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render: make sure ‘maximized’ button doesn’t use negative coordinates
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2 changed files with 7 additions and 1 deletions
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@ -64,6 +64,8 @@
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(https://codeberg.org/dnkl/foot/issues/844).
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* Crash when setting a key- or mouse binding to the empty string
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(https://codeberg.org/dnkl/foot/issues/851).
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* Crash when maximizing the window and `[csd].size=1`
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(https://codeberg.org/dnkl/foot/issues/857).
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### Security
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6
render.c
6
render.c
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@ -1887,11 +1887,15 @@ render_csd_button_maximize_maximized(
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const int max_width = buf->width / 3;
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int width = min(max_height, max_width);
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int thick = 1 * term->scale;
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int thick = min(width / 2, 1 * term->scale);
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const int x_margin = (buf->width - width) / 2;
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const int y_margin = (buf->height - width) / 2;
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xassert(x_margin + width - thick >= 0);
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xassert(width - 2 * thick >= 0);
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xassert(y_margin + width - thick >= 0);
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pixman_image_fill_rectangles(
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PIXMAN_OP_SRC, buf->pix[0], &color, 4,
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(pixman_rectangle16_t[]){
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