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main: initialize scale to '1'
This ensures we always have a valid (but possibly incorrect) scaling value. This allows us to simplify code that uses the scale - it doesn't have to verify the scale if valid. Furthermore, since render_resize() is the function that actually updates term->scale, make sure to call it *before* updating the cursor (otherwise, the cursor will use the old scaling value).
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3 changed files with 7 additions and 22 deletions
5
input.c
5
input.c
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@ -404,9 +404,8 @@ wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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{
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struct terminal *term = data;
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const int scale = term->scale >= 1 ? term->scale : 1;
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int x = wl_fixed_to_int(surface_x) * scale;
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int y = wl_fixed_to_int(surface_y) * scale;
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int x = wl_fixed_to_int(surface_x) * term->scale;
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int y = wl_fixed_to_int(surface_y) * term->scale;
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int col = (x - term->x_margin) / term->cell_width;
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int row = (y - term->y_margin) / term->cell_height;
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