg->scroll.region.start, dmg->scroll.region.end,
|
||||
dmg->scroll.lines,
|
||||
dst_y, src_y, height, stride,
|
||||
buf->size);
|
||||
|
|
@ -281,38 +277,33 @@ grid_render_scroll(struct context *c, struct buffer *buf,
|
|||
|
||||
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
||||
|
||||
assert(dmg->scroll.offset == 0 && "todo");
|
||||
|
||||
#if 0
|
||||
const int cols = c->term.grid.cols;
|
||||
struct damage erase = {
|
||||
.type = DAMAGE_ERASE,
|
||||
.range = {
|
||||
.start = (c->term.grid.scrolling_region.end -
|
||||
dmg->scroll.lines) * cols,
|
||||
.start = (dmg->scroll.region.end - dmg->scroll.lines) * cols,
|
||||
.length = dmg->scroll.lines * cols
|
||||
},
|
||||
};
|
||||
grid_render_erase(c, buf, &erase);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
grid_render_scroll_reverse(struct context *c, struct buffer *buf,
|
||||
const struct damage *dmg)
|
||||
{
|
||||
//int x = 0;
|
||||
const int scrolling_region =
|
||||
c->term.grid.scrolling_region.end - c->term.grid.scrolling_region.start;
|
||||
|
||||
int src_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + 0) * c->term.grid.cell_height;
|
||||
int dst_y = (c->term.grid.scrolling_region.start + dmg->scroll.offset + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int src_y = (dmg->scroll.region.start + 0) * c->term.grid.cell_height;
|
||||
int dst_y = (dmg->scroll.region.start + dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int width = buf->width;
|
||||
int height = (scrolling_region - dmg->scroll.offset - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
int height = (dmg->scroll.region.end - dmg->scroll.region.start - dmg->scroll.lines) * c->term.grid.cell_height;
|
||||
|
||||
const uint32_t stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
||||
|
||||
LOG_DBG("damage: SCROLL REVERSE: %d-%d by %d lines (dst-y: %d, src-y: %d, "
|
||||
"height: %d, stride: %d, mmap-size: %zu)",
|
||||
c->term.grid.scrolling_region.start, c->term.grid.scrolling_region.end,
|
||||
dmg->scroll.region.start, dmg->scroll.region.end,
|
||||
dmg->scroll.lines,
|
||||
dst_y, src_y, height, stride,
|
||||
buf->size);
|
||||
|
|
@ -324,16 +315,6 @@ grid_render_scroll_reverse(struct context *c, struct buffer *buf,
|
|||
cairo_surface_mark_dirty(buf->cairo_surface);
|
||||
|
||||
wl_surface_damage_buffer(c->wl.surface, 0, dst_y, width, height);
|
||||
|
||||
const int cols = c->term.grid.cols;
|
||||
struct damage erase = {
|
||||
.type = DAMAGE_ERASE,
|
||||
.range = {
|
||||
.start = (c->term.grid.scrolling_region.start + dmg->scroll.offset) * cols,
|
||||
.length = dmg->scroll.lines * cols
|
||||
},
|
||||
};
|
||||
grid_render_erase(c, buf, &erase);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -349,19 +330,8 @@ grid_render(struct context *c)
|
|||
|
||||
cairo_set_operator(buf->cairo, CAIRO_OPERATOR_SOURCE);
|
||||
|
||||
//bool scroll = false;
|
||||
tll_foreach(c->term.grid.damage, it) {
|
||||
tll_foreach(c->term.grid.scroll_damage, it) {
|
||||
switch (it->item.type) {
|
||||
case DAMAGE_ERASE:
|
||||
case DAMAGE_ERASE_NO_SCROLL:
|
||||
grid_render_erase(c, buf, &it->item);
|
||||
break;
|
||||
|
||||
case DAMAGE_UPDATE:
|
||||
case DAMAGE_UPDATE_NO_SCROLL:
|
||||
grid_render_update(c, buf, &it->item);
|
||||
break;
|
||||
|
||||
case DAMAGE_SCROLL:
|
||||
grid_render_scroll(c, buf, &it->item);
|
||||
break;
|
||||
|
|
@ -369,6 +339,25 @@ grid_render(struct context *c)
|
|||
case DAMAGE_SCROLL_REVERSE:
|
||||
grid_render_scroll_reverse(c, buf, &it->item);
|
||||
break;
|
||||
|
||||
case DAMAGE_UPDATE:
|
||||
case DAMAGE_ERASE:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
|
||||
tll_remove(c->term.grid.scroll_damage, it);
|
||||
}
|
||||
|
||||
tll_foreach(c->term.grid.damage, it) {
|
||||
switch (it->item.type) {
|
||||
case DAMAGE_ERASE: grid_render_erase(c, buf, &it->item); break;
|
||||
case DAMAGE_UPDATE: grid_render_update(c, buf, &it->item); break;
|
||||
|
||||
case DAMAGE_SCROLL:
|
||||
case DAMAGE_SCROLL_REVERSE:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
|
||||
tll_remove(c->term.grid.damage, it);
|
||||
|
|
@ -458,12 +447,10 @@ resize(struct context *c, int width, int height)
|
|||
LOG_ERRNO("TIOCSWINSZ");
|
||||
}
|
||||
|
||||
if (c->term.grid.scrolling_region.end == old_rows)
|
||||
c->term.grid.scrolling_region.end = c->term.grid.rows;
|
||||
if (c->term.grid.scroll_region.end == old_rows)
|
||||
c->term.grid.scroll_region.end = c->term.grid.rows;
|
||||
|
||||
tll_free(c->term.grid.damage);
|
||||
assert(tll_length(c->term.grid.damage) == 0);
|
||||
grid_damage_update(&c->term.grid, 0, c->term.grid.rows * c->term.grid.cols);
|
||||
grid_damage_all(&c->term.grid);
|
||||
|
||||
if (!c->frame_is_scheduled)
|
||||
grid_render(c);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue