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Make fibonacci patch work
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commit
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2 changed files with 74 additions and 0 deletions
72
dwl.c
72
dwl.c
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@ -272,6 +272,8 @@ static void maplayersurfacenotify(struct wl_listener *listener, void *data);
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static void mapnotify(struct wl_listener *listener, void *data);
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static void maximizenotify(struct wl_listener *listener, void *data);
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static void monocle(Monitor *m);
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static void dwindle(Monitor *mon);
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static void spiral(Monitor *mon);
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static void motionabsolute(struct wl_listener *listener, void *data);
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static void motionnotify(uint32_t time);
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static void motionrelative(struct wl_listener *listener, void *data);
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@ -1615,6 +1617,76 @@ monocle(Monitor *m)
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wlr_scene_node_raise_to_top(&c->scene->node);
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}
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void fibonacci(Monitor *mon, int s) {
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unsigned int i=0, n=0, nx, ny, nw, nh;
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Client *c;
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wl_list_for_each(c, &clients, link)
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if (VISIBLEON(c, mon) && !c->isfloating)
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n++;
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if(n == 0)
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return;
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nx = mon->w.x;
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ny = 0;
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nw = mon->w.width;
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nh = mon->w.height;
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wl_list_for_each(c, &clients, link)
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if (VISIBLEON(c, mon) && !c->isfloating){
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if((i % 2 && nh / 2 > 2 * c->bw)
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|| (!(i % 2) && nw / 2 > 2 * c->bw)) {
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if(i < n - 1) {
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if(i % 2)
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nh /= 2;
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else
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nw /= 2;
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if((i % 4) == 2 && !s)
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nx += nw;
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else if((i % 4) == 3 && !s)
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ny += nh;
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}
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if((i % 4) == 0) {
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if(s)
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ny += nh;
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else
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ny -= nh;
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}
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else if((i % 4) == 1)
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nx += nw;
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else if((i % 4) == 2)
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ny += nh;
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else if((i % 4) == 3) {
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if(s)
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nx += nw;
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else
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nx -= nw;
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}
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if(i == 0)
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{
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if(n != 1)
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nw = mon->w.width * mon->mfact;
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ny = mon->w.y;
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}
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else if(i == 1)
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nw = mon->w.width - nw;
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i++;
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}
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resize(c, (struct wlr_box){.x = nx, .y = ny,
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.width = nw - 2 * c->bw, .height = nh - 2 * c->bw}, 0);
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}
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}
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void
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dwindle(Monitor *mon) {
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fibonacci(mon, 1);
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}
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void
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spiral(Monitor *mon) {
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fibonacci(mon, 0);
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}
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void
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motionabsolute(struct wl_listener *listener, void *data)
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{
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