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wayland: use fp math all the way when calculating DPI
This fixes an FPE when the monitor’s physical width/height is so small that the conversion from mm to inch resulted in inches being zero.
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2 changed files with 5 additions and 3 deletions
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@ -94,10 +94,12 @@
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* Background transparency being applied to the text "behind" the
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* Background transparency being applied to the text "behind" the
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cursor. Only applies to block cursor using inversed fg/bg
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cursor. Only applies to block cursor using inversed fg/bg
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colors. ([#1205][1205]).
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colors. ([#1205][1205]).
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* Crash when monitor’s physical size is "too small" ([#1209][1209]).
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[1173]: https://codeberg.org/dnkl/foot/issues/1173
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[1173]: https://codeberg.org/dnkl/foot/issues/1173
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[1190]: https://codeberg.org/dnkl/foot/issues/1190
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[1190]: https://codeberg.org/dnkl/foot/issues/1190
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[1205]: https://codeberg.org/dnkl/foot/issues/1205
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[1205]: https://codeberg.org/dnkl/foot/issues/1205
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[1209]: https://codeberg.org/dnkl/foot/issues/1209
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### Security
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### Security
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@ -370,8 +370,8 @@ output_update_ppi(struct monitor *mon)
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if (mon->dim.mm.width <= 0 || mon->dim.mm.height <= 0)
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if (mon->dim.mm.width <= 0 || mon->dim.mm.height <= 0)
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return;
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return;
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int x_inches = mon->dim.mm.width * 0.03937008;
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double x_inches = mon->dim.mm.width * 0.03937008;
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int y_inches = mon->dim.mm.height * 0.03937008;
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double y_inches = mon->dim.mm.height * 0.03937008;
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mon->ppi.real.x = mon->dim.px_real.width / x_inches;
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mon->ppi.real.x = mon->dim.px_real.width / x_inches;
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mon->ppi.real.y = mon->dim.px_real.height / y_inches;
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mon->ppi.real.y = mon->dim.px_real.height / y_inches;
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@ -407,7 +407,7 @@ output_update_ppi(struct monitor *mon)
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mon->ppi.scaled.x = scaled_width / x_inches;
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mon->ppi.scaled.x = scaled_width / x_inches;
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mon->ppi.scaled.y = scaled_height / y_inches;
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mon->ppi.scaled.y = scaled_height / y_inches;
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float px_diag = sqrt(pow(scaled_width, 2) + pow(scaled_height, 2));
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double px_diag = sqrt(pow(scaled_width, 2) + pow(scaled_height, 2));
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mon->dpi = px_diag / mon->inch * mon->scale;
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mon->dpi = px_diag / mon->inch * mon->scale;
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}
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}
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