wip: grid is now represented as a grid, not a linear array

The grid is now represented with an array of row *pointers*. Each row
contains an array of cells (the row's columns).

The main point of having row pointers is we can now move rows around
almost for free.

This is useful when scrolling with scroll margins for example, where
we previously had to copy the lines in the margins. Now it's just a
matter of swapping two pointers.
This commit is contained in:
Daniel Eklöf 2019-07-08 13:57:31 +02:00
parent 98db7f58cb
commit 4e25019ba6
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GPG key ID: 5BBD4992C116573F
8 changed files with 457 additions and 81 deletions

28
grid.h
View file

@ -3,6 +3,34 @@
#include <stddef.h>
#include "terminal.h"
static inline struct row *
grid_row(struct grid *grid, int row)
{
assert(grid->offset >= 0);
return grid->rows[(grid->offset + row + grid->num_rows) % grid->num_rows];
}
static inline void
grid_swap_row(struct grid *grid, int row_a, int row_b)
{
assert(grid->offset >= 0);
assert(row_a != row_b);
assert(row_a >= 0);
assert(row_b >= 0);
int real_a = (grid->offset + row_a + grid->num_rows) % grid->num_rows;
int real_b = (grid->offset + row_b + grid->num_rows) % grid->num_rows;
struct row *tmp = grid->rows[real_a];
grid->rows[real_a] = grid->rows[real_b];
grid->rows[real_b] = tmp;
grid->rows[real_a]->dirty = true;
grid->rows[real_b]->dirty = true;
}
#if 0
struct cell *grid_get_range(struct grid *grid, int start, int *length);
void grid_memclear(struct grid *grid, int start, int length);
void grid_memmove(struct grid *grid, int dst, int src, int length);
#endif