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scrolling region: wip
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parent
7cc9be01f4
commit
2fe7145aff
6 changed files with 199 additions and 77 deletions
173
grid.c
173
grid.c
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@ -14,7 +14,7 @@ static bool
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damage_merge_range(struct grid *grid, const struct damage *dmg)
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{
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if (tll_length(grid->damage) == 0)
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return false;;
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return false;
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struct damage *old = &tll_back(grid->damage);
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if (old->type != dmg->type)
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@ -47,11 +47,54 @@ damage_merge_range(struct grid *grid, const struct damage *dmg)
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return false;
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}
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void
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grid_damage_update(struct grid *grid, int start, int length)
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static void
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grid_damage_update_or_erase(struct grid *grid, enum damage_type damage_type,
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int start, int length)
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{
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const int cols = grid->cols;
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if (length == 0)
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return;
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if (start < grid->scrolling_region.start * cols) {
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int len = min(length, grid->scrolling_region.start * cols);
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struct damage dmg = {
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.type = damage_type + 1,
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.range = {.start = start, .length = len},
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};
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tll_push_back(grid->damage, dmg);
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start += len;
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length -= len;
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}
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assert(start >= grid->scrolling_region.start * cols);
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if (length == 0)
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return;
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if (start + length > (grid->scrolling_region.end * cols)) {
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int partial_start = max(start, grid->scrolling_region.end * cols);
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int len = start + length - partial_start;
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struct damage dmg = {
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.type = damage_type + 1,
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.range = {.start = partial_start, .length = len},
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};
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tll_push_back(grid->damage, dmg);
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length -= len;
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}
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if (length == 0)
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return;
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assert(start < grid->scrolling_region.end * cols);
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assert(start + length <= grid->scrolling_region.end * cols);
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struct damage dmg = {
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.type = DAMAGE_UPDATE,
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.type = damage_type,
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.range = {.start = start, .length = length},
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};
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@ -66,23 +109,16 @@ grid_damage_update(struct grid *grid, int start, int length)
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tll_push_back(grid->damage, dmg);
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}
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void
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grid_damage_update(struct grid *grid, int start, int length)
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{
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grid_damage_update_or_erase(grid, DAMAGE_UPDATE, start, length);
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}
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void
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grid_damage_erase(struct grid *grid, int start, int length)
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{
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struct damage dmg = {
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.type = DAMAGE_ERASE,
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.range = {.start = start, .length = length},
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};
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assert(dmg.range.start >= 0);
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assert(dmg.range.start < grid->rows * grid->cols);
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assert(dmg.range.length >= 0);
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assert(dmg.range.start + dmg.range.length <= grid->rows * grid->cols);
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if (damage_merge_range(grid, &dmg))
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return;
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tll_push_back(grid->damage, dmg);
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grid_damage_update_or_erase(grid, DAMAGE_ERASE, start, length);
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}
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static void
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@ -98,11 +134,12 @@ damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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bottom_margin *= grid->cols;
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tll_foreach(grid->damage, it) {
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if (it->item.type == DAMAGE_SCROLL ||
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it->item.type == DAMAGE_SCROLL_REVERSE)
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if (!(it->item.type == DAMAGE_UPDATE || it->item.type == DAMAGE_ERASE))
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continue;
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assert(top_margin == 0 && "must check if item is in the non-scrolling region");
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assert(it->item.range.start >= grid->scrolling_region.start * grid->cols);
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assert(it->item.range.start + it->item.range.length <=
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grid->scrolling_region.end * grid->cols);
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it->item.range.start -= adjustment;
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int end = it->item.range.start + it->item.range.length;
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@ -134,10 +171,12 @@ damage_adjust_after_scroll(struct grid *grid, enum damage_type damage_type,
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}
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void
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type, int lines)
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grid_damage_scroll(struct grid *grid, enum damage_type damage_type,
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int offset, int lines)
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{
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if (tll_length(grid->damage) > 0 &&
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tll_front(grid->damage).type == damage_type)
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tll_front(grid->damage).type == damage_type &&
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tll_front(grid->damage).scroll.offset == offset)
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{
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/* Merge with existing scroll damage */
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@ -148,15 +187,15 @@ grid_damage_scroll(struct grid *grid, enum damage_type damage_type, int lines)
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grid->scrolling_region.end - grid->scrolling_region.start;
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/* If we've scrolled away the entire screen, replace with an erase */
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if (dmg->scroll.lines >= scrolling_region) {
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if (dmg->scroll.lines >= scrolling_region - offset) {
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dmg->type = DAMAGE_ERASE;
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dmg->range.start = grid->scrolling_region.start * grid->cols;
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dmg->range.length = scrolling_region * grid->cols;
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dmg->range.start = (grid->scrolling_region.start + offset) * grid->cols;
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dmg->range.length = (scrolling_region - offset) * grid->cols;
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}
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} else {
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struct damage dmg = {
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.type = damage_type,
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.scroll = {.lines = lines},
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.scroll = {.offset = offset, .lines = lines},
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};
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tll_push_front(grid->damage, dmg);
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}
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@ -236,20 +275,20 @@ grid_cursor_down(struct grid *grid, int count)
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}
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void
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grid_scroll(struct grid *grid, int rows)
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grid_scroll_partial(struct grid *grid, int offset, int rows)
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{
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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const int top_margin = grid->scrolling_region.start;
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const int bottom_margin = grid->rows - grid->scrolling_region.end;
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//const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows) {
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if (rows >= grid_rows - offset) {
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assert(false && "untested");
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return;
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}
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int cell_dst = top_margin * grid->cols;
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int cell_src = (top_margin + rows) * grid->cols;
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int cell_count = (grid_rows - bottom_margin - top_margin - rows) * grid->cols;
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int cell_dst = (top_margin + offset) * grid->cols;
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int cell_src = (top_margin + offset + rows) * grid->cols;
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int cell_count = (grid_rows - offset - rows) * grid->cols;
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LOG_DBG("moving %d cells from %d", cell_count, cell_src);
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@ -258,39 +297,51 @@ grid_scroll(struct grid *grid, int rows)
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL, rows);
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grid_damage_scroll(grid, DAMAGE_SCROLL, offset, rows);
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grid_erase(
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grid,
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(grid_rows - bottom_margin - rows) * grid->cols,
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grid->rows * grid->cols);
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(grid_rows - rows) * grid->cols,
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grid_rows * grid->cols);
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}
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void
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grid_scroll(struct grid *grid, int rows)
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{
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grid_scroll_partial(grid, 0, rows);
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}
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void
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grid_scroll_reverse_partial(struct grid *grid, int offset, int rows)
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{
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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const int top_margin = grid->scrolling_region.start;
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const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows - offset) {
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assert(false && "todo");
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return;
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}
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int cell_dst = (top_margin + offset + rows) * grid->cols;
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int cell_src = (top_margin + offset) * grid->cols;
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int cell_count = (grid_rows - bottom_margin - top_margin - offset - rows) * grid->cols;
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LOG_DBG("moving %d cells from %d", cell_count, cell_src);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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memmove(
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, offset, rows);
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grid_erase(
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grid,
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(top_margin + offset) * grid->cols,
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(top_margin + offset + rows) * grid->cols);
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}
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void
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grid_scroll_reverse(struct grid *grid, int rows)
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{
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const int grid_rows = grid->scrolling_region.end - grid->scrolling_region.start;
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const int top_margin = grid->scrolling_region.start;
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const int bottom_margin = grid->rows - grid->scrolling_region.end;
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if (rows >= grid_rows) {
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assert(false && "todo");
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return;
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}
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int cell_dst = (top_margin + rows) * grid->cols;
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int cell_src = top_margin * grid->cols;
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int cell_count = (grid_rows - bottom_margin - top_margin - rows) * grid->cols;
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LOG_DBG("moving %d cells from %d", cell_count, cell_src);
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const size_t bytes = cell_count * sizeof(grid->cells[0]);
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memmove(
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&grid->cells[cell_dst], &grid->cells[cell_src],
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bytes);
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grid_damage_scroll(grid, DAMAGE_SCROLL_REVERSE, rows);
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grid_erase(
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grid,
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top_margin * grid->cols,
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(top_margin + rows) * grid->cols);
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grid_scroll_reverse_partial(grid, 0, rows);
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}
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