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Fix flickering on map/unmap
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cb4265ac8c
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1 changed files with 2 additions and 0 deletions
2
dwl.c
2
dwl.c
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@ -1689,6 +1689,8 @@ rendermon(struct wl_listener *listener, void *data)
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skip = 1;
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}
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}
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if (skip)
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return;
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if (!skip && !wlr_scene_output_commit(m->scene_output))
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return;
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/* Let clients know a frame has been rendered */
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