input: don't crash on mouse motion events on the render timer surface

This commit is contained in:
Daniel Eklöf 2020-08-14 07:35:01 +02:00
parent 823a7c0318
commit 44557dc7cf
No known key found for this signature in database
GPG key ID: 5BBD4992C116573F
3 changed files with 8 additions and 1 deletions

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@ -1072,6 +1072,7 @@ wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
case TERM_SURF_SEARCH:
case TERM_SURF_SCROLLBACK_INDICATOR:
case TERM_SURF_RENDER_TIMER:
case TERM_SURF_TITLE:
render_xcursor_set(seat, term, XCURSOR_LEFT_PTR);
break;
@ -1151,6 +1152,7 @@ wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
case TERM_SURF_GRID:
case TERM_SURF_SEARCH:
case TERM_SURF_SCROLLBACK_INDICATOR:
case TERM_SURF_RENDER_TIMER:
case TERM_SURF_TITLE:
case TERM_SURF_BORDER_LEFT:
case TERM_SURF_BORDER_RIGHT:
@ -1187,6 +1189,7 @@ wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
case TERM_SURF_NONE:
case TERM_SURF_SEARCH:
case TERM_SURF_SCROLLBACK_INDICATOR:
case TERM_SURF_RENDER_TIMER:
case TERM_SURF_BUTTON_MINIMIZE:
case TERM_SURF_BUTTON_MAXIMIZE:
case TERM_SURF_BUTTON_CLOSE:
@ -1433,6 +1436,7 @@ wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
case TERM_SURF_SEARCH:
case TERM_SURF_SCROLLBACK_INDICATOR:
case TERM_SURF_RENDER_TIMER:
break;
case TERM_SURF_GRID: {