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shm/render: there's no need to have one pixman image per thread
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3 changed files with 10 additions and 29 deletions
4
shm.h
4
shm.h
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@ -16,9 +16,7 @@ struct buffer {
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void *mmapped;
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struct wl_buffer *wl_buf;
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size_t copies;
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pixman_image_t **pix;
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pixman_image_t *pix;
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};
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struct buffer *shm_get_buffer(
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