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render: maybe_resize(): remove debug assert
This, depending on which compiler being used, caused issues not only in debug builds, but release builds as well (with NDEBUG defined).
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render.c
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render.c
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@ -3965,7 +3965,6 @@ maybe_resize(struct terminal *term, int width, int height, bool force)
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if (term->window->is_resizing && term->conf->resize_delay_ms > 0) {
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if (term->interactive_resizing.grid == NULL) {
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term_ptmx_pause(term);
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xassert(false);
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/* Stash the current ‘normal’ grid, as-is, to be used when
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* doing the final reflow */
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