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render: use a single backing SHM pool for CSD surface buffers
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20fc80e57e
4 changed files with 44 additions and 56 deletions
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@ -482,7 +482,7 @@ struct terminal {
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struct buffer_chain *scrollback_indicator;
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struct buffer_chain *render_timer;
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struct buffer_chain *url;
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struct buffer_chain *csd[CSD_SURF_COUNT];
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struct buffer_chain *csd;
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} chains;
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/* Scheduled for rendering, as soon-as-possible */
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