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multi-seat: improve handling of multiple (mouse) pointers
* xcursor always set for all pointers * xcursor sometimes not updated when it should be * mouse grabbed state wasn't per seat, but global (i.e. "does at least one seat enable mouse grabbing") * selection enabled state wasn't per seat
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8 changed files with 97 additions and 90 deletions
2
render.h
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render.h
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@ -16,7 +16,7 @@ void render_refresh(struct terminal *term);
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void render_refresh_csd(struct terminal *term);
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void render_refresh_search(struct terminal *term);
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void render_refresh_title(struct terminal *term);
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bool render_xcursor_set(struct seat *seat, struct terminal *term);
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bool render_xcursor_set(struct seat *seat, struct terminal *term, const char *xcursor);
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struct render_worker_context {
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int my_id;
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