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sixel: place cursor on the last character row touched by the sixel
After emitting a sixel, place the cursor on the character row touched by the last sixel. The last sixel _may_ not be a multiple of 6 pixels, *if* the sixel had an explicit width/height set via raster attributes. This is an intended deviation from the DEC cursor placement algorithm, where the cursor is placed on the character row touched by the last sixel's *upper* pixel. The adjusted algorithm implemented here makes it much easier for applications to handle text-after-sixels, since they can now simply assume a single text newline is required to move the cursor to a character row not touched by the sixel.
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2 changed files with 8 additions and 12 deletions
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determining whether a key combination produces text or not.
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* CSI-t queries now report pixel values **unscaled**, instead of
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**scaled** ([#1643][1643]).
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* Sixel: text cursor is now placed on the last text row touched by the
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sixel, instead of the text row touched by the _upper_ pixel of the
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last sixel ([#chafa-192][chafa-192]).
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[1526]: https://codeberg.org/dnkl/foot/issues/1526
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[1528]: https://codeberg.org/dnkl/foot/issues/1528
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@ -116,6 +119,7 @@
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[kitty-6913]: https://github.com/kovidgoyal/kitty/issues/6913
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[1584]: https://codeberg.org/dnkl/foot/issues/1584
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[1643]: https://codeberg.org/dnkl/foot/issues/1643
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[chafa-192]: https://github.com/hpjansson/chafa/issues/192
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### Deprecated
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