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render margins more often when bleeding
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parent
e6f8622723
commit
949cc0e833
2 changed files with 6 additions and 8 deletions
7
config.c
7
config.c
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@ -2826,11 +2826,8 @@ parse_section_tweak(struct context *ctx)
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else if (streq(key, "overflowing-glyphs"))
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return value_to_bool(ctx, &conf->tweak.overflowing_glyphs);
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else if (streq(key, "edge-bg-bleed")) {
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bool ret = value_to_bool(ctx, &conf->tweak.edge_bg_bleed);
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LOG_WARN("edge-bg-bleed: %s", conf->tweak.edge_bg_bleed ? "yes" : "no");
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return ret;
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}
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else if (streq(key, "edge-bg-bleed"))
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return value_to_bool(ctx, &conf->tweak.edge_bg_bleed);
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else if (streq(key, "damage-whole-window"))
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return value_to_bool(ctx, &conf->tweak.damage_whole_window);
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7
render.c
7
render.c
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@ -1376,9 +1376,6 @@ static void
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render_margin_bleed(struct terminal *term, struct buffer *buf,
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int start_line, int end_line, bool apply_damage)
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{
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LOG_WARN("render_margin_bleed: start_line=%d, end_line=%d, apply_damage=%d",
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start_line, end_line, apply_damage);
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const bool gamma_correct = wayl_do_linear_blending(term->wl, term->conf);
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struct grid *grid = term->grid;
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const int width = term->cell_width;
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@ -3804,6 +3801,10 @@ grid_render(struct terminal *term)
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pixman_region32_union(&buf->dirty[0], &buf->dirty[0], &damage);
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/* Re-render margins with edge cell backgrounds after row rendering */
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if (term->conf->tweak.edge_bg_bleed)
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render_margin_bleed(term, buf, 0, term->rows, true);
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{
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int box_count = 0;
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pixman_box32_t *boxes = pixman_region32_rectangles(&damage, &box_count);
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