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render: xcursor_update(): convert local ‘scale’ variable to float
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render.c
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render.c
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@ -4276,7 +4276,7 @@ render_xcursor_update(struct seat *seat)
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xassert(seat->pointer.cursor != NULL);
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const int scale = seat->pointer.scale;
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const float scale = seat->pointer.scale;
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struct wl_cursor_image *image = seat->pointer.cursor->images[0];
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wl_surface_attach(
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