sixel: scroll: call sixel_erase() instead of sixel_destroy()

This ensures the screen is updated correctly. Without this, the sixel
image would remain on screen until force-refreshed by some other means.
This commit is contained in:
Daniel Eklöf 2020-10-04 14:03:45 +02:00
parent 42cc84eab7
commit 8168fc19df
No known key found for this signature in database
GPG key ID: 5BBD4992C116573F

View file

@ -243,7 +243,7 @@ sixel_scroll_up(struct terminal *term, int rows)
int six_start = rebase_row(term, six->pos.row);
if (six_start < rows) {
sixel_destroy(six);
sixel_erase(term, six);
tll_remove(term->grid->sixel_images, it);
} else
break;
@ -262,7 +262,7 @@ sixel_scroll_down(struct terminal *term, int rows)
int six_end = rebase_row(term, six->pos.row + six->rows - 1);
if (six_end >= term->grid->num_rows - rows) {
sixel_destroy(six);
sixel_erase(term, six);
tll_remove(term->grid->sixel_images, it);
} else
break;