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scroll-region: don't clear damage queue when changing scroll region
Vim, for example, changes the scroll region every time you scroll a single line. Thus, resetting the damage queue is slow. This reworks the damage handling of scroll updates: * Split damage queue into two: one for scroll operations and one for update/erase operations. * Don't separate update/erase operations inside/outside the scroll region * Store the current scroll region in the scroll damage operation. This allows us to stack multiple scroll operations with different scroll regions. * When updating update/erase operations after a scroll operation, split the update/erase operations if necessary (the current scroll operation may have a scroll region different from before, thus forcing us to split existing update/erase operations. * The renderer no longer erases after a scroll. The scroll operation also adds an erase operation. This also means that erase operation are subject to adjustments by later scroll operations.
This commit is contained in:
parent
0f76f4190a
commit
a35738d96f
6 changed files with 170 additions and 210 deletions
49
csi.c
49
csi.c
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@ -386,37 +386,37 @@ csi_dispatch(struct terminal *term, uint8_t final)
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}
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case 'L': {
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if (term->grid.cursor.row < term->grid.scrolling_region.start ||
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term->grid.cursor.row >= term->grid.scrolling_region.end)
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if (term->grid.cursor.row < term->grid.scroll_region.start ||
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term->grid.cursor.row >= term->grid.scroll_region.end)
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break;
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int count = min(
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param_get(term, 0, 1),
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term->grid.scrolling_region.end - term->grid.cursor.row);
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LOG_DBG("reverse partial: %d, %d rows",
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term->grid.cursor.row - term->grid.scrolling_region.start,
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count);
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term->grid.scroll_region.end - term->grid.cursor.row);
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grid_scroll_reverse_partial(
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&term->grid,
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term->grid.cursor.row - term->grid.scrolling_region.start,
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(struct scroll_region){
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.start = term->grid.cursor.row,
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.end = term->grid.scroll_region.end},
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count);
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break;
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}
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case 'M': {
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if (term->grid.cursor.row < term->grid.scrolling_region.start ||
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term->grid.cursor.row >= term->grid.scrolling_region.end)
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if (term->grid.cursor.row < term->grid.scroll_region.start ||
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term->grid.cursor.row >= term->grid.scroll_region.end)
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break;
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int count = min(
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param_get(term, 0, 1),
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term->grid.scrolling_region.end - term->grid.cursor.row);
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term->grid.scroll_region.end - term->grid.cursor.row);
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grid_scroll_partial(
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&term->grid,
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term->grid.cursor.row - term->grid.scrolling_region.start,
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(struct scroll_region){
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.start = term->grid.cursor.row,
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.end = term->grid.scroll_region.end},
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count);
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break;
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}
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@ -449,16 +449,12 @@ csi_dispatch(struct terminal *term, uint8_t final)
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int end = param_get(term, 1, term->grid.rows);
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/* 1-based */
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term->grid.scrolling_region.start = start - 1;
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term->grid.scrolling_region.end = end;
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term->grid.scroll_region.start = start - 1;
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term->grid.scroll_region.end = end;
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LOG_INFO("scrolling region: %d-%d",
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term->grid.scrolling_region.start,
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term->grid.scrolling_region.end);
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tll_free(term->grid.damage);
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grid_damage_update(&term->grid, 0, term->grid.rows * term->grid.cols);
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grid_cursor_to(&term->grid, 0, 0);
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LOG_INFO("scroll region: %d-%d",
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term->grid.scroll_region.start,
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term->grid.scroll_region.end);
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break;
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}
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@ -562,8 +558,7 @@ csi_dispatch(struct terminal *term, uint8_t final)
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term->grid.alt_saved_cursor.row = term->grid.cursor.row;
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term->grid.alt_saved_cursor.col = term->grid.cursor.col;
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tll_free(term->grid.damage);
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grid_erase(&term->grid, 0, term->grid.cols * term->grid.rows);
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grid_damage_all(&term->grid);
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}
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break;
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@ -622,12 +617,10 @@ csi_dispatch(struct terminal *term, uint8_t final)
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&term->grid, term->grid.cursor.row, term->grid.cursor.col);
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/* Should these be restored from saved values? */
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term->grid.scrolling_region.start = 0;
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term->grid.scrolling_region.end = term->grid.rows;
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term->grid.scroll_region.start = 0;
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term->grid.scroll_region.end = term->grid.rows;
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tll_free(term->grid.damage);
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grid_damage_update(
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&term->grid, 0, term->grid.cols * term->grid.rows);
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grid_damage_all(&term->grid);
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}
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break;
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