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render: draw sixels before taking the render worker lock
This fixes a possible deadlock; render_sixels_images() may call render_cell(), which may need to take the worker lock (when rendering either a blinking cell, or a box drawing glyph that isn’t yet in the glyph cache).
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2 changed files with 3 additions and 2 deletions
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@ -40,6 +40,7 @@
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* Crash when compositor send `text-input-v3::enter` events without
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first having sent a `keyboard::enter` event
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(https://codeberg.org/dnkl/foot/issues/411).
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* Deadlock when rendering sixel images.
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### Security
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