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scrolling: optimize row access by assuming number of rows is a power of 2
With this assumption, we can replace 'a % b' with 'a & (b - 1)'. In terms of instructions, this means a fast 'and' instead of a slow 'div'. Further optimize scrolling by: * not double-initializing empty rows. Previously, grid_row_alloc() called calloc(), which was then followed by a memset() when scrolling. This is of course unnecessary. * Don't loop the entire set of visible rows (this was done to ensure all visible rows had been allocated, and to prefetch the cell contents). This isn't necessary; only newly pulled in rows can be NULL. For now, don't prefetch at all.
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parent
f0663c951e
commit
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5 changed files with 107 additions and 56 deletions
63
terminal.c
63
terminal.c
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@ -254,36 +254,47 @@ term_scroll_partial(struct terminal *term, struct scroll_region region, int rows
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LOG_DBG("scroll: rows=%d, region.start=%d, region.end=%d",
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rows, region.start, region.end);
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assert(rows < term->rows && "unimplemented");
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#if 0
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if (rows > region.end - region.start) {
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/* For now, clamp */
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rows = region.end - region.start;
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}
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#endif
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bool view_follows = term->grid->view == term->grid->offset;
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term->grid->offset += rows;
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term->grid->offset %= term->grid->num_rows;
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term->grid->offset &= term->grid->num_rows - 1;
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if (view_follows)
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term->grid->view = term->grid->offset;
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#if 0
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/*
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* This loop serves two purposes:
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* 1) ensure all visible lines are *allocated*
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* 2) prefetch the cells - this makes life easier for erase_line() below
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*/
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/* TODO: optimize this to not loop over *all* rows */
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for (int r = max(region.end - rows, 0); r < term->rows; r++) {
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struct row *row __attribute__((unused)) = grid_row(term->grid, r);
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//__builtin_prefetch(row->cells, 1, 3);
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int real_row = (term->grid->offset + r) & (term->grid->num_rows - 1);
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struct row *row = term->grid->rows[real_row];
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if (row == NULL) {
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row = grid_row_alloc(term->grid->num_cols, false);
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term->grid->rows[real_row] = row;
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}
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}
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#endif
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/* Top non-scrolling region. */
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for (int i = region.start - 1; i >= 0; i--)
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grid_swap_row(term->grid, i - rows, i);
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grid_swap_row(term->grid, i - rows, i, false);
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/* Bottom non-scrolling region */
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for (int i = term->rows - 1; i >= region.end; i--)
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grid_swap_row(term->grid, i - rows, i);
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grid_swap_row(term->grid, i - rows, i, false);
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/* Erase scrolled in lines */
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for (int r = max(region.end - rows, 0); r < region.end; r++) {
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erase_line(term, grid_row(term->grid, r));
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for (int r = max(region.end - rows, region.start); r < region.end; r++) {
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erase_line(term, grid_row_and_alloc(term->grid, r));
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if (selection_on_row_in_view(term, r))
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selection_cancel(term);
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}
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@ -305,31 +316,47 @@ term_scroll_reverse_partial(struct terminal *term,
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LOG_DBG("scroll reverse: rows=%d, region.start=%d, region.end=%d",
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rows, region.start, region.end);
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assert(rows < term->rows && "unimplemented");
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#if 0
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if (rows > region.end - region.start) {
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/* For now, clamp */
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rows = region.end - region.start;
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}
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#endif
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bool view_follows = term->grid->view == term->grid->offset;
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term->grid->offset += term->grid->num_rows - rows;
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term->grid->offset %= term->grid->num_rows;
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term->grid->offset -= rows;
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while (term->grid->offset < 0)
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term->grid->offset += term->grid->num_rows;
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term->grid->offset &= term->grid->num_rows - 1;
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assert(term->grid->offset >= 0);
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assert(term->grid->offset < term->grid->num_rows);
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if (view_follows)
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term->grid->view = term->grid->offset;
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#if 0
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/* TODO: optimize this to not loop over *all* rows */
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for (int r = 0; r < min(region.start + rows, region.end); r++) {
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struct row *row __attribute__((unused)) = grid_row(term->grid, r);
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//__builtin_prefetch(row->cells, 1, 3);
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int real_row = (term->grid->offset + r) & (term->grid->num_rows - 1);
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struct row *row = term->grid->rows[real_row];
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if (row == NULL) {
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row = grid_row_alloc(term->grid->num_cols, false);
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term->grid->rows[real_row] = row;
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}
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}
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#endif
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/* Bottom non-scrolling region */
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for (int i = region.end + rows; i < term->rows + rows; i++)
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grid_swap_row(term->grid, i, i - rows);
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grid_swap_row(term->grid, i, i - rows, false);
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/* Top non-scrolling region */
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for (int i = 0 + rows; i < region.start + rows; i++)
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grid_swap_row(term->grid, i, i - rows);
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grid_swap_row(term->grid, i, i - rows, false);
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/* Erase scrolled in lines */
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for (int r = region.start; r < min(region.start + rows, region.end); r++) {
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erase_line(term, grid_row(term->grid, r));
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erase_line(term, grid_row_and_alloc(term->grid, r));
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if (selection_on_row_in_view(term, r))
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selection_cancel(term);
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}
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