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README: talk about DPI, add font on-the-fly features to feature list
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README.md
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README.md
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@ -15,6 +15,7 @@
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1. [Mouse](#mouse)
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1. [Server (daemon) mode](#server-daemon-mode)
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1. [Alt/meta](#alt-meta)
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1. [Font DPI](#font-dpi)
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1. [Requirements](#requirements)
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1. [Running](#running)
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1. [Building](#building)
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@ -29,6 +30,8 @@
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* Wayland native
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* DE agnostic
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* User configurable font fallback
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* On-the-fly font resize
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* On-the-fly DPI font size adjustment
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* Scrollback search
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* Color emoji support
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* "Server" mode (one master process, many windows)
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@ -216,6 +219,36 @@ mode_, `\E[?1034l`), and enabled again with `smm` (_set meta mode_,
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'\E[?1034h`).
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## Font DPI
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Font sizes are apparently a complex thing. Many applications use a
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fixed DPI of 96. They may also multiply it with the monitor's scale
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factor.
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This results in fonts with different **physical** sizes (i.e. if
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measured by a ruler) when rendered on screens with different DPI
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values. Even if the configured font size is the same.
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This is not how it is meant to be. Fonts are measured in _point sizes_
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**for a reason**; a given point size should have the same height on
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all mediums, be it printers or monitors, regardless of their DPI.
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Foot will always use the monitor's physical DPI value. Scale factors
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are irrelevant (well, they affect e.g. padding, but not the font
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size). This means the glyphs rendered by foot should always have the
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same physical height, regardless of monitor.
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Foot will re-size the fonts on-the-fly when the window is moved
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between screens with different DPIs values. If the window covers
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multiple screens, with different DPIs, the highest DPI will be used.
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_Tip_: QT applications can be configured to work this way too, by
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exporting the environment variable `QT_WAYLAND_FORCE_DPI=physical`.
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_Note_: if you configure **pixelsize**, rather than **size**, then DPI
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changes will **not** change the font size. Pixels are always pixels.
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## Requirements
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### Running
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