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render: resize: call xdg_toplevel_set_min_size()
This is a hint to the compositor, not to set a smaller size than this.
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parent
8a849b4b08
commit
514fcc20a7
2 changed files with 9 additions and 9 deletions
17
render.c
17
render.c
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@ -3885,9 +3885,9 @@ maybe_resize(struct terminal *term, int width, int height, bool force)
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const int min_cols = 2;
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const int min_rows = 1;
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/* Minimum window size */
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const int min_width = min_cols * term->cell_width;
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const int min_height = min_rows * term->cell_height;
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/* Minimum window size (must be divisible by the scaling factor)*/
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const int min_width = (min_cols * term->cell_width + scale - 1) / scale * scale;
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const int min_height = (min_rows * term->cell_height + scale - 1) / scale * scale;
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width = max(width, min_width);
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height = max(height, min_height);
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@ -4132,12 +4132,6 @@ damage_view:
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term->stashed_height = term->height;
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}
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#if 0
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/* TODO: doesn't include CSD title bar */
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xdg_toplevel_set_min_size(
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term->window->xdg_toplevel, min_width / scale, min_height / scale);
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#endif
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{
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const bool title_shown = wayl_win_csd_titlebar_visible(term->window);
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const bool border_shown = wayl_win_csd_borders_visible(term->window);
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@ -4147,6 +4141,11 @@ damage_view:
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const int border_width =
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border_shown ? term->conf->csd.border_width_visible : 0;
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xdg_toplevel_set_min_size(
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term->window->xdg_toplevel,
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min_width / scale + 2 * border_width,
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min_height / scale + title_height + 2 * border_width);
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xdg_surface_set_window_geometry(
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term->window->xdg_surface,
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-border_width,
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