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doc: benchmark: move alacritty-unicode-random text from footnote to separate chapter
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1 changed files with 20 additions and 13 deletions
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@ -81,17 +81,24 @@ Scrollback=10000 lines
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| scrolling-filled-lines | 1.888s ±0.021 | 2.334s ±0.078 | 2.145s ±0.074 | 3.372s ±0.078 | 2.144s ±0.091 |
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| unicode-random | 1.545s ±0.229 | 0.164s ±0.012 [^1] | 11.180s ±0.342 | crashed | 11.389s ±0.269 |
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[^1]: [Alacritty and "unicode-random"](#alacritty-and-unicode-random)
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[^1]: Alacritty is actually **really** slow at rendering this (whether
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it is fallback fonts in general, emojis, or something else, I
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don't know). I believe the reason it finishes the benchmark so
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quickly is because it reads from the PTY in a separate thread,
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into a larger receive buffer which is then consumed by the main
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thread. This allows the client program to write its output much
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faster since it is no longer stalling on a blocked PTY. This means
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Alacritty only needs to render a couple of frames since it can
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reach the final VT state almost immediately. On the other hand,
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`cat`:ing the `unicode-random` test file in an endless loop, or
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just manually scrolling up after the benchmark is done is
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**slow**, which besides being felt (input lag), can be seen by
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setting `debug.render_timer = true` in `alacritty.yml`.
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# Alacritty and "unicode-random"
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Alacritty is actually **really** slow at rendering this (whether it is
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fallback fonts in general, emojis, or something else, I don't know).
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I believe the reason it finishes the benchmark so quickly is because
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it reads from the PTY in a separate thread, into a larger receive
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buffer which is then consumed by the main thread. This allows the
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client program to write its output much faster since it is no longer
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stalling on a blocked PTY.
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This means Alacritty only needs to render a couple of frames since it
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can reach the final VT state almost immediately.
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On the other hand, `cat`:ing the `unicode-random` test file in an
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endless loop, or just manually scrolling up after the benchmark is
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done is **slow**, which besides being felt (input lag), can be seen by
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setting `debug.render_timer = true` in `alacritty.yml`.
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